/*****************************************************************************
* modules.c : Builtin and plugin modules management functions
*****************************************************************************
- * Copyright (C) 2001-2007 the VideoLAN team
+ * Copyright (C) 2001-2011 the VideoLAN team
* $Id$
*
* Authors: Sam Hocevar <sam@zoy.org>
* Ethan C. Baldridge <BaldridgeE@cadmus.com>
* Hans-Peter Jansen <hpj@urpla.net>
* Gildas Bazin <gbazin@videolan.org>
+ * RĂ©mi Denis-Courmont
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
# include "config.h"
#endif
-#include <vlc_common.h>
-#include <vlc_plugin.h>
-#include <vlc_memory.h>
-#include "libvlc.h"
-
-#include <stdlib.h> /* free(), strtol() */
-#include <stdio.h> /* sprintf() */
-#include <string.h> /* strdup() */
-#include <assert.h>
-
-#ifdef HAVE_DIRENT_H
-# include <dirent.h>
-#endif
-
-#ifdef HAVE_SYS_TYPES_H
-# include <sys/types.h>
-#endif
-#ifdef HAVE_SYS_STAT_H
-# include <sys/stat.h>
-#endif
-#ifdef HAVE_UNISTD_H
-# include <unistd.h>
-#endif
-
-#if !defined(HAVE_DYNAMIC_PLUGINS)
- /* no support for plugins */
-#elif defined(HAVE_DL_DYLD)
-# if defined(HAVE_MACH_O_DYLD_H)
-# include <mach-o/dyld.h>
-# endif
-#elif defined(HAVE_DL_BEOS)
-# if defined(HAVE_IMAGE_H)
-# include <image.h>
-# endif
-#elif defined(HAVE_DL_WINDOWS)
-# include <windows.h>
-#elif defined(HAVE_DL_DLOPEN)
-# if defined(HAVE_DLFCN_H) /* Linux, BSD, Hurd */
-# include <dlfcn.h>
-# endif
-# if defined(HAVE_SYS_DL_H)
-# include <sys/dl.h>
-# endif
-#elif defined(HAVE_DL_SHL_LOAD)
-# if defined(HAVE_DL_H)
-# include <dl.h>
-# endif
+#include <stdlib.h>
+#include <string.h>
+#ifdef ENABLE_NLS
+# include <libintl.h>
#endif
+#include <assert.h>
+#include <vlc_common.h>
+#include <vlc_modules.h>
+#include "libvlc.h"
#include "config/configuration.h"
-
-#include "vlc_charset.h"
#include "vlc_arrays.h"
-#include <vlc_cpu.h>
-
#include "modules/modules.h"
-static module_bank_t *p_module_bank = NULL;
-static vlc_mutex_t module_lock = VLC_STATIC_MUTEX;
-
-int vlc_entry__main( module_t * );
-
-/*****************************************************************************
- * Local prototypes
- *****************************************************************************/
-#ifdef HAVE_DYNAMIC_PLUGINS
-static void AllocateAllPlugins( vlc_object_t *, module_bank_t * );
-static void AllocatePluginDir( vlc_object_t *, module_bank_t *, const char *,
- unsigned );
-static int AllocatePluginFile( vlc_object_t *, module_bank_t *, const char *,
- int64_t, int64_t );
-static module_t * AllocatePlugin( vlc_object_t *, const char * );
-#endif
-static int AllocateBuiltinModule( vlc_object_t *, int ( * ) ( module_t * ) );
-static void DeleteModule ( module_bank_t *, module_t * );
-#ifdef HAVE_DYNAMIC_PLUGINS
-static void DupModule ( module_t * );
-static void UndupModule ( module_t * );
-#endif
-
-/**
- * Init bank
- *
- * Creates a module bank structure which will be filled later
- * on with all the modules found.
- * \param p_this vlc object structure
- * \return nothing
- */
-void __module_InitBank( vlc_object_t *p_this )
-{
- module_bank_t *p_bank = NULL;
-
- vlc_mutex_lock( &module_lock );
-
- if( p_module_bank == NULL )
- {
- p_bank = calloc (1, sizeof(*p_bank));
- p_bank->i_usage = 1;
- p_bank->i_cache = p_bank->i_loaded_cache = 0;
- p_bank->pp_cache = p_bank->pp_loaded_cache = NULL;
- p_bank->b_cache = p_bank->b_cache_dirty = false;
- p_bank->head = NULL;
-
- /* Everything worked, attach the object */
- p_module_bank = p_bank;
-
- /* Fills the module bank structure with the main module infos.
