m_vectorscopeDock->setWidget(m_vectorscope);
addDockWidget(Qt::TopDockWidgetArea, m_vectorscopeDock);
connect(m_vectorscopeDock, SIGNAL(visibilityChanged(bool)), m_vectorscope, SLOT(forceUpdate(bool)));
+ connect(m_vectorscopeDock, SIGNAL(visibilityChanged(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ connect(m_vectorscope, SIGNAL(requestAutoRefresh(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ m_scopesList.append(m_vectorscopeDock);
m_waveform = new Waveform(m_projectMonitor, m_clipMonitor, this);
m_waveformDock = new QDockWidget(i18n("Waveform"), this);
m_waveformDock->setWidget(m_waveform);
addDockWidget(Qt::TopDockWidgetArea, m_waveformDock);
connect(m_waveformDock, SIGNAL(visibilityChanged(bool)), m_waveform, SLOT(forceUpdate(bool)));
+ connect(m_waveformDock, SIGNAL(visibilityChanged(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ connect(m_waveform, SIGNAL(requestAutoRefresh(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ m_scopesList.append(m_waveformDock);
m_RGBParade = new RGBParade(m_projectMonitor, m_clipMonitor, this);
m_RGBParadeDock = new QDockWidget(i18n("RGB Parade"), this);
m_RGBParadeDock->setWidget(m_RGBParade);
addDockWidget(Qt::TopDockWidgetArea, m_RGBParadeDock);
connect(m_RGBParadeDock, SIGNAL(visibilityChanged(bool)), m_RGBParade, SLOT(forceUpdate(bool)));
+ connect(m_RGBParadeDock, SIGNAL(visibilityChanged(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ connect(m_RGBParade, SIGNAL(requestAutoRefresh(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ m_scopesList.append(m_RGBParadeDock);
m_histogram = new Histogram(m_projectMonitor, m_clipMonitor, this);
m_histogramDock = new QDockWidget(i18n("Histogram"), this);
m_histogramDock->setWidget(m_histogram);
addDockWidget(Qt::TopDockWidgetArea, m_histogramDock);
connect(m_histogramDock, SIGNAL(visibilityChanged(bool)), m_histogram, SLOT(forceUpdate(bool)));
+ connect(m_histogramDock, SIGNAL(visibilityChanged(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ connect(m_histogram, SIGNAL(requestAutoRefresh(bool)), this, SLOT(slotUpdateScopeFrameRequest()));
+ m_scopesList.append(m_histogramDock);
m_undoViewDock = new QDockWidget(i18n("Undo History"), this);
connect(m_clipMonitor, SIGNAL(adjustMonitorSize()), this, SLOT(slotAdjustClipMonitor()));
connect(m_projectMonitor, SIGNAL(adjustMonitorSize()), this, SLOT(slotAdjustProjectMonitor()));
+ connect(m_projectMonitor, SIGNAL(requestFrameForAnalysis(bool)), this, SLOT(slotMonitorRequestRenderFrame(bool)));
+
connect(m_clipMonitor, SIGNAL(saveZone(Render *, QPoint)), this, SLOT(slotSaveZone(Render *, QPoint)));
connect(m_projectMonitor, SIGNAL(saveZone(Render *, QPoint)), this, SLOT(slotSaveZone(Render *, QPoint)));
}
return mimetype;
}
+void MainWindow::slotMonitorRequestRenderFrame(bool request)
+{
+ if (request) {
+ m_projectMonitor->render->sendFrameForAnalysis = true;
+ return;
+ } else {
+ for (int i = 0; i < m_scopesList.count(); i++) {
+ if (m_scopesList.at(i)->isVisible() && tabifiedDockWidgets(m_scopesList.at(i)).isEmpty() && static_cast<AbstractScopeWidget *>(m_scopesList.at(i)->widget())->autoRefreshEnabled()) {
+ request = true;
+ break;
+ }
+ }
+ }
+ if (!request) {
+ m_projectMonitor->render->sendFrameForAnalysis = false;
+ }
+}
+
+void MainWindow::slotUpdateScopeFrameRequest()
+{
+ // We need a delay to make sure widgets are hidden after a close event for example
+ QTimer::singleShot(500, this, SLOT(slotDoUpdateScopeFrameRequest()));
+}
+
+void MainWindow::slotDoUpdateScopeFrameRequest()
+{
+ // Check scopes
+ bool request = false;
+ for (int i = 0; i < m_scopesList.count(); i++) {
+ if (!m_scopesList.at(i)->widget()->visibleRegion().isEmpty() && static_cast<AbstractScopeWidget *>(m_scopesList.at(i)->widget())->autoRefreshEnabled()) {
+ kDebug() << "SCOPE VISIBLE: " << static_cast<AbstractScopeWidget *>(m_scopesList.at(i)->widget())->widgetName();
+ request = true;
+ break;
+ }
+ }
+ if (!request) {
+ if (!m_projectMonitor->effectSceneDisplayed())
+ m_projectMonitor->render->sendFrameForAnalysis = false;
+ m_clipMonitor->render->sendFrameForAnalysis = false;
+ } else {
+ m_projectMonitor->render->sendFrameForAnalysis = true;
+ m_clipMonitor->render->sendFrameForAnalysis = true;
+ }
+}
+
#include "mainwindow.moc"