OBJS = factory.o \
producer_colour.o \
- producer_framebuffer.o \
producer_noise.o \
producer_ppm.o \
- filter_boxblur.o \
filter_brightness.o \
filter_channelcopy.o \
filter_data_feed.o \
filter_resize.o \
filter_transition.o \
filter_watermark.o \
- filter_wave.o \
transition_composite.o \
transition_luma.o \
transition_mix.o \