/*****************************************************************************
- * modules.c : Built-in and plugin modules management functions
+ * modules.c : Builtin and plugin modules management functions
*****************************************************************************
* Copyright (C) 2001 VideoLAN
- * $Id: modules.c,v 1.46 2001/12/30 07:09:56 sam Exp $
+ * $Id: modules.c,v 1.63 2002/06/01 12:32:01 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
* Ethan C. Baldridge <BaldridgeE@cadmus.com>
+ * Hans-Peter Jansen <hpj@urpla.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include <stdio.h> /* sprintf() */
#include <string.h> /* strdup() */
-#include <videolan/vlc.h>
+#include <vlc/vlc.h>
-#if !defined( _MSC_VER )
#include <dirent.h>
-#endif
#if defined(HAVE_DLFCN_H) /* Linux, BSD, Hurd */
# include <dlfcn.h> /* dlopen(), dlsym(), dlclose() */
#elif defined(HAVE_IMAGE_H) /* BeOS */
# include <image.h>
# define HAVE_DYNAMIC_PLUGINS
-#elif defined(WIN32) && defined( __MINGW32__ )
+#elif defined(WIN32)
# define HAVE_DYNAMIC_PLUGINS
#else
# undef HAVE_DYNAMIC_PLUGINS
#endif
+
#include "netutils.h"
#include "interface.h"
-#include "intf_playlist.h"
+#include "playlist.h"
+#include "intf_eject.h"
#include "stream_control.h"
#include "input_ext-intf.h"
#ifdef HAVE_DYNAMIC_PLUGINS
# include "modules_plugin.h"
#endif
-#include "modules_builtin.h"
+
+#if !defined( _MSC_VER )
+# include "modules_builtin.h"
+#else
+# include "modules_builtin_msvc.h"
+#endif
+
+/*****************************************************************************
+ * Static variables
+ *****************************************************************************/
+DECLARE_MODULE_CAPABILITY_TABLE;
/*****************************************************************************
* Local prototypes
*****************************************************************************/
#ifdef HAVE_DYNAMIC_PLUGINS
-static void AllocateAllPlugins ( void );
-static int AllocatePluginModule ( char * );
+static void AllocateAllPlugins ( vlc_object_t * );
+static int AllocatePluginModule ( vlc_object_t *, char * );
#endif
-static void AllocateAllBuiltins ( void );
-static int AllocateBuiltinModule( int ( * ) ( module_t * ),
+static int AllocateBuiltinModule( vlc_object_t *,
+ int ( * ) ( module_t * ),
int ( * ) ( module_t * ),
int ( * ) ( module_t * ) );
static int DeleteModule ( module_t * );
static int CallSymbol ( module_t *, char * );
#endif
+#ifdef HAVE_DYNAMIC_PLUGINS
static module_symbols_t symbols;
+#endif
/*****************************************************************************
* module_InitBank: create the module bank.
*****************************************************************************
- * This function creates a module bank structure and fills it with the
- * built-in modules, as well as all the plugin modules it can find.
+ * This function creates a module bank structure which will be filled later
+ * on with all the modules found.
*****************************************************************************/
-void module_InitBank( void )
+void module_InitBank( vlc_object_t *p_this )
{
- p_module_bank->first = NULL;
- p_module_bank->i_count = 0;
- vlc_mutex_init( &p_module_bank->lock );
+ p_this->p_vlc->module_bank.first = NULL;
+ p_this->p_vlc->module_bank.i_count = 0;
+ vlc_mutex_init( p_this, &p_this->p_vlc->module_bank.lock );
/*
* Store the symbols to be exported
*/
- STORE_SYMBOLS( &symbols );
-
- /*
- * Check all the built-in modules
- */
- intf_WarnMsg( 2, "module: checking built-in modules" );
- AllocateAllBuiltins();
-
- /*
- * Check all the plugin modules we can find
- */
#ifdef HAVE_DYNAMIC_PLUGINS
- intf_WarnMsg( 2, "module: checking plugin modules" );
- AllocateAllPlugins();
+ STORE_SYMBOLS( &symbols );
#endif
- intf_WarnMsg( 2, "module: module bank initialized, found %i modules",
- p_module_bank->i_count );
+ return;
+}
+/*****************************************************************************
+ * module_ResetBank: reset the module bank.
+ *****************************************************************************
+ * This function resets the module bank by unloading all unused plugin
+ * modules.
+ *****************************************************************************/
+void module_ResetBank( vlc_object_t *p_this )
+{
+ msg_Err( p_this, "FIXME: module_ResetBank unimplemented" );
return;
}
* This function unloads all unused plugin modules and empties the module
* bank in case of success.