- * This is very useful as it will allow us to consider the main
- * library just as another module, and for instance the configuration
- * options of main will be available in the module bank structure just
- * as for every other module. */
- AllocateBuiltinModule( p_this, vlc_entry__main );
- }
- else
- p_module_bank->i_usage++;
-
- /* We do retain the module bank lock until the plugins are loaded as well.
- * This is ugly, this staged loading approach is needed: LibVLC gets
- * some configuration parameters relevant to loading the plugins from
- * the main (builtin) module. The module bank becomes shared read-only data
- * once it is ready, so we need to fully serialize initialization.
- * DO NOT UNCOMMENT the following line unless you managed to squeeze
- * module_LoadPlugins() before you unlock the mutex. */
- /*vlc_mutex_unlock( &module_lock );*/
-}
-
-#undef module_EndBank
-/**
- * Unloads all unused plugin modules and empties the module
- * bank in case of success.
- * \param p_this vlc object structure
- * \return nothing
- */
-void module_EndBank( vlc_object_t *p_this, bool b_plugins )
-{
- module_bank_t *p_bank = p_module_bank;
-
- assert (p_bank != NULL);
-
- /* Save the configuration */
- if( !config_GetInt( p_this, "ignore-config" ) )
- config_AutoSaveConfigFile( p_this );
-
- /* If plugins were _not_ loaded, then the caller still has the bank lock
- * from module_InitBank(). */
- if( b_plugins )
- vlc_mutex_lock( &module_lock );
- /*else
- vlc_assert_locked( &module_lock ); not for static mutexes :( */
-
- if( --p_bank->i_usage > 0 )
- {
- vlc_mutex_unlock( &module_lock );
- return;
- }
- p_module_bank = NULL;
- vlc_mutex_unlock( &module_lock );
-
-#ifdef HAVE_DYNAMIC_PLUGINS
- if( p_bank->b_cache )
- CacheSave( p_this, p_bank );
- while( p_bank->i_loaded_cache-- )
- {
- if( p_bank->pp_loaded_cache[p_bank->i_loaded_cache] )
- {
- DeleteModule( p_bank,
- p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->p_module );
- free( p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->psz_file );
- free( p_bank->pp_loaded_cache[p_bank->i_loaded_cache] );
- }
- }
- free( p_bank->pp_loaded_cache );
- while( p_bank->i_cache-- )
- {
- free( p_bank->pp_cache[p_bank->i_cache]->psz_file );
- free( p_bank->pp_cache[p_bank->i_cache] );
- }
- free( p_bank->pp_cache );
-#endif
-
- while( p_bank->head != NULL )
- DeleteModule( p_bank, p_bank->head );
-
- free( p_bank );
-}
-
-#undef module_LoadPlugins
-/**
- * Loads module descriptions for all available plugins.
- * Fills the module bank structure with the plugin modules.
- *
- * \param p_this vlc object structure
- * \return nothing
- */
-void module_LoadPlugins( vlc_object_t * p_this, bool b_cache_delete )
-{
- module_bank_t *p_bank = p_module_bank;
-
- assert( p_bank );
- /*vlc_assert_locked( &module_lock ); not for static mutexes :( */
-
-#ifdef HAVE_DYNAMIC_PLUGINS
- if( p_bank->i_usage == 1 )
- {
- msg_Dbg( p_this, "checking plugin modules" );
- p_module_bank->b_cache = config_GetInt( p_this, "plugins-cache" ) > 0;
-
- if( p_module_bank->b_cache || b_cache_delete )
- CacheLoad( p_this, p_module_bank, b_cache_delete );
- AllocateAllPlugins( p_this, p_module_bank );
- }
-#endif
- p_module_bank->b_plugins = true;
- vlc_mutex_unlock( &module_lock );
-}
-
/**
* Checks whether a module implements a capability.
