]> git.sesse.net Git - mlt/blobdiff - src/modules/opengl/filter_movit_opacity.cpp
Fix crash in release_texture() called in frame destructor.
[mlt] / src / modules / opengl / filter_movit_opacity.cpp
index 8586182a9a0f2c2c3913597463506d821dd5a040..d0a815350c10dba3fa6e5adaf3f419dcae4a0fda 100644 (file)
@@ -31,7 +31,10 @@ static int get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format
        GlslManager::get_instance()->lock_service( frame );
        Effect* effect = GlslManager::get_effect( filter, frame );
        if ( effect ) {
-               bool ok = effect->set_float( "strength_first", mlt_properties_get_double( properties, "opacity" ) );
+               mlt_position position = mlt_filter_get_position( filter, frame );
+               mlt_position length = mlt_filter_get_length2( filter, frame );
+               bool ok = effect->set_float( "strength_first",
+                       mlt_properties_anim_get_double( properties, "opacity", position, length ) );
                assert(ok);
        }
        GlslManager::get_instance()->unlock_service( frame );