void slotMonitorRequestRenderFrame(bool request);
/** @brief Check if someone needs the render frame sent. */
void slotUpdateScopeFrameRequest();
+ /** @brief Check if someone needs the render frame sent. */
void slotDoUpdateScopeFrameRequest();
+ /** @brief When switching between monitors, update the visible scopes. */
+ void slotUpdateColorScopes();
signals:
Q_SCRIPTABLE void abortRenderJob(const QString &url);