int i = 0;
// Get the properties of the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Get the in and out position
mlt_position in = mlt_transition_get_in( this );
struct geometry_s *composite_calculate( struct geometry_s *result, mlt_transition this, mlt_frame a_frame, float position )
{
// Get the properties from the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Get the properties from the frame
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
// Structures for geometry
struct geometry_s *start = mlt_properties_get_data( properties, "geometries", NULL );
#define MAX( x, y ) x > y ? x : y
#define MIN( x, y ) x < y ? x : y
-static void affine_max_output( float this[3][3], float *w, float *h )
+static void affine_max_output( float this[3][3], float *w, float *h, float dz )
{
- int tlx = MapX( this, -720, 576 );
- int tly = MapY( this, -720, 576 );
- int trx = MapX( this, 720, 576 );
- int try = MapY( this, 720, 576 );
- int blx = MapX( this, -720, -576 );
- int bly = MapY( this, -720, -576 );
- int brx = MapX( this, 720, -576 );
- int bry = MapY( this, 720, -576 );
+ int tlx = MapX( this, -720, 576 ) / dz;
+ int tly = MapY( this, -720, 576 ) / dz;
+ int trx = MapX( this, 720, 576 ) / dz;
+ int try = MapY( this, 720, 576 ) / dz;
+ int blx = MapX( this, -720, -576 ) / dz;
+ int bly = MapY( this, -720, -576 ) / dz;
+ int brx = MapX( this, 720, -576 ) / dz;
+ int bry = MapY( this, 720, -576 ) / dz;
int max_x;
int max_y;
mlt_transition this = mlt_frame_pop_service( a_frame );
// Get the properties of the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Get the properties of the a frame
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
// Get the properties of the b frame
- mlt_properties b_props = mlt_frame_properties( b_frame );
+ mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
// Image, format, width, height and image for the b frame
uint8_t *b_image = NULL;
mlt_position position = mlt_properties_get_position( a_props, name );
mlt_position in = mlt_properties_get_position( properties, "in" );
mlt_position out = mlt_properties_get_position( properties, "out" );
+ int mirror = mlt_properties_get_position( properties, "mirror" );
+ int length = out - in + 1;
// Structures for geometry
struct geometry_s *start = mlt_properties_get_data( properties, "geometries", NULL );
struct geometry_s result;
+ if ( mirror && position > length / 2 )
+ position = abs( position - length );
+
// Now parse the geometries
if ( start == NULL )
{
start = transition_parse_keys( this, normalised_width, normalised_height );
}
+ if ( *height & 1 )
+ *height ++;
+
// Fetch the a frame image
mlt_frame_get_image( a_frame, image, format, width, height, 1 );
// Calculate the region now
- composite_calculate( &result, this, a_frame, ( float )( position - in ) / ( out - in + 1 ) );
+ composite_calculate( &result, this, a_frame, ( float )position / length );
// Fetch the b frame image
result.w = ( int )( result.w * *width / result.nw );
mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
}
- mlt_properties_set( b_props, "distort", mlt_properties_get( properties, "distort" ) );
+ mlt_properties_set_int( b_props, "distort", mlt_properties_get_int( properties, "distort" ) );
mlt_frame_get_image( b_frame, &b_image, &b_format, &b_width, &b_height, 0 );
result.w = b_width;
result.h = b_height;
float sw, sh;
// Get values from the transition
+ float fix_rotate_x = mlt_properties_get_double( properties, "fix_rotate_x" );
+ float fix_rotate_y = mlt_properties_get_double( properties, "fix_rotate_y" );
+ float fix_rotate_z = mlt_properties_get_double( properties, "fix_rotate_z" );
float rotate_x = mlt_properties_get_double( properties, "rotate_x" );
float rotate_y = mlt_properties_get_double( properties, "rotate_y" );
float rotate_z = mlt_properties_get_double( properties, "rotate_z" );
float fix_shear_x = mlt_properties_get_double( properties, "fix_shear_x" );
float fix_shear_y = mlt_properties_get_double( properties, "fix_shear_y" );
float fix_shear_z = mlt_properties_get_double( properties, "fix_shear_z" );
+ float scale_x = mlt_properties_get_double( properties, "scale_x" );
+ float scale_y = mlt_properties_get_double( properties, "scale_y" );