*****************************************************************************/
-void module_EndBank( void )
+void module_EndBank( vlc_object_t *p_this )
{
module_t * p_next;
- while( p_module_bank->first != NULL )
+ while( p_this->p_vlc->module_bank.first != NULL )
{
- if( DeleteModule( p_module_bank->first ) )
+ if( DeleteModule( p_this->p_vlc->module_bank.first ) )
{
/* Module deletion failed */
- intf_ErrMsg( "module error: `%s' can't be removed, trying harder",
- p_module_bank->first->psz_name );
+ msg_Err( p_this, "`%s' can't be removed, trying harder",
+ p_this->p_vlc->module_bank.first->psz_object_name );
/* We just free the module by hand. Niahahahahaha. */
- p_next = p_module_bank->first->next;
- free(p_module_bank->first);
- p_module_bank->first = p_next;
+ p_next = p_this->p_vlc->module_bank.first->next;
+ free( p_this->p_vlc->module_bank.first );
+ p_this->p_vlc->module_bank.first = p_next;
}
}
/* Destroy the lock */
- vlc_mutex_destroy( &p_module_bank->lock );
+ vlc_mutex_destroy( &p_this->p_vlc->module_bank.lock );
return;
}
/*****************************************************************************
- * module_ResetBank: reset the module bank.
+ * module_LoadMain: load the main program info into the module bank.
*****************************************************************************
- * This function resets the module bank by unloading all unused plugin
- * modules.
+ * This function fills the module bank structure with the main module infos.
+ * This is very useful as it will allow us to consider the main program just
+ * as another module, and for instance the configuration options of main will
+ * be available in the module bank structure just as for every other module.
*****************************************************************************/
-void module_ResetBank( void )
+void module_LoadMain( vlc_object_t *p_this )
{
- intf_ErrMsg( "FIXME: module_ResetBank unimplemented" );
- return;
+ AllocateBuiltinModule( p_this, InitModule__MODULE_main,
+ ActivateModule__MODULE_main,
+ DeactivateModule__MODULE_main );
+}
+
+/*****************************************************************************
+ * module_LoadBuiltins: load all modules which we built with.
+ *****************************************************************************
+ * This function fills the module bank structure with the builtin modules.
+ *****************************************************************************/
+void module_LoadBuiltins( vlc_object_t * p_this )
+{
+ msg_Dbg( p_this, "checking builtin modules" );
+ ALLOCATE_ALL_BUILTINS();
+}
+
+/*****************************************************************************
+ * module_LoadPlugins: load all plugin modules we can find.
+ *****************************************************************************
+ * This function fills the module bank structure with the plugin modules.
+ *****************************************************************************/
+void module_LoadPlugins( vlc_object_t * p_this )
+{
+#ifdef HAVE_DYNAMIC_PLUGINS
+ msg_Dbg( p_this, "checking plugin modules" );
+ AllocateAllPlugins( p_this );
+#endif
}
/*****************************************************************************
* This function parses the module bank and hides modules that have been
* unused for a while.
*****************************************************************************/
-void module_ManageBank( void )
+void module_ManageBank( vlc_object_t *p_this )
{
#ifdef HAVE_DYNAMIC_PLUGINS
module_t * p_module;
/* We take the global lock */
- vlc_mutex_lock( &p_module_bank->lock );
+ vlc_mutex_lock( &p_this->p_vlc->module_bank.lock );
/* Parse the module list to see if any modules need to be unloaded */
- for( p_module = p_module_bank->first ;
+ for( p_module = p_this->p_vlc->module_bank.first ;
p_module != NULL ;
p_module = p_module->next )
{
}
else
{
- intf_WarnMsg( 3, "module: hiding unused plugin module `%s'",
- p_module->psz_name );
+ msg_Dbg( p_this, "hiding unused plugin module `%s'",
+ p_module->psz_object_name );
HideModule( p_module );
/* Break here, so that we only hide one module at a time */
}
/* We release the global lock */
- vlc_mutex_unlock( &p_module_bank->lock );
+ vlc_mutex_unlock( &p_this->p_vlc->module_bank.lock );
#endif /* HAVE_DYNAMIC_PLUGINS */
return;
}
-int module_NeedMemcpy( memcpy_module_t *p_memcpy )
+/*****************************************************************************
+ * module_Need: return the best module function, given a capability list.
+ *****************************************************************************
+ * This function returns the module that best fits the asked capabilities.
+ *****************************************************************************/
+module_t * __module_Need( vlc_object_t *p_this,
+ int i_capability, char *psz_name, void *p_data )
{
- p_memcpy->p_module = module_Need( MODULE_CAPABILITY_MEMCPY, NULL, NULL );
+ typedef struct module_list_s module_list_t;
- if( p_memcpy->p_module == NULL )
+ struct module_list_s
{
- return -1;
- }
+ module_t *p_module;
+ module_list_t *p_next;
+ };
- p_memcpy->pf_memcpy = p_memcpy->p_module->p_functions->memcpy.functions.memcpy.fast_memcpy;
-
- return 0;
-}
-
-void module_UnneedMemcpy( memcpy_module_t *p_memcpy )
-{
- module_Unneed( p_memcpy->p_module );
-}
+ module_list_t *p_list, *p_first, *p_tmp;
-#if 0
-int module_NeedIntf( intf_module_t *p_intf )
-{
- p_intf->p_module = module_Need( MODULE_CAPABILITY_INTF, NULL );
+ int i_ret, i_index = 0;
+ vlc_bool_t b_intf = 0;
- if( p_intf->p_module == NULL )
- {
- return -1;
- }
+ module_t *p_module;
+ char *psz_realname = NULL;
- p_intf->pf_open = p_intf->p_module->p_functions->intf.functions.intf.pf_open;
- p_intf->pf_run = p_intf->p_module->p_functions->intf.functions.intf.pf_run;
- p_intf->pf_close = p_intf->p_module->p_functions->intf.functions.intf.pf_close;
-
- return 0;
-}
-#endif
-
-/*****************************************************************************
- * module_Need: return the best module function, given a capability list.
