mlt_events_unblock( get_properties( ), object != NULL ? object : get_properties( ) );
}
-void Properties::fire_event( const char *event )
+int Properties::fire_event( const char *event )
{
- mlt_events_fire( get_properties( ), event, NULL );
+ return mlt_events_fire( get_properties( ), event, NULL );
}
bool Properties::is_valid( )