*
*/
bool module_provides( const module_t *m, const char *cap )
{
+ if (unlikely(m->psz_capability == NULL))
+ return false;
return !strcmp( m->psz_capability, cap );
}
*/
const char *module_get_object( const module_t *m )
{
- return m->psz_object_name;
+ if (unlikely(m->i_shortcuts == 0))
+ return "unnamed";
+ return m->pp_shortcuts[0];
}
/**
if( long_name && ( m->psz_longname != NULL) )
return m->psz_longname;
- return m->psz_shortname ? m->psz_shortname : m->psz_object_name;
+ if (m->psz_shortname != NULL)
+ return m->psz_shortname;
+ return module_get_object (m);
}
/**
return m->i_score;
}
-module_t *module_hold (module_t *m)
-{
- vlc_hold (&m->vlc_gc_data);
- return m;
-}
-
-void module_release (module_t *m)
+/**
+ * Translate a string using the module's text domain
+ *
+ * \param m the module
+ * \param str the American English ASCII string to localize
+ * \return the gettext-translated string
+ */
+const char *module_gettext (const module_t *m, const char *str)
{
- vlc_release (&m->vlc_gc_data);
+ if (m->parent != NULL)
+ m = m->parent;
+ if (unlikely(str == NULL || *str == '\0'))
+ return "";
+#ifdef ENABLE_NLS
+ const char *domain = m->domain;
+ return dgettext ((domain != NULL) ? domain : PACKAGE_NAME, str);
+#else
+ (void)m;
+ return str;
+#endif
}
-/**
- * Frees the flat list of VLC modules.
- * @param list list obtained by module_list_get()
- * @param length number of items on the list
- * @return nothing.
- */
-void module_list_free (module_t **list)
+#undef module_start
+int module_start (vlc_object_t *obj, const module_t *m)
{
- if (list == NULL)
- return;
+ int (*activate) (vlc_object_t *) = m->pf_activate;
- for (size_t i = 0; list[i] != NULL; i++)
- module_release (list[i]);
- free (list);
+ return (activate != NULL) ? activate (obj) : VLC_SUCCESS;
}
-/**
- * Gets the flat list of VLC modules.
- * @param n [OUT] pointer to the number of modules or NULL
- * @return NULL-terminated table of module pointers
- * (release with module_list_free()), or NULL in case of error.
- */
-module_t **module_list_get (size_t *n)
+#undef module_stop
+void module_stop (vlc_object_t *obj, const module_t *m)
{
- /* TODO: this whole module lookup is quite inefficient */
- /* Remove this and improve module_need */
- module_t **tab = NULL;
- size_t i = 0;
+ void (*deactivate) (vlc_object_t *) = m->pf_deactivate;
- assert (p_module_bank);
- for (module_t *mod = p_module_bank->head; mod; mod = mod->next)
- {
- module_t **nt;
- nt = realloc (tab, (i + 2 + mod->submodule_count) * sizeof (*tab));
- if (nt == NULL)
- {
- module_list_free (tab);
- return NULL;
- }
-
- tab = nt;
- tab[i++] = module_hold (mod);
- for (module_t *subm = mod->submodule; subm; subm = subm->next)
- tab[i++] = module_hold (subm);
- tab[i] = NULL;
- }
- if (n != NULL)
- *n = i;
- return tab;
+ if (deactivate != NULL)
+ deactivate (obj);
}
typedef struct module_list_t
return lb->i_score - la->i_score;
}
+#undef vlc_module_load
/**
- * module Need
+ * Finds and instantiates the best module of a certain type.
+ * All candidates modules having the specified capability and name will be
+ * sorted in decreasing order of priority. Then the probe callback will be
+ * invoked for each module, until it succeeds (returns 0), or all candidate
+ * module failed to initialize.
*
- * Return the best module function, given a capability list.
+ * The probe callback first parameter is the address of the module entry point.
+ * Further parameters are passed as an argument list; it corresponds to the
+ * variable arguments passed to this function. This scheme is meant to
+ * support arbitrary prototypes for the module entry point.
*
- * \param p_this the vlc object
- * \param psz_capability list of capabilities needed
- * \param psz_name name of the module asked
+ * \param p_this VLC object
+ * \param psz_capability capability, i.e. class of module
+ * \param psz_name name name of the module asked, if any
* \param b_strict if true, do not fallback to plugin with a different name
* but the same capability
+ * \param probe module probe callback
* \return the module or NULL in case of a failure
*/
-module_t * __module_need( vlc_object_t *p_this, const char *psz_capability,
- const char *psz_name, bool b_strict )
+module_t *vlc_module_load(vlc_object_t *p_this, const char *psz_capability,
+ const char *psz_name, bool b_strict,
+ vlc_activate_t probe, ...)
