/*****************************************************************************
* variables.c: routines for object variables handling
*****************************************************************************
- * Copyright (C) 2002 VideoLAN
- * $Id: variables.c,v 1.28 2003/07/23 22:01:25 gbazin Exp $
+ * Copyright (C) 2002-2004 VideoLAN
+ * $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
static int CmpInt( vlc_value_t v, vlc_value_t w ) { return v.i_int == w.i_int ? 0 : v.i_int > w.i_int ? 1 : -1; }
static int CmpTime( vlc_value_t v, vlc_value_t w )
{
- mtime_t v_time,w_time;
- v_time = ( (mtime_t)v.time.i_high << 32 ) + v.time.i_low;
- w_time = ( (mtime_t)w.time.i_high << 32 ) + w.time.i_low;
- return v_time == w_time ? 0 : v_time > w_time ? 1 : -1;
+ return v.i_time == w.i_time ? 0 : v.i_time > w.i_time ? 1 : -1;
}
static int CmpString( vlc_value_t v, vlc_value_t w ) { return strcmp( v.psz_string, w.psz_string ); }
static int CmpFloat( vlc_value_t v, vlc_value_t w ) { return v.f_float == w.f_float ? 0 : v.f_float > w.f_float ? 1 : -1; }
int i;
vlc_list_t *p_list = malloc( sizeof(vlc_list_t) );
+ p_list->i_count = p_val->p_list->i_count;
if( p_val->p_list->i_count )
{
- p_list->i_count = p_val->p_list->i_count;
p_list->p_values = malloc( p_list->i_count * sizeof(vlc_value_t) );
p_list->pi_types = malloc( p_list->i_count * sizeof(int) );
}
+ else
+ {
+ p_list->p_values = NULL;
+ p_list->pi_types = NULL;
+ }
for( i = 0; i < p_list->i_count; i++ )
{
p_list->p_values[i] = p_val->p_list->p_values[i];
+ p_list->pi_types[i] = p_val->p_list->pi_types[i];
switch( p_val->p_list->pi_types[i] & VLC_VAR_TYPE )
{
case VLC_VAR_STRING:
-
+
DupString( &p_list->p_values[i] );
break;
default:
static int InheritValue( vlc_object_t *, const char *, vlc_value_t *,
int );
-/*****************************************************************************
- * var_Create: initialize a vlc variable
- *****************************************************************************
+/**
+ * Initialize a vlc variable
+ *
* We hash the given string and insert it into the sorted list. The insertion
* may require slow memory copies, but think about what we gain in the log(n)
* lookup phase when setting/getting the variable value!
- *****************************************************************************/
+ *
+ * \param p_this The object in which to create the variable
+ * \param psz_name The name of the variable
+ * \param i_type The variables type. Must be one of \ref var_type combined with
+ * zero or more \ref var_flags
+ */
int __var_Create( vlc_object_t *p_this, const char *psz_name, int i_type )
{
int i_new;
p_var->val.b_bool = VLC_FALSE;
break;
case VLC_VAR_INTEGER:
+ case VLC_VAR_HOTKEY:
p_var->pf_cmp = CmpInt;
p_var->val.i_int = 0;
break;
break;
case VLC_VAR_TIME:
p_var->pf_cmp = CmpTime;
- p_var->val.time.i_low = 0;
- p_var->val.time.i_high = 0;
+ p_var->val.i_time = 0;
break;
case VLC_VAR_ADDRESS:
p_var->pf_cmp = CmpAddress;
{
/* Free data if needed */
p_var->pf_free( &p_var->val );
- /* Check boundaries and list */
- CheckValue( p_var, &val );
/* Set the variable */
p_var->val = val;
+
+ if( i_type & VLC_VAR_HASCHOICE )
+ {
+ /* We must add the inherited value to our choice list */
+ p_var->i_default = 0;
+
+ INSERT_ELEM( p_var->choices.p_values, p_var->choices.i_count,
+ 0, val );
+ INSERT_ELEM( p_var->choices_text.p_values,
+ p_var->choices_text.i_count, 0, val );
+ p_var->pf_dup( &p_var->choices.p_values[0] );
+ p_var->choices_text.p_values[0].psz_string = NULL;
+ }
}
}
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_Destroy: destroy a vlc variable
- *****************************************************************************
+/**
+ * Destroy a vlc variable
+ *
* Look for the variable and destroy it if it is found. As in var_Create we
* do a call to memmove() but we have performance counterparts elsewhere.
