disconnect(effectStack, SIGNAL(refreshEffectStack(ClipItem*)), m_activeTimeline->projectView(), SLOT(slotRefreshEffects(ClipItem*)));
disconnect(effectStack, SIGNAL(reloadEffects()), this, SLOT(slotReloadEffects()));
disconnect(transitionConfig, SIGNAL(transitionUpdated(Transition *, QDomElement)), trackView->projectView() , SLOT(slotTransitionUpdated(Transition *, QDomElement)));
+ disconnect(transitionConfig, SIGNAL(seekTimeline(int)), trackView->projectView() , SLOT(setCursorPos(int)));
disconnect(m_activeTimeline->projectView(), SIGNAL(activateDocumentMonitor()), m_projectMonitor, SLOT(activateMonitor()));
effectStack->clear();
}
connect(effectStack, SIGNAL(changeEffectPosition(ClipItem*, int, int)), trackView->projectView(), SLOT(slotChangeEffectPosition(ClipItem*, int, int)));
connect(effectStack, SIGNAL(refreshEffectStack(ClipItem*)), trackView->projectView(), SLOT(slotRefreshEffects(ClipItem*)));
connect(transitionConfig, SIGNAL(transitionUpdated(Transition *, QDomElement)), trackView->projectView() , SLOT(slotTransitionUpdated(Transition *, QDomElement)));
+ connect(transitionConfig, SIGNAL(seekTimeline(int)), trackView->projectView() , SLOT(setCursorPos(int)));
connect(effectStack, SIGNAL(reloadEffects()), this, SLOT(slotReloadEffects()));
connect(trackView->projectView(), SIGNAL(activateDocumentMonitor()), m_projectMonitor, SLOT(activateMonitor()));