{
stats_TimerStart( p_this, "module_need()", STATS_TIMER_MODULE_NEED );
size_t count;
module_t **p_all = module_list_get (&count);
p_list = malloc( count * sizeof( module_list_t ) );
- unsigned i_cpu = vlc_CPU();
/* Parse the module list for capabilities and probe each of them */
count = 0;
/* Test that this module can do what we need */
if( !module_provides( p_module, psz_capability ) )
continue;
- /* Test if we have the required CPU */
- if( (p_module->i_cpu & i_cpu) != p_module->i_cpu )
- continue;
/* If we required a shortcut, check this plugin provides it. */
if( i_shortcuts > 0 )
for( unsigned i_short = i_shortcuts; i_short > 0; i_short-- )
{
- for( unsigned i = 0; p_module->pp_shortcuts[i]; i++ )
+ for( unsigned i = 0; i < p_module->i_shortcuts; i++ )
{
char *c;
if( ( c = strchr( name, '@' ) )
found_shortcut:
/* Store this new module */
- p_list[count].p_module = module_hold (p_module);
+ p_list[count].p_module = p_module;
p_list[count].i_score = p_module->i_score + i_shortcut_bonus;
p_list[count].b_force = i_shortcut_bonus && b_strict;
count++;
count, count == 1 ? "" : "s" );
/* Parse the linked list and use the first successful module */
+ va_list args;
+
+ va_start(args, probe);
p_module = NULL;
+
for (size_t i = 0; (i < count) && (p_module == NULL); i++)
{
module_t *p_cand = p_list[i].p_module;
-#ifdef HAVE_DYNAMIC_PLUGINS
- /* Make sure the module is loaded in mem */
- module_t *p_real = p_cand->b_submodule ? p_cand->parent : p_cand;
- if( !p_real->b_builtin && !p_real->b_loaded )
+ if (module_Map (p_this, p_cand))
+ continue;
+ p_this->b_force = p_list[i].b_force;
+
+ int ret;
+
+ if (likely(p_cand->pf_activate != NULL))
{
- module_t *p_new_module =
- AllocatePlugin( p_this, p_real->psz_filename );
- if( p_new_module == NULL )
- { /* Corrupted module */
- msg_Err( p_this, "possibly corrupt module cache" );
- module_release( p_cand );
- continue;
- }
- CacheMerge( p_this, p_real, p_new_module );
- DeleteModule( p_module_bank, p_new_module );
- }
-#endif
+ va_list ap;
- p_this->b_force = p_list[i].b_force;
+ va_copy(ap, args);
+ ret = probe(p_cand->pf_activate, ap);
+ va_end(ap);
+ }
+ else
+ ret = VLC_SUCCESS;
- int ret = VLC_SUCCESS;
- if( p_cand->pf_activate )
- ret = p_cand->pf_activate( p_this );
- switch( ret )
+ switch (ret)
{
case VLC_SUCCESS:
/* good module! */
case VLC_ETIMEOUT:
/* good module, but aborted */
- module_release( p_cand );
break;
default: /* bad module */
- module_release( p_cand );
continue;
}
-
- /* Release the remaining modules */
- while (++i < count)
- module_release (p_list[i].p_module);
}
+ va_end (args);
free( p_list );
p_this->b_force = b_force_backup;
if( p_module != NULL )
{
msg_Dbg( p_this, "using %s module \"%s\"",
- psz_capability, p_module->psz_object_name );
+ psz_capability, module_get_object(p_module) );
vlc_object_set_name( p_this, psz_alias ? psz_alias
- : p_module->psz_object_name );
+ : module_get_object(p_module) );
}
else if( count == 0 )
- {
- if( !strcmp( psz_capability, "access_demux" )
- || !strcmp( psz_capability, "stream_filter" )
- || !strcmp( psz_capability, "vout_window" ) )
- {
- msg_Dbg( p_this, "no %s module matched \"%s\"",
- psz_capability, (psz_name && *psz_name) ? psz_name : "any" );
- }
- else
- {
- msg_Err( p_this, "no %s module matched \"%s\"",
- psz_capability, (psz_name && *psz_name) ? psz_name : "any" );
-
- msg_StackSet( VLC_EGENERIC, "no %s module matched \"%s\"",
+ msg_Dbg( p_this, "no %s module matched \"%s\"",
psz_capability, (psz_name && *psz_name) ? psz_name : "any" );
- }
- }
- else if( psz_name != NULL && *psz_name )
- {
- msg_Warn( p_this, "no %s module matching \"%s\" could be loaded",
- psz_capability, (psz_name && *psz_name) ? psz_name : "any" );
- }
else
- msg_StackSet( VLC_EGENERIC, "no suitable %s module", psz_capability );
+ msg_Dbg( p_this, "no %s module matching \"%s\" could be loaded",
+ psz_capability, (psz_name && *psz_name) ? psz_name : "any" );
free( psz_shortcuts );
free( psz_var );
return p_module;
}
+
/**
- * Module unneed
- *
- * This function must be called by the thread that called module_need, to
- * decrease the reference count and allow for hiding of modules.