- *****************************************************************************/
+ *
+ * \param p_this The object that holds the variable
+ * \param psz_name The name of the variable
+ */
int __var_Destroy( vlc_object_t *p_this, const char *psz_name )
{
int i_var, i;
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_Change: perform an action on a variable
- *****************************************************************************
+/**
+ * Perform an action on a variable
*
- *****************************************************************************/
+ * \param p_this The object that holds the variable
+ * \param psz_name The name of the variable
+ * \param i_action The action to perform. Must be one of \ref var_action
+ * \param p_val First action parameter
+ * \param p_val2 Second action parameter
+ */
int __var_Change( vlc_object_t *p_this, const char *psz_name,
int i_action, vlc_value_t *p_val, vlc_value_t *p_val2 )
{
{
p_var->pf_free( &p_var->choices.p_values[i] );
}
- if( p_var->choices.i_count )
- free( p_var->choices.p_values );
+ for( i = 0 ; i < p_var->choices_text.i_count ; i++ )
+ {
+ if( p_var->choices_text.p_values[i].psz_string )
+ free( p_var->choices_text.p_values[i].psz_string );
+ }
+ if( p_var->choices.i_count ) free( p_var->choices.p_values );
+ if( p_var->choices_text.i_count ) free( p_var->choices_text.p_values );
p_var->choices.i_count = 0;
p_var->choices.p_values = NULL;
+ p_var->choices_text.i_count = 0;
+ p_var->choices_text.p_values = NULL;
p_var->i_default = -1;
break;
case VLC_VAR_SETDEFAULT:
break;
case VLC_VAR_FREELIST:
FreeList( p_val );
+ if( p_val2 && p_val2->p_list )
+ {
+ for( i = 0; i < p_val2->p_list->i_count; i++ )
+ if( p_val2->p_list->p_values[i].psz_string )
+ free( p_val2->p_list->p_values[i].psz_string );
+ if( p_val2->p_list->i_count )
+ {
+ free( p_val2->p_list->p_values );
+ free( p_val2->p_list->pi_types );
+ }
+ free( p_val2->p_list );
+ }
break;
case VLC_VAR_SETTEXT:
if( p_var->psz_text ) free( p_var->psz_text );
}
}
break;
+ case VLC_VAR_TRIGGER_CALLBACKS:
+ {
+ /* Deal with callbacks. Tell we're in a callback, release the lock,
+ * call stored functions, retake the lock. */
+ if( p_var->i_entries )
+ {
+ int i_var;
+ int i_entries = p_var->i_entries;
+ callback_entry_t *p_entries = p_var->p_entries;
+
+ p_var->b_incallback = VLC_TRUE;
+ vlc_mutex_unlock( &p_this->var_lock );
+
+ /* The real calls */
+ for( ; i_entries-- ; )
+ {
+ p_entries[i_entries].pf_callback( p_this, psz_name, p_var->val, p_var->val,
+ p_entries[i_entries].p_data );
+ }
+
+ vlc_mutex_lock( &p_this->var_lock );
+
+ i_var = Lookup( p_this->p_vars, p_this->i_vars, psz_name );
+ if( i_var < 0 )
+ {
+ msg_Err( p_this, "variable %s has disappeared", psz_name );
+ vlc_mutex_unlock( &p_this->var_lock );
+ return VLC_ENOVAR;
+ }
+
+ p_var = &p_this->p_vars[i_var];
+ p_var->b_incallback = VLC_FALSE;
+ }
+ }
+ break;
default:
break;
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_Type: request a variable's type
- *****************************************************************************
- * This function returns the variable type if it exists, or 0 if the
+/**
+ * Request a variable's type
+ *
+ * \return The variable type if it exists, or 0 if the
* variable could not be found.
