#include <fstream>
#include <string>
+#include <vector>
-#include "lock.h"
#include "types.h"
extern const std::string engine_info(bool to_uci = false);
extern int cpu_count();
extern void timed_wait(WaitCondition&, Lock&, int);
extern void prefetch(char* addr);
+extern void start_logger(bool b);
extern void dbg_hit_on(bool b);
extern void dbg_hit_on_c(bool c, bool b);
};
-class Time {
-public:
+struct Time {
void restart() { system_time(&t); }
uint64_t msec() const { return time_to_msec(t); }
int elapsed() const { return int(current_time().msec() - time_to_msec(t)); }
sys_time_t t;
};
-extern void start_logger(bool b);
+
+template<class Entry, int Size>
+struct HashTable {
+ HashTable() : e(Size, Entry()) { memset(&e[0], 0, sizeof(Entry) * Size); }
+ Entry* operator[](Key k) { return &e[(uint32_t)k & (Size - 1)]; }
+
+private:
+ std::vector<Entry> e;
+};
#endif // !defined(MISC_H_INCLUDED)