- * \param p_this vlc object structure
- * \param p_module the module structure
- * \return nothing
+ * Deinstantiates a module.
+ * \param module the module pointer as returned by vlc_module_load()
+ * \param deinit deactivation callback
*/
-void __module_unneed( vlc_object_t * p_this, module_t * p_module )
+void vlc_module_unload(module_t *module, vlc_deactivate_t deinit, ...)
{
- /* Use the close method */
- if( p_module->pf_deactivate )
+ if (module->pf_deactivate != NULL)
{
- p_module->pf_deactivate( p_this );
+ va_list ap;
+
+ va_start(ap, deinit);
+ deinit(module->pf_deactivate, ap);
+ va_end(ap);
}
+}
+
+
+static int generic_start(void *func, va_list ap)
+{
+ vlc_object_t *obj = va_arg(ap, vlc_object_t *);
+ int (*activate)(vlc_object_t *) = func;
+
+ return activate(obj);
+}
+
+static void generic_stop(void *func, va_list ap)
+{
+ vlc_object_t *obj = va_arg(ap, vlc_object_t *);
+ void (*deactivate)(vlc_object_t *) = func;
+
+ deactivate(obj);
+}
- msg_Dbg( p_this, "removing module \"%s\"", p_module->psz_object_name );
+#undef module_need
+module_t *module_need(vlc_object_t *obj, const char *cap, const char *name,
+ bool strict)
+{
+ return vlc_module_load(obj, cap, name, strict, generic_start, obj);
+}
- module_release( p_module );
+#undef module_unneed
+void module_unneed(vlc_object_t *obj, module_t *module)
+{
+ msg_Dbg(obj, "removing module \"%s\"", module_get_object(module));
+ vlc_module_unload(module, generic_stop, obj);
}
/**
* Get a pointer to a module_t given it's name.
*
- * \param psz_name the name of the module
+ * \param name the name of the module
* \return a pointer to the module or NULL in case of a failure
*/
-module_t *module_find( const char * psz_name )
+module_t *module_find (const char *name)
{
module_t **list, *module;
+ assert (name != NULL);
list = module_list_get (NULL);
if (!list)
return NULL;
for (size_t i = 0; (module = list[i]) != NULL; i++)
{
- const char *psz_module_name = module->psz_object_name;
-
- if( psz_module_name && !strcmp( psz_module_name, psz_name ) )
- {
- module_hold (module);
+ if (unlikely(module->i_shortcuts == 0))
+ continue;
+ if (!strcmp (module->pp_shortcuts[0], name))
break;
- }
}
module_list_free (list);
return module;
*/
bool module_exists (const char * psz_name)
{
- module_t *p_module = module_find (psz_name);
- if( p_module )
- module_release (p_module);
- return p_module != NULL;
+ return module_find (psz_name) != NULL;
}
/**
return NULL;
for (size_t i = 0; (module = list[i]) != NULL; i++)
- {
- for (size_t j = 0;
- (module->pp_shortcuts[j] != NULL) && (j < MODULE_SHORTCUT_MAX);
- j++)
- {
+ for (size_t j = 0; j < module->i_shortcuts; j++)
if (!strcmp (module->pp_shortcuts[j], psz_shortcut))
- {
- module_hold (module);
goto out;
- }
- }
- }
out:
module_list_free (list);
return module;
{
const module_config_t *item = module->p_config + i;
if( item->b_internal /* internal option */
- || item->b_unsaveable /* non-modifiable option */
|| item->b_removed /* removed option */ )
continue;
{
free( config );
}
-
-/*****************************************************************************
- * Following functions are local.
- *****************************************************************************/
-
- /*****************************************************************************
- * copy_next_paths_token: from a PATH_SEP_CHAR (a ':' or a ';') separated paths
- * return first path.
