/*
* consumer_sdl.c -- A Simple DirectMedia Layer consumer
- * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
+ * Copyright (C) 2003-2004, 2010 Ushodaya Enterprises Limited
* Author: Dan Dennedy <dan@dennedy.org>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
+ * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "consumer_sdl.h"
+#include <framework/mlt_consumer.h>
#include <framework/mlt_frame.h>
#include <framework/mlt_deque.h>
+#include <framework/mlt_factory.h>
+#include <framework/mlt_filter.h>
+#include <framework/mlt_log.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
-#include <SDL/SDL.h>
-#include <SDL/SDL_syswm.h>
+#include <SDL.h>
+#include <SDL_syswm.h>
#include <sys/time.h>
+#include "consumer_sdl_osx.h"
+
+extern pthread_mutex_t mlt_sdl_mutex;
/** This classes definition.
*/
pthread_cond_t video_cond;
int window_width;
int window_height;
- float aspect_ratio;
- float display_aspect;
- double last_frame_aspect;
+ int previous_width;
+ int previous_height;
int width;
int height;
int playing;
int sdl_flags;
- SDL_Surface *sdl_screen;
SDL_Overlay *sdl_overlay;
SDL_Rect rect;
uint8_t *buffer;
+ int bpp;
};
/** Forward references to static functions.
static void consumer_close( mlt_consumer parent );
static void *consumer_thread( void * );
static int consumer_get_dimensions( int *width, int *height );
+static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
/** This is what will be called by the factory - anything can be passed in
via the argument, but keep it simple.
*/
-mlt_consumer consumer_sdl_init( char *arg )
+mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
// Create the consumer object
- consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
+ consumer_sdl this = calloc( 1, sizeof( struct consumer_sdl_s ) );
// If no malloc'd and consumer init ok
- if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
+ if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
{
// Create the queue
this->queue = mlt_deque_init( );
parent->close = consumer_close;
// get a handle on properties
- mlt_service service = mlt_consumer_service( parent );
- this->properties = mlt_service_properties( service );
+ mlt_service service = MLT_CONSUMER_SERVICE( parent );
+ this->properties = MLT_SERVICE_PROPERTIES( service );
// Set the default volume
mlt_properties_set_double( this->properties, "volume", 1.0 );
// Default scaler (for now we'll use nearest)
mlt_properties_set( this->properties, "rescale", "nearest" );
+ mlt_properties_set( this->properties, "deinterlace_method", "onefield" );
+ mlt_properties_set_int( this->properties, "top_field_first", -1 );
// Default buffer for low latency
mlt_properties_set_int( this->properties, "buffer", 1 );
- // Default progressive true
- mlt_properties_set_int( this->properties, "progressive", 0 );
-
// Default audio buffer
- mlt_properties_set_int( this->properties, "audio_buffer", 1024 );
+ mlt_properties_set_int( this->properties, "audio_buffer", 2048 );
- // Get sample aspect ratio
- this->aspect_ratio = mlt_properties_get_double( this->properties, "aspect_ratio" );
-
- // Default display aspect ratio
- this->display_aspect = 4.0 / 3.0;
+ // Ensure we don't join on a non-running object
+ this->joined = 1;
// process actual param
- if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
+ if ( arg && sscanf( arg, "%dx%d", &this->width, &this->height ) )
{
- this->width = mlt_properties_get_int( this->properties, "width" );
- this->height = mlt_properties_get_int( this->properties, "height" );
-
- // Default window size
- this->window_width = ( float )this->height * this->display_aspect;
- this->window_height = this->height;
+ mlt_properties_set_int( this->properties, "_arg_size", 1 );
}
else
{
- if ( (int)( ( float )this->width / this->height * 1000 ) !=
- (int)( this->display_aspect * 1000 ) )
- {
- // Override these
- this->display_aspect = ( float )this->width / this->height;
- this->aspect_ratio = 1.0;
- mlt_properties_set_double( this->properties, "aspect_ratio", this->aspect_ratio );
- }
-
- // Set window size
- this->window_width = this->width;
- this->window_height = this->height;
+ this->width = mlt_properties_get_int( this->properties, "width" );
+ this->height = mlt_properties_get_int( this->properties, "height" );
}
-
+
// Set the sdl flags
- this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
-
+ this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_DOUBLEBUF;
+#if !defined(__DARWIN__)
+ this->sdl_flags |= SDL_RESIZABLE;
+#endif
// Allow thread to be started/stopped
parent->start = consumer_start;
parent->stop = consumer_stop;
parent->is_stopped = consumer_is_stopped;
+ // Register specific events
+ mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
+
// Return the consumer produced
return parent;
}
return NULL;
}
+static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
