template<class Entry, int Size>
struct HashTable {
- HashTable() : e(Size, Entry()) {}
- Entry* operator[](Key k) { return &e[(uint32_t)k & (Size - 1)]; }
+ HashTable() : table(Size, Entry()) {}
+ Entry* operator[](Key k) { return &table[(uint32_t)k & (Size - 1)]; }
private:
- std::vector<Entry> e;
+ std::vector<Entry> table;
};