static vlc_object_t * FindObjectName( vlc_object_t *, const char *, int );
static void PrintObject ( vlc_object_t *, const char * );
static void DumpStructure ( vlc_object_t *, int, char * );
-static int FindIndex ( vlc_object_t *, vlc_object_t **, int );
static vlc_list_t * NewList ( int );
static void ListReplace ( vlc_list_t *, vlc_object_t *, int );
p_new->p_libvlc = NULL;
p_libvlc_global->i_counter = 0;
- p_libvlc_global->i_objects = 0;
- p_libvlc_global->pp_objects = NULL;
+ p_priv->next = p_priv->prev = p_new;
vlc_mutex_init( &structure_lock );
}
else
vlc_spin_init( &p_priv->spin );
p_priv->pipes[0] = p_priv->pipes[1] = -1;
+ p_priv->next = VLC_OBJECT (p_libvlc_global);
vlc_mutex_lock( &structure_lock );
+ p_priv->prev = vlc_internals (p_libvlc_global)->prev;
+ vlc_internals (p_libvlc_global)->prev = p_new;
+ vlc_internals (p_priv->prev)->next = p_new;
p_new->i_object_id = p_libvlc_global->i_counter++;
- /* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
- * useless to try and recover anything if pp_objects gets smashed. */
- TAB_APPEND( p_libvlc_global->i_objects, p_libvlc_global->pp_objects,
- p_new );
vlc_mutex_unlock( &structure_lock );
if( i_type == VLC_OBJECT_LIBVLC )
if( p_priv->pf_destructor )
p_priv->pf_destructor( p_this );
- /* Sanity checks */
- if( p_priv->i_children )
- {
- int i;
-
- fprintf( stderr,
- "ERROR: cannot delete object (%i, %s) with %d children\n",
- p_this->i_object_id, p_this->psz_object_name,
- p_priv->i_children );
-
- for( i = 0; i < p_priv->i_children; i++ )
- {
- fprintf( stderr,
- "ERROR: Remaining children object "
- "(id:%i, type:%s, name:%s)\n",
- p_priv->pp_children[i]->i_object_id,
- p_priv->pp_children[i]->psz_object_type,
- p_priv->pp_children[i]->psz_object_name );
- }
- fflush(stderr);
-
- /* Dump libvlc object to ease debugging */
- vlc_object_dump( p_this->p_libvlc );
-
- abort();
- }
-
/* Destroy the associated variables, starting from the end so that
* no memmove calls have to be done. */
while( p_priv->i_vars )
#ifndef NDEBUG
assert( p_global == vlc_global() );
/* Test for leaks */
- if( p_global->i_objects > 0 )
+ for( vlc_object_t *leaked = p_priv->next;
+ leaked != p_this;
+ leaked = vlc_internals (leaked)->next )
{
- int i;
- for( i = 0; i < p_global->i_objects; i++ )
- {
- /* We are leaking this object */
- fprintf( stderr,
- "ERROR: leaking object (id:%i, type:%s, name:%s)\n",
- p_global->pp_objects[i]->i_object_id,
- p_global->pp_objects[i]->psz_object_type,
- p_global->pp_objects[i]->psz_object_name );
-
- /* Dump libvlc object to ease debugging */
- vlc_object_dump( p_global->pp_objects[i] );
-
- fflush(stderr);
- }
+ /* We are leaking this object */
+ fprintf( stderr,
+ "ERROR: leaking object (id:%i, type:%s, name:%s)\n",
+ leaked->i_object_id, leaked->psz_object_type,
+ leaked->psz_object_name );
+ /* Dump libvlc object to ease debugging */
+ vlc_object_dump( leaked );
+ fflush(stderr);
+ }
+ if( p_priv->next != p_this )
+ {
/* Dump libvlc object to ease debugging */
vlc_object_dump( p_this );
-
/* Strongly abort, cause we want these to be fixed */
abort();
}
#endif
/* We are the global object ... no need to lock. */
- free( p_global->pp_objects );
- p_global->pp_objects = NULL;
-
vlc_mutex_destroy( &structure_lock );
}
/**
- * find an object given its ID
+ * Find an object given its ID.