- *****************************************************************************
- * This function returns the module that best fits the asked capabilities.
- *****************************************************************************/
-module_t * module_Need( int i_capability, char *psz_name, probedata_t *p_data )
-{
- module_t * p_module;
+ msg_Info( p_this, "looking for %s module",
+ MODULE_CAPABILITY( i_capability ) );
/* We take the global lock */
- vlc_mutex_lock( &p_module_bank->lock );
+ vlc_mutex_lock( &p_this->p_vlc->module_bank.lock );
if( psz_name != NULL && *psz_name )
{
- /* A module name was requested. Use the first matching one. */
- int i_index;
- boolean_t b_ok = 0;
-
- for( p_module = p_module_bank->first;
- p_module != NULL;
- p_module = p_module->next )
+ /* A module name was requested. */
+ psz_realname = strdup( psz_name );
+ if( psz_realname )
{
- /* Test that this module can do everything we need */
- if( !(p_module->i_capabilities & ( 1 << i_capability )) )
+ char *p;
+ p = strchr( psz_realname, ':' );
+ if( p )
{
- continue;
- }
-
- /* Test if we have the required CPU */
- if( (p_module->i_cpu_capabilities & p_main->i_cpu_capabilities)
- != p_module->i_cpu_capabilities )
- {
- continue;
- }
-
- /* Test if this plugin exports the required shortcut */
- for( i_index = 0;
- !b_ok && p_module->pp_shortcuts[i_index];
- i_index++ )
- {
- b_ok = !strcmp( psz_name, p_module->pp_shortcuts[i_index] );
- }
-
- if( b_ok )
- {
- break;
+ *p = '\0';
}
+ psz_name = psz_realname;
}
+ }
+
+ /* Sort the modules and test them */
+ p_list = malloc( p_this->p_vlc->module_bank.i_count
+ * sizeof( module_list_t ) );
+ p_first = NULL;
- if( b_ok )
+ /* Parse the module list for capabilities and probe each of them */
+ for( p_module = p_this->p_vlc->module_bank.first ;
+ p_module != NULL ;
+ p_module = p_module->next )
+ {
+ /* Test that this module can do everything we need */
+ if( !(p_module->i_capabilities & ( 1 << i_capability )) )
{
- /* Open it ! */
- LockModule( p_module );
+ continue;
}
- else
+
+ /* Test if we have the required CPU */
+ if( (p_module->i_cpu_capabilities
+ & p_this->p_vlc->i_cpu_capabilities)
+ != p_module->i_cpu_capabilities )
{
- intf_ErrMsg( "module error: requested %s module `%s' not found",
- GetCapabilityName( i_capability ), psz_name );
+ continue;
}
- }
- else
- {
- /* No module name was requested. Sort the modules and test them */
- typedef struct module_list_s
- {
- struct module_s *p_module;
- struct module_list_s* p_next;
- } module_list_t;
-
- int i_score = 0;
- int i_index = 0;
- struct module_list_s *p_list = malloc( p_module_bank->i_count
- * sizeof( module_list_t ) );
- struct module_list_s *p_first = NULL;
-
- /* Parse the module list for capabilities and probe each of them */
- for( p_module = p_module_bank->first ;
- p_module != NULL ;
- p_module = p_module->next )
+
+ /* If we required a shortcut, check this plugin provides it. */
+ if( psz_name != NULL && *psz_name )
{
- /* Test that this module can do everything we need */
- if( !(p_module->i_capabilities & ( 1 << i_capability )) )
+ vlc_bool_t b_trash = 1;
+ int i_dummy;
+
+ for( i_dummy = 0;
+ b_trash && p_module->pp_shortcuts[i_dummy];
+ i_dummy++ )
{
- continue;
+ b_trash = strcmp( psz_name, p_module->pp_shortcuts[i_dummy] );
}
- /* Test if we have the required CPU */
- if( (p_module->i_cpu_capabilities & p_main->i_cpu_capabilities)
- != p_module->i_cpu_capabilities )
+ if( b_trash )
{
continue;
}
+ }
+ /* If we didn't require a shortcut, trash zero-scored plugins */
+ else if( !p_module->pi_score[i_capability] )
+ {
+ continue;
+ }
- /* Test if we requested a particular intf plugin */
-#if 0
- if( i_capability == MODULE_CAPABILITY_INTF
- && p_module->psz_program != NULL
- && strcmp( p_module->psz_program, p_main->psz_arg0 ) )
+ /* Special case: test if we requested a particular intf plugin */
+ if( i_capability == MODULE_CAPABILITY_INTF )
+ {
