//// Variables
////
-uint64_t dbg_cnt0 = 0;
-uint64_t dbg_cnt1 = 0;
+static uint64_t dbg_cnt0 = 0;
+static uint64_t dbg_cnt1 = 0;
bool dbg_show_mean = false;
bool dbg_show_hit_rate = false;
<< (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
}
-void dbg_print_hit_rate(ofstream& logFile) {
-
- logFile << "Total " << dbg_cnt0 << " Hit " << dbg_cnt1
- << " hit rate (%) " << (dbg_cnt1*100)/(dbg_cnt0 ? dbg_cnt0 : 1) << endl;
-}
-
-void dbg_print_mean(ofstream& logFile) {
-
- logFile << "Total " << dbg_cnt0 << " Mean "
- << (float)dbg_cnt1 / (dbg_cnt0 ? dbg_cnt0 : 1) << endl;
-}
/// engine_name() returns the full name of the current Stockfish version.
-/// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when the
-/// program was compiled) or "Stockfish <version number>", depending on whether
-/// the constant EngineVersion (defined in misc.h) is empty.
+/// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when
+/// the program was compiled) or "Stockfish <version number>", depending
+/// on whether the constant EngineVersion (defined in misc.h) is empty.
const string engine_name() {
+ const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
const string cpu64(CpuIs64Bit ? " 64bit" : "");
if (!EngineVersion.empty())
return AppName + " " + EngineVersion + cpu64;
- string date(__DATE__); // From compiler, format is "Sep 21 2008"
- string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec");
-
- size_t mon = 1 + months.find(date.substr(0, 3)) / 4;
+ stringstream s, date(__DATE__); // From compiler, format is "Sep 21 2008"
+ string month, day, year;
- stringstream s;
- string day = (date[4] == ' ' ? date.substr(5, 1) : date.substr(4, 2));
+ date >> month >> day >> year;
- string name = AppName + " " + AppTag + " ";
-
- s << name << date.substr(date.length() - 2) << setfill('0')
- << setw(2) << mon << setw(2) << day << cpu64;
+ s << setfill('0') << AppName + " " + AppTag + " "
+ << year.substr(2, 2) << setw(2)
+ << (1 + months.find(month) / 4) << setw(2)
+ << day << cpu64;
return s.str();
}
+const string engine_author() { return "Tord Romstad, Marco Costalba and Joona Kiiski"; }
+
/// get_system_time() returns the current system time, measured in
/// milliseconds.
#endif
-/// Check for console input. Original code from Beowulf and Olithink
+/// Check for console input. Original code from Beowulf, Olithink and Greko
#ifndef _WIN32
-int data_available()
+int input_available()
{
fd_set readfds;
struct timeval timeout;
#else
-int data_available()
+int input_available()
{
static HANDLE inh = NULL;
- static bool usePipe;
+ static bool usePipe = false;
INPUT_RECORD rec[256];
- DWORD dw, recCnt;
+ DWORD nchars, recCnt;
if (!inh)
{
inh = GetStdHandle(STD_INPUT_HANDLE);
- usePipe = !GetConsoleMode(inh, &dw);
- if (!usePipe)
+ if (GetConsoleMode(inh, &nchars))
{
- SetConsoleMode(inh, dw & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
+ SetConsoleMode(inh, nchars & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT));
FlushConsoleInputBuffer(inh);
- }
+ } else
+ usePipe = true;
}
- // If we're running under XBoard then we can't use PeekConsoleInput() as
- // the input commands are sent to us directly over the internal pipe.
+ // When using Standard C input functions, also check if there
+ // is anything in the buffer. After a call to such functions,
+ // the input waiting in the pipe will be copied to the buffer,
+ // and the call to PeekNamedPipe can indicate no input available.
+ // Setting stdin to unbuffered was not enough. [from Greko]
+ if (stdin->_cnt > 0)
+ return 1;
+
+ // When running under a GUI the input commands are sent to us
+ // directly over the internal pipe. If PeekNamedPipe() returns 0
+ // then something went wrong. Probably the parent program exited.
+ // Returning 1 will make the next call to the input function
+ // return EOF, where this should be catched then.
if (usePipe)
- return PeekNamedPipe(inh, NULL, 0, NULL, &dw, NULL) ? dw : 1;
+ return PeekNamedPipe(inh, NULL, 0, NULL, &nchars, NULL) ? nchars : 1;
// Count the number of unread input records, including keyboard,
// mouse, and window-resizing input records.
- GetNumberOfConsoleInputEvents(inh, &dw);
+ GetNumberOfConsoleInputEvents(inh, &nchars);
// Read data from console without removing it from the buffer
- if (dw <= 0 || !PeekConsoleInput(inh, rec, Min(dw, 256), &recCnt))
+ if (nchars <= 0 || !PeekConsoleInput(inh, rec, Min(nchars, 256), &recCnt))
return 0;
// Search for at least one keyboard event