*
- * This function looks for the object whose i_object_id field is i_id. We
- * use a dichotomy so that lookups are in log2(n).
- *****************************************************************************/
+ * This function looks for the object whose i_object_id field is i_id.
+ * This function is slow, and often used to hide bugs. Do not use it.
+ * If you need to retain reference to an object, yield the object pointer with
+ * vlc_object_yield(), use the pointer as your reference, and call
+ * vlc_object_release() when you're done.
+ */
void * vlc_object_get( int i_id )
{
- int i_max, i_middle;
- vlc_object_t **pp_objects;
libvlc_global_data_t *p_libvlc_global = vlc_global();
vlc_object_t *obj = NULL;
vlc_mutex_lock( &structure_lock );
- pp_objects = p_libvlc_global->pp_objects;
-
- /* Perform our dichotomy */
- for( i_max = p_libvlc_global->i_objects - 1 ; ; )
+ for( obj = vlc_internals (p_libvlc_global)->next;
+ obj != VLC_OBJECT (p_libvlc_global);
+ obj = vlc_internals (obj)->next )
{
- i_middle = i_max / 2;
-
- if( pp_objects[i_middle]->i_object_id > i_id )
+ if( obj->i_object_id == i_id )
{
- i_max = i_middle;
- }
- else if( pp_objects[i_middle]->i_object_id < i_id )
- {
- if( i_middle )
- {
- pp_objects += i_middle;
- i_max -= i_middle;
- }
- else
- {
- /* This happens when there are only two remaining objects */
- if( pp_objects[i_middle+1]->i_object_id == i_id )
- {
- vlc_object_yield( pp_objects[i_middle+1] );
- obj = pp_objects[i_middle+1];
- }
- break;
- }
- }
- else
- {
- vlc_object_yield( pp_objects[i_middle] );
- obj = pp_objects[i_middle];
- break;
+ vlc_object_yield( obj );
+ return obj;
}
}
return p_this;
}
- vlc_mutex_lock( &structure_lock );
-
/* Otherwise, recursively look for the object */
- if( (i_mode & 0x000f) == FIND_ANYWHERE )
+ if ((i_mode & 0x000f) == FIND_ANYWHERE)
{
- vlc_object_t *p_root = p_this;
-
- /* Find the root */
- while( p_root->p_parent != NULL &&
- p_root != VLC_OBJECT( p_this->p_libvlc ) )
- {
- p_root = p_root->p_parent;
- }
-
- p_found = FindObject( p_root, i_type, (i_mode & ~0x000f)|FIND_CHILD );
- if( p_found == NULL && p_root != VLC_OBJECT( p_this->p_libvlc ) )
- {
- p_found = FindObject( VLC_OBJECT( p_this->p_libvlc ),
- i_type, (i_mode & ~0x000f)|FIND_CHILD );
- }
- }
- else
- {
- p_found = FindObject( p_this, i_type, i_mode );
+#ifndef NDEBUG
+ if (i_type == VLC_OBJECT_PLAYLIST)
+ msg_Warn (p_this, "using vlc_object_find(VLC_OBJECT_PLAYLIST) "
+ "instead of pl_Yield()");
+#endif
+ return vlc_object_find (p_this->p_libvlc, i_type,
+ (i_mode & ~0x000f)|FIND_CHILD);
}
+ vlc_mutex_lock( &structure_lock );
+ p_found = FindObject( p_this, i_type, i_mode );
vlc_mutex_unlock( &structure_lock );
-
return p_found;
}
if( b_should_destroy )
{
- /* Remove the object from the table
+ /* Remove the object from object list
* so that it cannot be encountered by vlc_object_get() */
- libvlc_global_data_t *p_libvlc_global = vlc_global();
- int i_index;
-
- i_index = FindIndex( p_this, p_libvlc_global->pp_objects,
- p_libvlc_global->i_objects );
- REMOVE_ELEM( p_libvlc_global->pp_objects,
- p_libvlc_global->i_objects, i_index );
+ vlc_internals (internals->next)->prev = internals->prev;
+ vlc_internals (internals->prev)->next = internals->next;
/* Detach from parent to protect against FIND_CHILDREN */
