/** @brief Reflects setting changes to the GUI. */
void updateConfiguration();
void slotConnectMonitors();
- void slotRaiseMonitor(bool clipMonitor);
+ void slotRaiseMonitor(AbstractMonitor *monitor);
void slotUpdateClip(const QString &id);
void slotUpdateMousePosition(int pos);
void slotAddEffect(const QDomElement effect);
void slotDoUpdateAudioScopeFrameRequest();
/** @brief When switching between monitors, update the visible scopes. */
void slotUpdateColorScopes();
+ /** @brief Active monitor deleted, clear scopes. */
+ void slotClearColorScopes();
/** @brief Switch current monitor to fullscreen. */
void slotSwitchFullscreen();
/** @brief Open the stopmotion dialog. */