#include "types.h"
extern const std::string engine_info(bool to_uci = false);
-extern int system_time();
extern int cpu_count();
extern void timed_wait(WaitCondition&, Lock&, int);
extern void prefetch(char* addr);
extern const std::string move_to_uci(Move m, bool chess960);
extern const std::string move_to_san(Position& pos, Move m);
+
struct Log : public std::ofstream {
Log(const std::string& f = "log.txt") : std::ofstream(f.c_str(), std::ios::out | std::ios::app) {}
~Log() { if (is_open()) close(); }
};
+
+class Time {
+public:
+ void restart() { system_time(&t); }
+ uint64_t msec() const { return time_to_msec(t); }
+ int elapsed() const { return int(current_time().msec() - time_to_msec(t)); }
+
+ static Time current_time() { Time t; t.restart(); return t; }
+
+private:
+ sys_time_t t;
+};
+
+extern void logger_set(bool b);
+
#endif // !defined(MISC_H_INCLUDED)