- *****************************************************************************/
-static char * copy_next_paths_token( char * paths, char ** remaining_paths )
-{
- char * path;
- int i, done;
- bool escaped = false;
-
- assert( paths );
-
- /* Alloc a buffer to store the path */
- path = malloc( strlen( paths ) + 1 );
- if( !path ) return NULL;
-
- /* Look for PATH_SEP_CHAR (a ':' or a ';') */
- for( i = 0, done = 0 ; paths[i]; i++ )
- {
- /* Take care of \\ and \: or \; escapement */
- if( escaped )
- {
- escaped = false;
- path[done++] = paths[i];
- }
-#ifdef WIN32
- else if( paths[i] == '/' )
- escaped = true;
-#else
- else if( paths[i] == '\\' )
- escaped = true;
-#endif
- else if( paths[i] == PATH_SEP_CHAR )
- break;
- else
- path[done++] = paths[i];
- }
- path[done] = 0;
-
- /* Return the remaining paths */
- if( remaining_paths ) {
- *remaining_paths = paths[i] ? &paths[i]+1 : NULL;
- }
-
- return path;
-}
-
-char *psz_vlcpath = NULL;
-
-/*****************************************************************************
- * AllocateAllPlugins: load all plugin modules we can find.
- *****************************************************************************/
-#ifdef HAVE_DYNAMIC_PLUGINS
-static void AllocateAllPlugins( vlc_object_t *p_this, module_bank_t *p_bank )
-{
- const char *vlcpath = psz_vlcpath;
- int count,i;
- char * path;
- vlc_array_t *arraypaths = vlc_array_new();
-
- /* Contruct the special search path for system that have a relocatable
- * executable. Set it to <vlc path>/modules and <vlc path>/plugins. */
-
- if( vlcpath && asprintf( &path, "%s" DIR_SEP "modules", vlcpath ) != -1 )
- vlc_array_append( arraypaths, path );
- if( vlcpath && asprintf( &path, "%s" DIR_SEP "plugins", vlcpath ) != -1 )
- vlc_array_append( arraypaths, path );
-#ifndef WIN32
- vlc_array_append( arraypaths, strdup( PLUGIN_PATH ) );
-#endif
-
- /* If the user provided a plugin path, we add it to the list */
- char *userpaths = config_GetPsz( p_this, "plugin-path" );
- char *paths_iter;
-
- for( paths_iter = userpaths; paths_iter; )
- {
- path = copy_next_paths_token( paths_iter, &paths_iter );
- if( path )
- vlc_array_append( arraypaths, path );
- }
-
- count = vlc_array_count( arraypaths );
- for( i = 0 ; i < count ; i++ )
- {
- path = vlc_array_item_at_index( arraypaths, i );
- if( !path )
- continue;
-
- msg_Dbg( p_this, "recursively browsing `%s'", path );
-
- /* Don't go deeper than 5 subdirectories */
- AllocatePluginDir( p_this, p_bank, path, 5 );
-
- free( path );
- }
-
- vlc_array_destroy( arraypaths );
- free( userpaths );
-}
-
-/*****************************************************************************
- * AllocatePluginDir: recursively parse a directory to look for plugins
- *****************************************************************************/
-static void AllocatePluginDir( vlc_object_t *p_this, module_bank_t *p_bank,
- const char *psz_dir, unsigned i_maxdepth )
-{
- if( i_maxdepth == 0 )
- return;
-
- DIR *dh = utf8_opendir (psz_dir);
- if (dh == NULL)
- return;
-
- /* Parse the directory and try to load all files it contains. */
- for (;;)
- {
- char *file = utf8_readdir (dh), *path;
- struct stat st;
-
- if (file == NULL)
- break;
-
- /* Skip ".", ".." */
- if (!strcmp (file, ".") || !strcmp (file, "..")
- /* Skip directories for unsupported optimizations */
- || !vlc_CPU_CheckPluginDir (file))
- {
- free (file);
- continue;
- }
-
- const int pathlen = asprintf (&path, "%s"DIR_SEP"%s", psz_dir, file);
- free (file);
- if (pathlen == -1 || utf8_stat (path, &st))
- continue;
-
- if (S_ISDIR (st.st_mode))
- /* Recurse into another directory */
- AllocatePluginDir (p_this, p_bank, path, i_maxdepth - 1);
- else
- if (S_ISREG (st.st_mode)
- && ((size_t)pathlen >= strlen (LIBEXT))
- && !strncasecmp (path + pathlen - strlen (LIBEXT), LIBEXT,
- strlen (LIBEXT)))
- /* ^^ We only load files ending with LIBEXT */
- AllocatePluginFile (p_this, p_bank, path, st.st_mtime, st.st_size);
-
- free (path);
- }
- closedir (dh);
-}
-
-/*****************************************************************************
- * AllocatePluginFile: load a module into memory and initialize it.