- *****************************************************************************/
+ * \see \ref var_type
+ */
int __var_Type( vlc_object_t *p_this, const char *psz_name )
{
int i_var, i_type;
return i_type;
}
-/*****************************************************************************
- * var_Set: set a variable's value
- *****************************************************************************
+/**
+ * Set a variable's value
*
- *****************************************************************************/
+ * \param p_this The object that hold the variable
+ * \param psz_name The name of the variable
+ * \param val the value to set
+ */
int __var_Set( vlc_object_t *p_this, const char *psz_name, vlc_value_t val )
{
int i_var;
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_Get: get a variable's value
- *****************************************************************************
+/**
+ * Get a variable's value
*
- *****************************************************************************/
+ * \param p_this The object that holds the variable
+ * \param psz_name The name of the variable
+ * \param p_val Pointer to a vlc_value_t that will hold the variable's value
+ * after the function is finished
+ */
int __var_Get( vlc_object_t *p_this, const char *psz_name, vlc_value_t *p_val )
{
int i_var;
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_AddCallback: register a callback in a variable
- *****************************************************************************
- * We store a function pointer pf_callback that will be called upon variable
- * modification. p_data is a generic pointer that will be passed as additional
- * argument to the callback function.
- *****************************************************************************/
+/**
+ * Register a callback in a variable
+ *
+ * We store a function pointer that will be called upon variable
+ * modification.
+ *
+ * \param p_this The object that holds the variable
+ * \param psz_name The name of the variable
+ * \param pf_callback The function pointer
+ * \param p_data A generic pointer that will be passed as the last
+ * argument to the callback function.
+ *
+ * \warning The callback function is run in the thread that calls var_Set on
+ * the variable. Use proper locking. This thread may not have much
+ * time to spare, so keep callback functions short.
+ */
int __var_AddCallback( vlc_object_t *p_this, const char *psz_name,
vlc_callback_t pf_callback, void *p_data )
{
return VLC_SUCCESS;
}
-/*****************************************************************************
- * var_DelCallback: remove a callback from a variable
- *****************************************************************************
+/**
+ * Remove a callback from a variable
+ *
* pf_callback and p_data have to be given again, because different objects
* might have registered the same callback function.
- *****************************************************************************/
+ */
int __var_DelCallback( vlc_object_t *p_this, const char *psz_name,
vlc_callback_t pf_callback, void *p_data )
{
{
switch( i_type & VLC_VAR_TYPE )
{
+ case VLC_VAR_FILE:
+ case VLC_VAR_DIRECTORY:
case VLC_VAR_STRING:
+ case VLC_VAR_MODULE:
p_val->psz_string = config_GetPsz( p_this, psz_name );
if( !p_val->psz_string ) p_val->psz_string = strdup("");
break;
p_val->f_float = config_GetFloat( p_this, psz_name );
break;
case VLC_VAR_INTEGER:
+ case VLC_VAR_HOTKEY:
p_val->i_int = config_GetInt( p_this, psz_name );
break;
case VLC_VAR_BOOL:
p_val->b_bool = config_GetInt( p_this, psz_name );
break;
+ case VLC_VAR_LIST:
+ {
+ char *psz_orig, *psz_var;
+ vlc_list_t *p_list = malloc(sizeof(vlc_list_t));
+ p_val->p_list = p_list;
+ p_list->i_count = 0;
+
+ psz_var = psz_orig = config_GetPsz( p_this, psz_name );
+ while( psz_var && *psz_var )
+ {
+ char *psz_item = psz_var;
+ vlc_value_t val;
+ while( *psz_var && *psz_var != ',' ) psz_var++;
+ if( *psz_var == ',' )
+ {
+ *psz_var = '\0';
+ psz_var++;
+ }
+ val.i_int = strtol( psz_item, NULL, 0 );
+ INSERT_ELEM( p_list->p_values, p_list->i_count,
+ p_list->i_count, val );
+ /* p_list->i_count is incremented twice by INSERT_ELEM */
+ p_list->i_count--;
+ INSERT_ELEM( p_list->pi_types, p_list->i_count,
+ p_list->i_count, VLC_VAR_INTEGER );
+ }
+ if( psz_orig ) free( psz_orig );
+ break;
+ }
default:
return VLC_ENOOBJ;
break;
if( i_var >= 0 )
{
/* We found it! */
-
p_var = &p_this->p_parent->p_vars[i_var];
/* Really get the variable */