Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0601 // Force to include needed API prototypes
#endif
+
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif
+
#include <windows.h>
// The needed Windows API for processor groups could be missed from old Windows
// versions, so instead of calling them directly (forcing the linker to resolve
void bindThisThread(size_t idx) {
- // If OS already scheduled us on a different group than 0 then don't overwrite
- // the choice, eventually we are one of many one-threaded processes running on
- // some Windows NUMA hardware, for instance in fishtest. To make it simple,
- // just check if running threads are below a threshold, in this case all this
- // NUMA machinery is not needed.
- if (Threads.size() < 8)
- return;
-
// Use only local variables to be thread-safe
int group = get_group(idx);