- *****************************************************************************
- * This function loads a dynamically loadable module and allocates a structure
- * for its information data. The module can then be handled by module_need
- * and module_unneed. It can be removed by DeleteModule.
- *****************************************************************************/
-static int AllocatePluginFile( vlc_object_t * p_this, module_bank_t *p_bank,
- const char *psz_file,
- int64_t i_file_time, int64_t i_file_size )
-{
- module_t * p_module = NULL;
- module_cache_t *p_cache_entry = NULL;
-
- /*
- * Check our plugins cache first then load plugin if needed
- */
- p_cache_entry = CacheFind( p_bank, psz_file, i_file_time, i_file_size );
- if( !p_cache_entry )
- {
- p_module = AllocatePlugin( p_this, psz_file );
- }
- else
- /* If junk dll, don't try to load it */
- if( p_cache_entry->b_junk )
- return -1;
- else
- {
- module_config_t *p_item = NULL, *p_end = NULL;
-
- p_module = p_cache_entry->p_module;
- p_module->b_loaded = false;
-
- /* For now we force loading if the module's config contains
- * callbacks or actions.
- * Could be optimized by adding an API call.*/
- for( p_item = p_module->p_config, p_end = p_item + p_module->confsize;
- p_item < p_end; p_item++ )
- {
- if( p_item->pf_callback || p_item->i_action )
- {
- p_module = AllocatePlugin( p_this, psz_file );
- break;
- }
- }
- if( p_module == p_cache_entry->p_module )
- p_cache_entry->b_used = true;
- }
-
- if( p_module == NULL )
- return -1;
-
- /* Everything worked fine !
- * The module is ready to be added to the list. */
- p_module->b_builtin = false;
-
- /* msg_Dbg( p_this, "plugin \"%s\", %s",
- p_module->psz_object_name, p_module->psz_longname ); */
- p_module->next = p_bank->head;
- p_bank->head = p_module;
-
- if( !p_module_bank->b_cache )
- return 0;
-
- /* Add entry to cache */
- module_cache_t **pp_cache = p_bank->pp_cache;
-
- pp_cache = realloc_or_free( pp_cache, (p_bank->i_cache + 1) * sizeof(void *) );
- if( pp_cache == NULL )
- return -1;
- pp_cache[p_bank->i_cache] = malloc( sizeof(module_cache_t) );
- if( pp_cache[p_bank->i_cache] == NULL )
- return -1;
- pp_cache[p_bank->i_cache]->psz_file = strdup( psz_file );
- pp_cache[p_bank->i_cache]->i_time = i_file_time;
- pp_cache[p_bank->i_cache]->i_size = i_file_size;
- pp_cache[p_bank->i_cache]->b_junk = p_module ? 0 : 1;
- pp_cache[p_bank->i_cache]->b_used = true;
- pp_cache[p_bank->i_cache]->p_module = p_module;
- p_bank->pp_cache = pp_cache;
- p_bank->i_cache++;
- return 0;
-}
-
-/*****************************************************************************
- * AllocatePlugin: load a module into memory and initialize it.
- *****************************************************************************
- * This function loads a dynamically loadable module and allocates a structure
- * for its information data. The module can then be handled by module_need
- * and module_unneed. It can be removed by DeleteModule.
- *****************************************************************************/
-static module_t * AllocatePlugin( vlc_object_t * p_this, const char *psz_file )
-{
- module_t * p_module = NULL;
- module_handle_t handle;
-
- if( module_Load( p_this, psz_file, &handle ) )
- return NULL;
-
- /* Now that we have successfully loaded the module, we can
- * allocate a structure for it */
- p_module = vlc_module_create( p_this );
- if( p_module == NULL )
- {
- module_Unload( handle );
- return NULL;
- }
-
- p_module->psz_filename = strdup( psz_file );
- p_module->handle = handle;
- p_module->b_loaded = true;
-
- /* Initialize the module: fill p_module, default config */
- if( module_Call( p_this, p_module ) != 0 )
- {
- /* We couldn't call module_init() */
- free( p_module->psz_filename );
- module_release( p_module );
- module_Unload( handle );
- return NULL;
- }
-
- DupModule( p_module );
-
- /* Everything worked fine ! The module is ready to be added to the list. */
- p_module->b_builtin = false;
-
- return p_module;
-}
-
-/*****************************************************************************
- * DupModule: make a plugin module standalone.