+{
+ if ( listener != NULL )
+ listener( owner, this, ( SDL_Event * )args[ 0 ] );
+}
+
int consumer_start( mlt_consumer parent )
{
consumer_sdl this = parent->child;
if ( !this->running )
{
- pthread_attr_t thread_attributes;
-
+ mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
+ int video_off = mlt_properties_get_int( properties, "video_off" );
+ int preview_off = mlt_properties_get_int( properties, "preview_off" );
+ int display_off = video_off | preview_off;
+ int audio_off = mlt_properties_get_int( properties, "audio_off" );
+ int sdl_started = mlt_properties_get_int( properties, "sdl_started" );
+ char *output_display = mlt_properties_get( properties, "output_display" );
+ char *window_id = mlt_properties_get( properties, "window_id" );
+ char *audio_driver = mlt_properties_get( properties, "audio_driver" );
+ char *video_driver = mlt_properties_get( properties, "video_driver" );
+ char *audio_device = mlt_properties_get( properties, "audio_device" );
+
+ consumer_stop( parent );
+
this->running = 1;
this->joined = 0;
- // Allow the user to force resizing to window size
- if ( mlt_properties_get_int( this->properties, "resize" ) )
+ if ( output_display != NULL )
+ setenv( "DISPLAY", output_display, 1 );
+
+ if ( window_id != NULL )
+ setenv( "SDL_WINDOWID", window_id, 1 );
+
+ if ( video_driver != NULL )
+ setenv( "SDL_VIDEODRIVER", video_driver, 1 );
+
+ if ( audio_driver != NULL )
+ setenv( "SDL_AUDIODRIVER", audio_driver, 1 );
+
+ if ( audio_device != NULL )
+ setenv( "AUDIODEV", audio_device, 1 );
+
+ if ( ! mlt_properties_get_int( this->properties, "_arg_size" ) )
{
- mlt_properties_set_int( this->properties, "width", this->width );
- mlt_properties_set_int( this->properties, "height", this->height );
+ if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
+ this->width = mlt_properties_get_int( this->properties, "width" );
+ if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
+ this->height = mlt_properties_get_int( this->properties, "height" );
}
- // Inherit the scheduling priority
- pthread_attr_init( &thread_attributes );
- pthread_attr_setinheritsched( &thread_attributes, PTHREAD_INHERIT_SCHED );
+ this->bpp = mlt_properties_get_int( this->properties, "bpp" );
- pthread_create( &this->thread, &thread_attributes, consumer_thread, this );
+ if ( sdl_started == 0 && display_off == 0 )
+ {
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ int ret = SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ if ( ret < 0 )
+ {
+ mlt_log_error( MLT_CONSUMER_SERVICE(parent), "Failed to initialize SDL: %s\n", SDL_GetError() );
+ return -1;
+ }
+
+ SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
+ SDL_EnableUNICODE( 1 );
+ }
+
+ if ( audio_off == 0 )
+ SDL_InitSubSystem( SDL_INIT_AUDIO );
+
+ // Default window size
+ if ( mlt_properties_get_int( this->properties, "_arg_size" ) )
+ {
+ this->window_width = this->width;
+ this->window_height = this->height;
+ }
+ else
+ {
+ double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
+ this->window_width = ( double )this->height * display_ratio + 0.5;
+ this->window_height = this->height;
+ }
+
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ if ( !SDL_GetVideoSurface() && display_off == 0 )
+ {
+ if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
+ {
+ const SDL_VideoInfo *vi;
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ vi = SDL_GetVideoInfo();
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ this->window_width = vi->current_w;
+ this->window_height = vi->current_h;
+ this->sdl_flags |= SDL_FULLSCREEN;
+ SDL_ShowCursor( SDL_DISABLE );
+ }
+ SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
+ }
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+
+ pthread_create( &this->thread, NULL, consumer_thread, this );
}
return 0;
if ( this->joined == 0 )
{
// Kill the thread and clean up
+ this->joined = 1;
this->running = 0;
+#ifndef WIN32
+ if ( this->thread )
+#endif
+ pthread_join( this->thread, NULL );
- pthread_mutex_lock( &this->audio_mutex );
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
+ // internal cleanup
+ if ( this->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( this->sdl_overlay );
+ this->sdl_overlay = NULL;
- pthread_join( this->thread, NULL );
- this->joined = 1;
+ if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
+ {
+ pthread_mutex_lock( &this->audio_mutex );
+ pthread_cond_broadcast( &this->audio_cond );
+ pthread_mutex_unlock( &this->audio_mutex );
+ SDL_QuitSubSystem( SDL_INIT_AUDIO );
+ }
+
+ if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
+ {
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ SDL_Quit( );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ }
}
return 0;
static int sdl_lock_display( )
{
+ pthread_mutex_lock( &mlt_sdl_mutex );
SDL_Surface *screen = SDL_GetVideoSurface( );