float shear_x = mlt_properties_get_double( properties, "shear_x" );
float shear_y = mlt_properties_get_double( properties, "shear_y" );
float shear_z = mlt_properties_get_double( properties, "shear_z" );
int y_offset = ( int )result.h >> 1;
uint8_t *alpha = mlt_frame_get_alpha_mask( b_frame );
+ uint8_t *mask = mlt_frame_get_alpha_mask( a_frame );
+ uint8_t *pmask = mask;
float mix;
affine_t affine;
affine_init( affine.matrix );
- affine_rotate( affine.matrix, rotate_x * ( position - in ) );
- affine_rotate_y( affine.matrix, rotate_y * ( position - in ) );
- affine_rotate_z( affine.matrix, rotate_z * ( position - in ) );
+ affine_rotate( affine.matrix, fix_rotate_x + rotate_x * position );
+ affine_rotate_y( affine.matrix, fix_rotate_y + rotate_y * position );
+ affine_rotate_z( affine.matrix, fix_rotate_z + rotate_z * position );
affine_shear( affine.matrix,
- fix_shear_x + shear_x * ( position - in ),
- fix_shear_y + shear_y * ( position - in ),
- fix_shear_z + shear_z * ( position - in ) );
+ fix_shear_x + shear_x * position,
+ fix_shear_y + shear_y * position,
+ fix_shear_z + shear_z * position );
affine_offset( affine.matrix, ox, oy );
- if ( scale )
- {
- affine_max_output( affine.matrix, &sw, &sh );
- affine_scale( affine.matrix, sw, sh );
- }
-
lower_x -= ( lower_x & 1 );
upper_x -= ( upper_x & 1 );
dz = MapZ( affine.matrix, 0, 0 );
+ if ( mask == NULL )
+ {
+ mask = mlt_pool_alloc( *width * *height );
+ pmask = mask;
+ memset( mask, 255, *width * *height );
+ }
+
+ if ( ( int )abs( dz * 1000 ) < 25 )
+ goto getout;
+
+ if ( scale )
+ {
+ affine_max_output( affine.matrix, &sw, &sh, dz );
+ affine_scale( affine.matrix, 1.0 / sw, 1.0 / sh );
+ }
+ else if ( scale_x != 0 && scale_y != 0 )
+ {
+ affine_scale( affine.matrix, scale_x, scale_y );
+ }
+
for ( y = lower_y; y < upper_y; y ++ )
{
p = q;
{
if ( alpha == NULL )
{
+ *pmask ++;
dx += dx & 1;
*p ++ = *( b_image + dy * b_stride + ( dx << 1 ) );
*p ++ = *( b_image + dy * b_stride + ( dx << 1 ) + ( ( x & 1 ) << 1 ) + 1 );
}
else
{
+ *pmask ++ = *( alpha + dy * b_width + dx );
mix = ( float )*( alpha + dy * b_width + dx ) / 255.0;
dx += dx & 1;
- *p ++ = *p * ( 1 - mix ) + mix * *( b_image + dy * b_stride + ( dx << 1 ) );
- *p ++ = *p * ( 1 - mix ) + mix * *( b_image + dy * b_stride + ( dx << 1 ) + ( ( x & 1 ) << 1 ) + 1 );
+ *p = *p * ( 1 - mix ) + mix * *( b_image + dy * b_stride + ( dx << 1 ) );
+ p ++;
+ *p = *p * ( 1 - mix ) + mix * *( b_image + dy * b_stride + ( dx << 1 ) + ( ( x & 1 ) << 1 ) + 1 );
+ p ++;
}
}
else
{
p += 2;
+ pmask ++;
}
}
q += a_stride;
}
+
+getout:
+ a_frame->get_alpha_mask = NULL;
+ mlt_properties_set_data( a_props, "alpha", mask, 0, mlt_pool_release, NULL );
}
return 0;
static mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
{
// Get a unique name to store the frame position
- char *name = mlt_properties_get( mlt_transition_properties( transition ), "_unique_id" );
+ char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( transition ), "_unique_id" );
// Assign the current position to the name
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
mlt_properties_set_position( a_props, name, mlt_frame_get_position( a_frame ) );
// Push the transition on to the frame
// Push the transition method
mlt_frame_push_get_image( a_frame, transition_get_image );
-
return a_frame;
}
mlt_transition transition = mlt_transition_new( );
if ( transition != NULL )
{
- mlt_properties_set_int( mlt_transition_properties( transition ), "sx", 1 );
- mlt_properties_set_int( mlt_transition_properties( transition ), "sy", 1 );
- mlt_properties_set( mlt_transition_properties( transition ), "distort", NULL );
- mlt_properties_set( mlt_transition_properties( transition ), "start", "0,0:100%x100%" );
+ mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "sx", 1 );
+ mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "sy", 1 );
+ mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "distort", 0 );
+ mlt_properties_set( MLT_TRANSITION_PROPERTIES( transition ), "start", "0,0:100%x100%" );
+ // Inform apps and framework that this is a video only transition
+ mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "_transition_type", 1 );
transition->process = transition_process;
}
return transition;