+ if( p_module->psz_program != NULL
+ && !strcmp( p_module->psz_program,
+ p_this->p_vlc->psz_object_name ) )
{
- continue;
+ if( !b_intf )
+ {
+ /* Remove previous non-matching plugins */
+ i_index = 0;
+ b_intf = 1;
+ }
}
-#endif
+ else
+ {
+ if( b_intf )
+ {
+ /* This one doesn't match */
+ continue;
+ }
+ }
+ }
- /* Store this new module */
- p_list[ i_index ].p_module = p_module;
+ /* Store this new module */
+ p_list[ i_index ].p_module = p_module;
- if( i_index == 0 )
+ /* Add it to the modules-to-probe list */
+ if( i_index == 0 )
+ {
+ p_list[ 0 ].p_next = NULL;
+ p_first = p_list;
+ }
+ else
+ {
+ /* Ok, so at school you learned that quicksort is quick, and
+ * bubble sort sucks raw eggs. But that's when dealing with
+ * thousands of items. Here we have barely 50. */
+ module_list_t *p_newlist = p_first;
+
+ if( p_first->p_module->pi_score[i_capability]
+ < p_module->pi_score[i_capability] )
{
- p_list[ i_index ].p_next = NULL;
- p_first = p_list;
+ p_list[ i_index ].p_next = p_first;
+ p_first = &p_list[ i_index ];
}
else
{
- /* Ok, so at school you learned that quicksort is quick, and
- * bubble sort sucks raw eggs. But that's when dealing with
- * thousands of items. Here we have barely 50. */
- struct module_list_s *p_newlist = p_first;
-
- if( p_first->p_module->pi_score[i_capability]
- < p_module->pi_score[i_capability] )
+ while( p_newlist->p_next != NULL
+ && p_newlist->p_next->p_module->pi_score[i_capability]
+ >= p_module->pi_score[i_capability] )
{
- p_list[ i_index ].p_next = p_first;
- p_first = &p_list[ i_index ];
+ p_newlist = p_newlist->p_next;
}
- else
- {
- while( p_newlist->p_next != NULL
- && p_newlist->p_next
- ->p_module->pi_score[i_capability]
- >= p_module->pi_score[i_capability] )
- {
- p_newlist = p_newlist->p_next;
- }
- p_list[ i_index ].p_next = p_newlist->p_next;
- p_newlist->p_next = &p_list[ i_index ];
- }
+ p_list[ i_index ].p_next = p_newlist->p_next;
+ p_newlist->p_next = &p_list[ i_index ];
}
-
- i_index++;
}
- /* Parse the linked list and use the first successful module */
- while( p_first != NULL )
+ i_index++;
+ }
+
+ /* Lock all selected modules */
+ p_tmp = p_first;
+ while( p_tmp != NULL )
+ {
+ LockModule( p_tmp->p_module );
+ p_tmp = p_tmp->p_next;
+ }
+
+ /* We can release the global lock, module refcounts were incremented */
+ vlc_mutex_unlock( &p_this->p_vlc->module_bank.lock );
+
+ /* Parse the linked list and use the first successful module */
+ p_tmp = p_first;
+ while( p_tmp != NULL )
+ {
+ /* Test the requested capability */
+ switch( i_capability )
{
- LockModule( p_first->p_module );
+ case MODULE_CAPABILITY_ACCESS:
+ i_ret = p_tmp->p_module->p_functions->access.functions.
+ access.pf_open( (input_thread_t *)p_data );
+ break;
- /* Test the requested capability */
- i_score += ((function_list_t *)p_first->p_module->p_functions)
- [i_capability].pf_probe( p_data );
+ case MODULE_CAPABILITY_DEMUX:
+ i_ret = p_tmp->p_module->p_functions->demux.functions.
+ demux.pf_init( (input_thread_t *)p_data );
+ break;
- /* If the high score was broken, we have a new champion */
- if( i_score )
- {
+ case MODULE_CAPABILITY_NETWORK:
+ i_ret = p_tmp->p_module->p_functions->network.functions.
+ network.pf_open( p_this, (network_socket_t *)p_data );
+ break;
+
+ case MODULE_CAPABILITY_DECODER:
+ i_ret = p_tmp->p_module->p_functions->dec.functions.
+ dec.pf_probe( (u8 *)p_data );
+ break;
+
+ case MODULE_CAPABILITY_INTF:
+ i_ret = p_tmp->p_module->p_functions->intf.functions.
+ intf.pf_open( (intf_thread_t *)p_data );
+ break;
+
+ case MODULE_CAPABILITY_AOUT:
+ i_ret = p_tmp->p_module->p_functions->aout.functions.
+ aout.pf_open( (aout_thread_t *)p_data );
break;
- }
- UnlockModule( p_first->p_module );
+ case MODULE_CAPABILITY_VOUT:
+ i_ret = p_tmp->p_module->p_functions->vout.functions.
+ vout.pf_create( (vout_thread_t *)p_data );
+ break;
+
+ case MODULE_CAPABILITY_CHROMA:
+ i_ret = p_tmp->p_module->p_functions->chroma.functions.
