connect(trackView, SIGNAL(mousePosition(int)), this, SLOT(slotUpdateMousePosition(int)));
connect(trackView->projectView(), SIGNAL(forceClipProcessing(const QString &)), m_projectList, SLOT(slotForceProcessing(const QString &)));
- connect(trackView->projectView(), SIGNAL(importKeyframes(GRAPHICSRECTITEM, const QString&)), this, SLOT(slotProcessImportKeyframes(GRAPHICSRECTITEM, const QString&)));
+ connect(trackView->projectView(), SIGNAL(importKeyframes(GRAPHICSRECTITEM, const QString&, int)), this, SLOT(slotProcessImportKeyframes(GRAPHICSRECTITEM, const QString&, int)));
connect(m_projectMonitor, SIGNAL(renderPosition(int)), trackView, SLOT(moveCursorPos(int)));
connect(m_projectMonitor, SIGNAL(zoneUpdated(QPoint)), trackView, SLOT(slotSetZone(QPoint)));
}
}
-void MainWindow::slotProcessImportKeyframes(GRAPHICSRECTITEM type, const QString& data)
+void MainWindow::slotProcessImportKeyframes(GRAPHICSRECTITEM type, const QString& data, int maximum)
{
if (type == AVWIDGET) {
// This data should be sent to the effect stack
}
else if (type == TRANSITIONWIDGET) {
// This data should be sent to the transition stack
- m_transitionConfig->setKeyframes(data);
+ m_transitionConfig->setKeyframes(data, maximum);
}
else {
// Error