mlt_events_unblock( get_properties( ), object != NULL ? object : get_properties( ) );
}
-void Properties::fire_event( const char *event )
+int Properties::fire_event( const char *event )
{
- mlt_events_fire( get_properties( ), event, NULL );
+ return mlt_events_fire( get_properties( ), event, NULL );
}
bool Properties::is_valid( )
return mlt_properties_get_time( get_properties(), name, format );
}
+char *Properties::frames_to_time( int frames, mlt_time_format format )
+{
+ return mlt_properties_frames_to_time( get_properties(), frames, format );
+}
+
+int Properties::time_to_frames( const char *time )
+{
+ return mlt_properties_time_to_frames( get_properties(), time );
+}
+
mlt_color Properties::get_color( const char *name )
{
return mlt_properties_get_color( get_properties(), name );
}
+int Properties::set( const char *name, mlt_color value )
+{
+ return mlt_properties_set_color( get_properties(), name, value );
+}
+
char *Properties::anim_get( const char *name, int position, int length )
{
return mlt_properties_anim_get( get_properties(), name, position, length );
int Properties::anim_set( const char *name, int value, int position, int length, mlt_keyframe_type keyframe_type )
{
- return mlt_properties_anim_set_int( get_properties(), name, value, keyframe_type, position, length );
+ return mlt_properties_anim_set_int( get_properties(), name, value, position, length, keyframe_type );
}
double Properties::anim_get_double(const char *name, int position, int length)
return mlt_properties_anim_get_double( get_properties(), name, position, length );
}
-int Properties::anim_set(const char *name, double value, int position, int length, mlt_keyframe_type keyframe_type)
+int Properties::anim_set( const char *name, double value, int position, int length, mlt_keyframe_type keyframe_type )
{
- return mlt_properties_anim_set_double( get_properties(), name, value, keyframe_type, position, length );
+ return mlt_properties_anim_set_double( get_properties(), name, value, position, length, keyframe_type );
}
int Properties::set( const char *name, mlt_rect value )
return mlt_properties_get_rect( get_properties(), name );
}
-int Properties::anim_set(const char *name, mlt_rect value, int position, int length, mlt_keyframe_type keyframe_type)
+int Properties::anim_set( const char *name, mlt_rect value, int position, int length, mlt_keyframe_type keyframe_type )
{
- return mlt_properties_anim_set_rect( get_properties(), name, value, keyframe_type, position, length );
+ return mlt_properties_anim_set_rect( get_properties(), name, value, position, length, keyframe_type );
}
mlt_rect Properties::anim_get_rect(const char *name, int position, int length)