+ chroma.pf_init( (vout_thread_t *)p_data );
+ break;
- p_first = p_first->p_next;
+ case MODULE_CAPABILITY_IDCT:
+ case MODULE_CAPABILITY_IMDCT:
+ case MODULE_CAPABILITY_MOTION:
+ case MODULE_CAPABILITY_DOWNMIX:
+ case MODULE_CAPABILITY_MEMCPY:
+ /* This one always works */
+ i_ret = 0;
+ break;
+
+ default:
+ msg_Err( p_this, "unknown module type %i", i_capability );
+ i_ret = -1;
+ break;
}
- p_module = (p_first == NULL) ? NULL : p_first->p_module;
- free( p_list );
+ /* If the high score was broken, we have a new champion */
+ if( i_ret == 0 )
+ {
+ break;
+ }
+ else
+ {
+ UnlockModule( p_tmp->p_module );
+ }
+
+ p_tmp = p_tmp->p_next;
+ }
+
+ /* Store the locked module value */
+ if( p_tmp != NULL )
+ {
+ p_module = p_tmp->p_module;
+ p_tmp = p_tmp->p_next;
+ }
+ else
+ {
+ p_module = NULL;
+ }
+
+ /* Unlock the remaining modules */
+ while( p_tmp != NULL )
+ {
+ UnlockModule( p_tmp->p_module );
+ p_tmp = p_tmp->p_next;
}
- /* We can release the global lock, module refcount was incremented */
- vlc_mutex_unlock( &p_module_bank->lock );
+ free( p_list );
if( p_module != NULL )
{
- intf_WarnMsg( 1, "module: locking %s module `%s'",
- GetCapabilityName( i_capability ),
- p_module->psz_name );
+ msg_Info( p_module, "found and locked %s module `%s'",
+ MODULE_CAPABILITY( i_capability ),
+ p_module->psz_object_name );
+ }
+ else if( p_first == NULL )
+ {
+ msg_Err( p_this, "no %s module named `%s'",
+ MODULE_CAPABILITY( i_capability ), psz_name );
+ }
+ else if( psz_name != NULL && *psz_name )
+ {
+ msg_Err( p_this, "could not load %s module `%s'",
+ MODULE_CAPABILITY( i_capability ), psz_name );
}
- /* Don't forget that the module is still locked if bestmodule != NULL */
- return( p_module );
+ if( psz_realname )
+ {
+ free( psz_realname );
+ }
+
+ /* Don't forget that the module is still locked */
+ return p_module;
}
/*****************************************************************************
void module_Unneed( module_t * p_module )
{
/* We take the global lock */
- vlc_mutex_lock( &p_module_bank->lock );
+ vlc_mutex_lock( &p_module->p_vlc->module_bank.lock );
/* Just unlock the module - we can't do anything if it fails,
* so there is no need to check the return value. */
UnlockModule( p_module );
- intf_WarnMsg( 1, "module: unlocking module `%s'", p_module->psz_name );
+ msg_Info( p_module, "unlocking module `%s'", p_module->psz_object_name );
/* We release the global lock */
- vlc_mutex_unlock( &p_module_bank->lock );
+ vlc_mutex_unlock( &p_module->p_vlc->module_bank.lock );
return;
}
* AllocateAllPlugins: load all plugin modules we can find.
*****************************************************************************/
#ifdef HAVE_DYNAMIC_PLUGINS
-static void AllocateAllPlugins( void )
+static void AllocateAllPlugins( vlc_object_t *p_this )
{
static char * path[] = { ".", "plugins", PLUGIN_PATH, NULL, NULL };
#if defined( SYS_BEOS ) || defined( SYS_DARWIN )
char * psz_vlcpath = system_GetProgramPath();
int i_vlclen = strlen( psz_vlcpath );
- boolean_t b_notinroot;
+ vlc_bool_t b_notinroot;
#endif
DIR * dir;
struct dirent * file;
psz_fullpath = *ppsz_path;
}
- intf_WarnMsgImm( 1, "module: browsing `%s'", psz_fullpath );
+ msg_Dbg( p_this, "browsing `%s'", psz_fullpath );
if( (dir = opendir( psz_fullpath )) )
{
/* We created a nice filename -- now we just try to load
* it as a plugin module. */
- AllocatePluginModule( psz_file );
+ AllocatePluginModule( p_this, psz_file );
/* We don't care if the allocation succeeded */
free( psz_file );
* for its information data. The module can then be handled by module_Need,
* module_Unneed and HideModule. It can be removed by DeleteModule.