- *****************************************************************************
- * This function duplicates all strings in the module, so that the dynamic
- * object can be unloaded. It acts recursively on submodules.
- *****************************************************************************/
-static void DupModule( module_t *p_module )
-{
- char **pp_shortcut;
-
- for( pp_shortcut = p_module->pp_shortcuts ; *pp_shortcut ; pp_shortcut++ )
- {
- *pp_shortcut = strdup( *pp_shortcut );
- }
-
- /* We strdup() these entries so that they are still valid when the
- * module is unloaded. */
- p_module->psz_capability = strdup( p_module->psz_capability );
- p_module->psz_shortname = p_module->psz_shortname ?
- strdup( p_module->psz_shortname ) : NULL;
- p_module->psz_longname = strdup( p_module->psz_longname );
- p_module->psz_help = p_module->psz_help ? strdup( p_module->psz_help )
- : NULL;
-
- for (module_t *subm = p_module->submodule; subm; subm = subm->next)
- DupModule (subm);
-}
-
-/*****************************************************************************
- * UndupModule: free a duplicated module.
- *****************************************************************************
- * This function frees the allocations done in DupModule().
- *****************************************************************************/
-static void UndupModule( module_t *p_module )
-{
- char **pp_shortcut;
-
- for (module_t *subm = p_module->submodule; subm; subm = subm->next)
- UndupModule (subm);
-
- for( pp_shortcut = p_module->pp_shortcuts ; *pp_shortcut ; pp_shortcut++ )
- {
- free( *pp_shortcut );
- }
-
- free( p_module->psz_capability );
- FREENULL( p_module->psz_shortname );
- free( p_module->psz_longname );
- FREENULL( p_module->psz_help );
-}
-
-#endif /* HAVE_DYNAMIC_PLUGINS */
-
-/*****************************************************************************
- * AllocateBuiltinModule: initialize a builtin module.
- *****************************************************************************
- * This function registers a builtin module and allocates a structure
- * for its information data. The module can then be handled by module_need
- * and module_unneed. It can be removed by DeleteModule.
- *****************************************************************************/
-static int AllocateBuiltinModule( vlc_object_t * p_this,
- int ( *pf_entry ) ( module_t * ) )
-{
- module_t * p_module;
-
- /* Now that we have successfully loaded the module, we can
- * allocate a structure for it */
- p_module = vlc_module_create( p_this );
- if( p_module == NULL )
- return -1;
-
- /* Initialize the module : fill p_module->psz_object_name, etc. */
- if( pf_entry( p_module ) != 0 )
- {
- /* With a well-written module we shouldn't have to print an
- * additional error message here, but just make sure. */
- msg_Err( p_this, "failed calling entry point in builtin module" );
- module_release( p_module );
- return -1;
- }
-
- /* Everything worked fine ! The module is ready to be added to the list. */
- p_module->b_builtin = true;
- /* LOCK */
- p_module->next = p_module_bank->head;
- p_module_bank->head = p_module;
- /* UNLOCK */
-
- /* msg_Dbg( p_this, "builtin \"%s\", %s",
- p_module->psz_object_name, p_module->psz_longname ); */
-
- return 0;
-}
-
-/*****************************************************************************
- * DeleteModule: delete a module and its structure.
- *****************************************************************************
- * This function can only be called if the module isn't being used.
- *****************************************************************************/
-static void DeleteModule( module_bank_t *p_bank, module_t * p_module )
-{
- assert( p_module );
-
- /* Unlist the module (if it is in the list) */
- module_t **pp_self = &p_bank->head;
- while (*pp_self != NULL && *pp_self != p_module)
- pp_self = &((*pp_self)->next);
- if (*pp_self)
- *pp_self = p_module->next;
-
- /* We free the structures that we strdup()ed in Allocate*Module(). */
-#ifdef HAVE_DYNAMIC_PLUGINS
- if( !p_module->b_builtin )
- {
- if( p_module->b_loaded && p_module->b_unloadable )
- {
- module_Unload( p_module->handle );
- }
- UndupModule( p_module );
- free( p_module->psz_filename );
- }
-#endif
-
- /* Free and detach the object's children */
- while (p_module->submodule)
- {
- module_t *submodule = p_module->submodule;
- p_module->submodule = submodule->next;
- module_release (submodule);
- }
-
- config_Free( p_module );
- module_release( p_module );
-}