- if (p_this->p_parent)
- vlc_object_detach_unlocked (p_this);
+ vlc_object_detach_unlocked (p_this);
/* Detach from children to protect against FIND_PARENT */
for (int i = 0; i < internals->i_children; i++)
internals->pp_children[i]->p_parent = NULL;
vlc_mutex_unlock( &structure_lock );
if( b_should_destroy )
+ {
+ free( internals->pp_children );
+ internals->pp_children = NULL;
+ internals->i_children = 0;
vlc_object_destroy( p_this );
+ }
}
/**
if( !p_this ) return;
vlc_mutex_lock( &structure_lock );
-
if( !p_this->p_parent )
- {
msg_Err( p_this, "object is not attached" );
- vlc_mutex_unlock( &structure_lock );
- return;
- }
-
- vlc_object_detach_unlocked( p_this );
+ else
+ vlc_object_detach_unlocked( p_this );
vlc_mutex_unlock( &structure_lock );
}
switch( i_mode & 0x000f )
{
case FIND_ANYWHERE:
- return vlc_list_find (vlc_global (), i_type, FIND_CHILD);
+ /* Modules should probably not be object, and the module should perhaps
+ * not be shared across LibVLC instances. In the mean time, this ugly
+ * hack is brought to you by Courmisch. */
+ if (i_type == VLC_OBJECT_MODULE)
+ return vlc_list_find ((vlc_object_t *)vlc_global ()->p_module_bank,
+ i_type, FIND_CHILD);
+ return vlc_list_find (p_this->p_libvlc, i_type, FIND_CHILD);
case FIND_CHILD:
vlc_mutex_lock( &structure_lock );
static int DumpCommand( vlc_object_t *p_this, char const *psz_cmd,
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
- libvlc_global_data_t *p_libvlc_global = vlc_global();
-
(void)oldval; (void)p_data;
if( *psz_cmd == 'l' )
{
- vlc_mutex_lock( &structure_lock );
-
- vlc_object_t **pp_current, **pp_end;
-
- pp_current = p_libvlc_global->pp_objects;
- pp_end = pp_current + p_libvlc_global->i_objects;
-
- for( ; pp_current < pp_end ; pp_current++ )
- PrintObject( *pp_current, "" );
+ vlc_object_t *root = VLC_OBJECT (vlc_global ()), *cur = root;
+ vlc_mutex_lock( &structure_lock );
+ do
+ {
+ PrintObject (cur, "");
+ cur = vlc_internals (cur)->next;
+ }
+ while (cur != root);
vlc_mutex_unlock( &structure_lock );
}
else
/* Following functions are local */
-/*****************************************************************************
- * FindIndex: find the index of an object in an array of objects
- *****************************************************************************
- * This function assumes that p_this can be found in pp_objects. It will not
- * crash if p_this cannot be found, but will return a wrong value. It is your
- * duty to check the return value if you are not certain that the object could
- * be found for sure.
- *****************************************************************************/
-static int FindIndex( vlc_object_t *p_this,
- vlc_object_t **pp_objects, int i_count )
-{
- int i_middle = i_count / 2;
-
- if( i_count == 0 )
- {
- return 0;
- }
-
- if( pp_objects[i_middle] == p_this )
- {
- return i_middle;
- }
-
- if( i_count == 1 )
- {
- return 0;
- }
-
- /* We take advantage of the sorted array */
- if( pp_objects[i_middle]->i_object_id < p_this->i_object_id )
- {
- return i_middle + FindIndex( p_this, pp_objects + i_middle,
- i_count - i_middle );
- }
- else
- {
- return FindIndex( p_this, pp_objects, i_middle );
- }
-}
-
static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
{
int i;