*****************************************************************************/
-static int AllocatePluginModule( char * psz_filename )
+static int AllocatePluginModule( vlc_object_t * p_this, char * psz_filename )
{
char **pp_shortcut;
module_t * p_module, * p_othermodule;
/* Try to dynamically load the module. */
if( module_load( psz_filename, &handle ) )
{
+ char psz_buffer[256];
+
/* The plugin module couldn't be opened */
- intf_WarnMsgImm( 1, "module warning: cannot open %s (%s)",
- psz_filename, module_error() );
- return( -1 );
+ msg_Warn( p_this, "cannot open %s (%s)",
+ psz_filename, module_error( psz_buffer ) );
+ return -1;
}
/* Now that we have successfully loaded the module, we can
* allocate a structure for it */
- p_module = malloc( sizeof( module_t ) );
+ p_module = vlc_object_create( p_this, VLC_OBJECT_MODULE );
if( p_module == NULL )
{
- intf_ErrMsg( "module error: can't allocate p_module" );
+ msg_Err( p_this, "out of memory" );
module_unload( handle );
- return( -1 );
+ return -1;
}
+ vlc_object_attach( p_module, p_this );
+
/* We need to fill these since they may be needed by CallSymbol() */
p_module->is.plugin.psz_filename = psz_filename;
p_module->is.plugin.handle = handle;
p_module->p_symbols = &symbols;
- /* Initialize the module : fill p_module->psz_name, etc. */
+ /* Initialize the module: fill p_module->psz_object_name, default config */
if( CallSymbol( p_module, "InitModule" MODULE_SUFFIX ) != 0 )
{
/* We couldn't call InitModule() */
- free( p_module );
+ vlc_object_destroy( p_module );
module_unload( handle );
- return( -1 );
+ return -1;
}
/* Check that we don't already have a module with this name */
- for( p_othermodule = p_module_bank->first ;
+ for( p_othermodule = p_this->p_vlc->module_bank.first ;
p_othermodule != NULL ;
p_othermodule = p_othermodule->next )
{
- if( !strcmp( p_othermodule->psz_name, p_module->psz_name ) )
+ if( !strcmp( p_othermodule->psz_object_name,
+ p_module->psz_object_name ) )
{
- intf_WarnMsg( 5, "module warning: cannot load %s, a module named "
- "`%s' already exists",
- psz_filename, p_module->psz_name );
- free( p_module );
+ msg_Warn( p_this,
+ "cannot load %s, a module named `%s' already exists",
+ psz_filename, p_module->psz_object_name );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
module_unload( handle );
- return( -1 );
+ return -1;
}
}
if( CallSymbol( p_module, "ActivateModule" MODULE_SUFFIX ) != 0 )
{
/* We couldn't call ActivateModule() */
- free( p_module );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
module_unload( handle );
- return( -1 );
+ return -1;
}
for( pp_shortcut = p_module->pp_shortcuts ; *pp_shortcut ; pp_shortcut++ )
* module is unloaded. */
p_module->is.plugin.psz_filename =
strdup( p_module->is.plugin.psz_filename );
- p_module->psz_name = strdup( p_module->psz_name );
+ p_module->psz_object_name = strdup( p_module->psz_object_name );
p_module->psz_longname = strdup( p_module->psz_longname );
if( p_module->is.plugin.psz_filename == NULL
- || p_module->psz_name == NULL
+ || p_module->psz_object_name == NULL
|| p_module->psz_longname == NULL )
{
- intf_ErrMsg( "module error: can't duplicate strings" );
+ msg_Err( p_this, "out of memory" );
free( p_module->is.plugin.psz_filename );
- free( p_module->psz_name );
+ free( p_module->psz_object_name );
free( p_module->psz_longname );
free( p_module->psz_program );
- free( p_module );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
module_unload( handle );
- return( -1 );
+ return -1;
}
if( p_module->psz_program != NULL )
p_module->b_builtin = 0;
/* Link module into the linked list */
- if( p_module_bank->first != NULL )
+ if( p_this->p_vlc->module_bank.first != NULL )
{
- p_module_bank->first->prev = p_module;
+ p_this->p_vlc->module_bank.first->prev = p_module;
}
- p_module->next = p_module_bank->first;
+ p_module->next = p_this->p_vlc->module_bank.first;
p_module->prev = NULL;
- p_module_bank->first = p_module;
- p_module_bank->i_count++;
+ p_this->p_vlc->module_bank.first = p_module;
+ p_this->p_vlc->module_bank.i_count++;
- /* Immediate message so that a slow module doesn't make the user wait */
- intf_WarnMsgImm( 2, "module: new plugin module `%s', %s",
- p_module->psz_name, p_module->psz_longname );
+ msg_Dbg( p_this, "plugin `%s', %s",
+ p_module->psz_object_name, p_module->psz_longname );
- return( 0 );
+ return 0;
}
#endif /* HAVE_DYNAMIC_PLUGINS */
/*****************************************************************************
- * AllocateAllBuiltins: load all modules we were built with.
- *****************************************************************************/
-static void AllocateAllBuiltins( void )
-{
- ALLOCATE_ALL_BUILTINS();
-}
-
-/*****************************************************************************
- * AllocateBuiltinModule: initialize a built-in module.
+ * AllocateBuiltinModule: initialize a builtin module.
*****************************************************************************
- * This function registers a built-in module and allocates a structure
+ * This function registers a builtin module and allocates a structure
* for its information data. The module can then be handled by module_Need,
* module_Unneed and HideModule. It can be removed by DeleteModule.
