}
+/// Convert system time to milliseconds. That's all we need.
+
+Time::point Time::now() {
+ sys_time_t t; system_time(&t); return time_to_msec(t);
+}
+
+
/// Debug functions used mainly to collect run-time statistics
static uint64_t hits[2], means[2];
int tm = msec;
#else
timespec ts, *tm = &ts;
- uint64_t ms = Time::current_time().msec() + msec;
+ uint64_t ms = Time::now() + msec;
ts.tv_sec = ms / 1000;
ts.tv_nsec = (ms % 1000) * 1000000LL;
#else
-# include <xmmintrin.h>
-
void prefetch(char* addr) {
-# if defined(__INTEL_COMPILER) || defined(__ICL)
+# if defined(__INTEL_COMPILER)
// This hack prevents prefetches to be optimized away by
// Intel compiler. Both MSVC and gcc seems not affected.
__asm__ ("");
# endif
- _mm_prefetch(addr, _MM_HINT_T2);
- _mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead
+# if defined(__INTEL_COMPILER) || defined(_MSC_VER)
+ _mm_prefetch(addr, _MM_HINT_T0);
+ _mm_prefetch(addr+64, _MM_HINT_T0); // 64 bytes ahead
+# else
+ __builtin_prefetch(addr);
+ __builtin_prefetch(addr+64);
+# endif
}
#endif