return mlt_properties_get_color( get_properties(), name );
}
+int Properties::set( const char *name, mlt_color value )
+{
+ return mlt_properties_set_color( get_properties(), name, value );
+}
+
char *Properties::anim_get( const char *name, int position, int length )
{
return mlt_properties_anim_get( get_properties(), name, position, length );