*****************************************************************************/
-static int AllocateBuiltinModule( int ( *pf_init ) ( module_t * ),
+static int AllocateBuiltinModule( vlc_object_t * p_this,
+ int ( *pf_init ) ( module_t * ),
int ( *pf_activate ) ( module_t * ),
int ( *pf_deactivate ) ( module_t * ) )
{
/* Now that we have successfully loaded the module, we can
* allocate a structure for it */
- p_module = malloc( sizeof( module_t ) );
+ p_module = vlc_object_create( p_this, VLC_OBJECT_MODULE );
if( p_module == NULL )
{
- intf_ErrMsg( "module error: can't allocate p_module" );
- return( -1 );
+ msg_Err( p_this, "out of memory" );
+ return -1;
}
- /* Initialize the module : fill p_module->psz_name, etc. */
+ /* Initialize the module : fill p_module->psz_object_name, etc. */
if( pf_init( p_module ) != 0 )
{
/* With a well-written module we shouldn't have to print an
* additional error message here, but just make sure. */
- intf_ErrMsg( "module error: failed calling init in builtin module" );
- free( p_module );
- return( -1 );
+ msg_Err( p_this, "failed calling init in builtin module" );
+ vlc_object_destroy( p_module );
+ return -1;
}
/* Check that we don't already have a module with this name */
- for( p_othermodule = p_module_bank->first ;
+ for( p_othermodule = p_this->p_vlc->module_bank.first ;
p_othermodule != NULL ;
p_othermodule = p_othermodule->next )
{
- if( !strcmp( p_othermodule->psz_name, p_module->psz_name ) )
+ if( !strcmp( p_othermodule->psz_object_name,
+ p_module->psz_object_name ) )
{
- intf_WarnMsg( 5, "module warning: cannot load builtin `%s', a "
- "module named `%s' already exists",
- p_module->psz_name, p_module->psz_name );
- free( p_module );
- return( -1 );
+ msg_Warn( p_this, "cannot load builtin `%s', "
+ "a module named `%s' already exists",
+ p_module->psz_object_name, p_module->psz_object_name );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
+ return -1;
}
}
{
/* With a well-written module we shouldn't have to print an
* additional error message here, but just make sure. */
- intf_ErrMsg( "module error: failed calling activate "
- "in builtin module" );
- free( p_module );
- return( -1 );
+ msg_Err( p_this, "failed calling activate in builtin module" );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
+ return -1;
}
/* Everything worked fine ! The module is ready to be added to the list. */
p_module->is.builtin.pf_deactivate = pf_deactivate;
/* Link module into the linked list */
- if( p_module_bank->first != NULL )
+ if( p_this->p_vlc->module_bank.first != NULL )
{
- p_module_bank->first->prev = p_module;
+ p_this->p_vlc->module_bank.first->prev = p_module;
}
- p_module->next = p_module_bank->first;
+ p_module->next = p_this->p_vlc->module_bank.first;
p_module->prev = NULL;
- p_module_bank->first = p_module;
- p_module_bank->i_count++;
+ p_this->p_vlc->module_bank.first = p_module;
+ p_this->p_vlc->module_bank.i_count++;
+
+ msg_Dbg( p_this, "builtin `%s', %s",
+ p_module->psz_object_name, p_module->psz_longname );
- /* Immediate message so that a slow module doesn't make the user wait */
- intf_WarnMsgImm( 2, "module: new builtin module `%s', %s",
- p_module->psz_name, p_module->psz_longname );
+ vlc_object_attach( p_module, p_this );
- return( 0 );
+ return 0;
}
/*****************************************************************************
{
if( p_module->i_usage != 0 )
{
- intf_ErrMsg( "module error: trying to free builtin module `%s' with"
- " usage %i", p_module->psz_name, p_module->i_usage );
- return( -1 );
+ msg_Err( p_module, "trying to free builtin module `%s' with "
+ "usage %i", p_module->psz_object_name, p_module->i_usage );
+ return -1;
}
else
{
{
if( p_module->i_usage >= 1 )
{
- intf_ErrMsg( "module error: trying to free module `%s' which is"
- " still in use", p_module->psz_name );
- return( -1 );
+ msg_Err( p_module, "trying to free module `%s' which is "
+ "still in use", p_module->psz_object_name );
+ return -1;
}
/* Two possibilities here: i_usage == -1 and the module is already
{
if( HideModule( p_module ) != 0 )
{
- return( -1 );
+ return -1;
}
}
}
#endif
+ vlc_object_unlink_all( p_module );
+
/* Unlink the module from the linked list. */
if( p_module->prev != NULL )
{
}
else
{
- p_module_bank->first = p_module->next;
+ p_module->p_vlc->module_bank.first = p_module->next;
}
if( p_module->next != NULL )
p_module->next->prev = p_module->prev;
}
- p_module_bank->i_count--;
+ p_module->p_vlc->module_bank.i_count--;
/* We free the structures that we strdup()ed in Allocate*Module(). */
#ifdef HAVE_DYNAMIC_PLUGINS
}
free( p_module->is.plugin.psz_filename );
- free( p_module->psz_name );
+ free( p_module->psz_object_name );
free( p_module->psz_longname );
free( p_module->psz_program );
}
#endif
- free( p_module );
+ config_Free( p_module );
