#define SIGMOD_STEPS 1000
#define POSITION_VALUE(p,s,e) (s+((double)(e-s)*p ))
//static double pow2[SIGMOD_STEPS];
+static float geometry_to_float(char *val, mlt_position pos )
+{
+ float ret=0.0;
+ struct mlt_geometry_item_s item;
+
+ mlt_geometry geom=mlt_geometry_init();
+ mlt_geometry_parse(geom,val,-1,-1,-1);
+ mlt_geometry_fetch(geom,&item , pos );
+ ret=item.x;
+ mlt_geometry_close(geom);
+
+ return ret;
+}
static int filter_get_image( mlt_frame this, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
mlt_filter filter = mlt_frame_pop_service( this );
+ *format = mlt_image_yuv422;
int error = mlt_frame_get_image( this, image, format, width, height, 1 );
- if ( error == 0 && *image && *format == mlt_image_yuv422 )
+ if ( error == 0 && *image )
{
- mlt_position in = mlt_filter_get_in( filter );
- //mlt_position out = mlt_filter_get_out( filter );
- mlt_position time = mlt_frame_get_position( this );
-
- mlt_geometry geom=mlt_geometry_init();
- struct mlt_geometry_item_s item;
float smooth, radius, cx, cy, opac;
- char *val=mlt_properties_get(MLT_FILTER_PROPERTIES( filter ), "geometry" );
- mlt_geometry_parse(geom,val,-1,-1,-1);
- mlt_geometry_fetch(geom,&item,time-in);
- smooth=item.x;
- radius=item.y;
- cx=item.w;
- cy=item.h;
- opac=item.mix;
- mlt_geometry_close(geom);
-
+ mlt_properties filter_props = MLT_FILTER_PROPERTIES( filter ) ;
+ mlt_position pos = mlt_filter_get_position( filter, this );
+
+ smooth = geometry_to_float ( mlt_properties_get( filter_props , "smooth" ) , pos ) * 100.0 ;
+ radius = geometry_to_float ( mlt_properties_get( filter_props , "radius" ) , pos ) * *width;
+ cx = geometry_to_float ( mlt_properties_get( filter_props , "x" ) , pos ) * *width;
+ cy = geometry_to_float ( mlt_properties_get( filter_props , "y" ) , pos ) * *height;
+ opac = geometry_to_float ( mlt_properties_get( filter_props , "opacity" ) , pos );
+ int mode = mlt_properties_get_int( filter_props , "mode" );
+
int video_width = *width;
int video_height = *height;
int x,y;
int w2=cx,h2=cy;
double delta=1.0;
- double max_opac=opac/100.0;
-
+ double max_opac=opac;
for (y=0;y<video_height;y++){
int h2_pow2=pow(y-h2,2.0);
for (x=0;x<video_width;x++){
else if (radius+smooth<=dx){//max dark after smooth area
delta=0.0;
}else{
- //double sigx=5.0-10.0*(double)(dx-radius+smooth)/(2.0*smooth);//smooth >10 inner area, <-10 in dark area
- //delta=pow2[((int)((sigx+10.0)*SIGMOD_STEPS/20.0))];//sigmoidal
- delta = ((double)(radius+smooth-dx)/(2.0*smooth));//linear
+ // linear pos from of opacity (from 0 to 1)
+ delta=(double)(radius+smooth-dx)/(2.0*smooth);
+ if (mode==1){
+ //make cos for smoother non linear fade
+ delta = (double)pow(cos(((1.0-delta)*3.14159/2.0)),3.0);
+ }
}
delta=MAX(max_opac,delta);
*pix=(double)(*pix)*delta;
*(pix+1)=((double)(*(pix+1)-127.0)*delta)+127.0;
}
}
- // short a, short b, short c, short d
- // a= gray val pix 1
- // b: +=blue, -=yellow
- // c: =gray pix 2
- // d: +=red,-=green
}
return error;
static mlt_frame filter_process( mlt_filter this, mlt_frame frame )
{
-
mlt_frame_push_service( frame, this );
mlt_frame_push_get_image( frame, filter_get_image );
return frame;
*/
this->process = filter_process;
- mlt_properties_set( MLT_FILTER_PROPERTIES( this ), "geometry", "80:50%:50%:50%:0" );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "smooth", 0.8 );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "radius", 0.5 );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "x", 0.5 );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "y", 0.5 );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "opacity", 0.0 );
+ mlt_properties_set_double( MLT_FILTER_PROPERTIES( this ), "mode", 0 );
+
//mlt_properties_set( MLT_FILTER_PROPERTIES( this ), "end", "" );
}