+ vlc_object_destroy( p_module );
- return( 0 );
+ return 0;
}
/*****************************************************************************
{
/* This module is already loaded and activated, we can return */
p_module->i_usage++;
- return( 0 );
+ return 0;
}
if( p_module->b_builtin )
{
- /* A built-in module should always have a refcount >= 0 ! */
- intf_ErrMsg( "module error: built-in module `%s' has refcount %i",
- p_module->psz_name, p_module->i_usage );
- return( -1 );
+ /* A builtin module should always have a refcount >= 0 ! */
+ msg_Err( p_module, "builtin module `%s' has refcount %i",
+ p_module->psz_object_name, p_module->i_usage );
+ return -1;
}
#ifdef HAVE_DYNAMIC_PLUGINS
if( p_module->i_usage != -1 )
{
/* This shouldn't happen. Ever. We have serious problems here. */
- intf_ErrMsg( "module error: plugin module `%s' has refcount %i",
- p_module->psz_name, p_module->i_usage );
- return( -1 );
+ msg_Err( p_module, "plugin module `%s' has refcount %i",
+ p_module->psz_object_name, p_module->i_usage );
+ return -1;
}
/* i_usage == -1, which means that the module isn't in memory */
if( module_load( p_module->is.plugin.psz_filename,
&p_module->is.plugin.handle ) )
{
+ char psz_buffer[256];
+
/* The plugin module couldn't be opened */
- intf_ErrMsg( "module error: cannot open %s (%s)",
- p_module->is.plugin.psz_filename, module_error() );
- return( -1 );
+ msg_Err( p_module, "cannot open %s (%s)",
+ p_module->is.plugin.psz_filename, module_error(psz_buffer) );
+ return -1;
}
/* FIXME: what to do if the guy modified the plugin while it was
* we can't do much about it. Just try to unload module. */
module_unload( p_module->is.plugin.handle );
p_module->i_usage = -1;
- return( -1 );
+ return -1;
}
/* Everything worked fine ! The module is ready to be used */
p_module->i_usage = 1;
#endif /* HAVE_DYNAMIC_PLUGINS */
- return( 0 );
+ return 0;
}
/*****************************************************************************
if( p_module->i_usage <= 0 )
{
/* This shouldn't happen. Ever. We have serious problems here. */
- intf_ErrMsg( "module error: trying to call module_Unneed() on `%s'"
- " which isn't even in use", p_module->psz_name );
- return( -1 );
+ msg_Err( p_module, "trying to call module_Unneed() on `%s' "
+ "which is not in use", p_module->psz_object_name );
+ return -1;
}
/* This module is still in use, we can return */
p_module->i_usage--;
p_module->i_unused_delay = 0;
- return( 0 );
+ return 0;
}
#ifdef HAVE_DYNAMIC_PLUGINS
{
if( p_module->b_builtin )
{
- /* A built-in module should never be hidden. */
- intf_ErrMsg( "module error: trying to hide built-in module `%s'",
- p_module->psz_name );
- return( -1 );
+ /* A builtin module should never be hidden. */
+ msg_Err( p_module, "trying to hide builtin module `%s'",
+ p_module->psz_object_name );
+ return -1;
}
if( p_module->i_usage >= 1 )
{
- intf_ErrMsg( "module error: trying to hide module `%s' which is still"
- " in use", p_module->psz_name );
- return( -1 );
+ msg_Err( p_module, "trying to hide module `%s' which is still "
+ "in use", p_module->psz_object_name );
+ return -1;
}
if( p_module->i_usage <= -1 )
{
- intf_ErrMsg( "module error: trying to hide module `%s' which is already"
- " hidden", p_module->psz_name );
- return( -1 );
+ msg_Err( p_module, "trying to hide module `%s' which is already "
+ "hidden", p_module->psz_object_name );
+ return -1;
}
/* Deactivate the module : free the capability structure, etc. */
* we can't do much about it. Just try to unload module anyway. */
module_unload( p_module->is.plugin.handle );
p_module->i_usage = -1;
- return( -1 );
+ return -1;
}
/* Everything worked fine, we can safely unload the module. */
module_unload( p_module->is.plugin.handle );
p_module->i_usage = -1;
- return( 0 );
+ return 0;
}
/*****************************************************************************
if( pf_symbol == NULL )
{
+ char psz_buffer[256];
+
/* We couldn't load the symbol */
- intf_WarnMsg( 1, "module warning: "
- "cannot find symbol %s in module %s (%s)",
- psz_name, p_module->is.plugin.psz_filename,
- module_error() );
- return( -1 );
+ msg_Warn( p_module, "cannot find symbol %s in module %s (%s)",
+ psz_name, p_module->is.plugin.psz_filename,
+ module_error( psz_buffer ) );
+ return -1;
}
/* We can now try to call the symbol */
{
/* With a well-written module we shouldn't have to print an
* additional error message here, but just make sure. */
- intf_ErrMsg( "module error: failed calling symbol %s in module %s",
- psz_name, p_module->is.plugin.psz_filename );
- return( -1 );
+ msg_Err( p_module, "failed calling symbol %s in module %s",
+ psz_name, p_module->is.plugin.psz_filename );
+ return -1;
}
/* Everything worked fine, we can return */
- return( 0 );
+ return 0;
}
#endif /* HAVE_DYNAMIC_PLUGINS */