- return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
+ int result = screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ return result;
}
static void sdl_unlock_display( )
{
+ pthread_mutex_lock( &mlt_sdl_mutex );
SDL_Surface *screen = SDL_GetVideoSurface( );
if ( screen != NULL && SDL_MUSTLOCK( screen ) )
SDL_UnlockSurface( screen );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
}
static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
consumer_sdl this = udata;
// Get the volume
- float volume = mlt_properties_get_double( this->properties, "volume" );
+ double volume = mlt_properties_get_double( this->properties, "volume" );
pthread_mutex_lock( &this->audio_mutex );
if ( this->audio_avail >= len )
{
// Place in the audio buffer
- memcpy( stream, this->audio_buffer, len );
+ if ( volume != 1.0 )
+ SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
+ else
+ memcpy( stream, this->audio_buffer, len );
// Remove len from the audio available
this->audio_avail -= len;
// Just to be safe, wipe the stream first
memset( stream, 0, len );
- // Copy what we have into the stream
- memcpy( stream, this->audio_buffer, this->audio_avail );
-
// Mix the audio
- SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
+ SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
// No audio left
this->audio_avail = 0;
{
// Get the properties of this consumer
mlt_properties properties = this->properties;
- mlt_audio_format afmt = mlt_audio_pcm;
+ mlt_audio_format afmt = mlt_audio_s16;
// Set the preferred params of the test card signal
int channels = mlt_properties_get_int( properties, "channels" );
+ int dest_channels = channels;
int frequency = mlt_properties_get_int( properties, "frequency" );
static int counter = 0;
int16_t *pcm;
int bytes;
- mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
+ mlt_frame_get_audio( frame, (void**) &pcm, &afmt, &frequency, &channels, &samples );
*duration = ( ( samples * 1000 ) / frequency );
+ pcm += mlt_properties_get_int( properties, "audio_offset" );
if ( mlt_properties_get_int( properties, "audio_off" ) )
{
memset( &request, 0, sizeof( SDL_AudioSpec ) );
this->playing = 0;
request.freq = frequency;
- request.format = AUDIO_S16;
- request.channels = channels;
+ request.format = AUDIO_S16SYS;
+ request.channels = dest_channels;
request.samples = audio_buffer;
request.callback = sdl_fill_audio;
request.userdata = (void *)this;
if ( SDL_OpenAudio( &request, &got ) != 0 )
{
- fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
+ mlt_log_error( MLT_CONSUMER_SERVICE( this ), "SDL failed to open audio: %s\n", SDL_GetError() );
init_audio = 2;
}
else if ( got.size != 0 )
if ( init_audio == 0 )
{
- mlt_properties properties = mlt_frame_properties( frame );
- bytes = ( samples * channels * 2 );
+ mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
+
+ bytes = samples * dest_channels * sizeof(*pcm);
pthread_mutex_lock( &this->audio_mutex );
while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
if ( this->running )
{
if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
- memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+ {
+ if ( channels == dest_channels )
+ {
+ memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+ }
+ else
+ {
+ int16_t *dest = (int16_t*) &this->audio_buffer[ this->audio_avail ];
+ int i = samples + 1;
+
+ while ( --i )
+ {
+ memcpy( dest, pcm, dest_channels * sizeof(*pcm) );
+ pcm += channels;
+ dest += dest_channels;
+ }
+ }
+ }
else
+ {
memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
+ }
this->audio_avail += bytes;
}
pthread_cond_broadcast( &this->audio_cond );
uint8_t *image;
int changed = 0;
- if ( mlt_properties_get_int( properties, "video_off" ) == 0 )
+ int video_off = mlt_properties_get_int( properties, "video_off" );
+ int preview_off = mlt_properties_get_int( properties, "preview_off" );
+ mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
+ int display_off = video_off | preview_off;
+
+ if ( this->running && display_off == 0 )
{
// Get the image, width and height
mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
+ void *pool = mlt_cocoa_autorelease_init();
+
// Handle events
- if ( this->sdl_screen != NULL )
+ if ( SDL_GetVideoSurface() )
{
SDL_Event event;
+ sdl_lock_display( );
+ pthread_mutex_lock( &mlt_sdl_mutex );
changed = consumer_get_dimensions( &this->window_width, &this->window_height );
-
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ sdl_unlock_display( );
+
while ( SDL_PollEvent( &event ) )
{
+ mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
+
switch( event.type )
{
case SDL_VIDEORESIZE:
}
}
- if ( width != this->width || height != this->height || this->last_frame_aspect != mlt_frame_get_aspect_ratio( frame ) )
+ sdl_lock_display();
+
+ if ( width != this->width || height != this->height )
{
- this->width = width;
- this->height = height;
- this->last_frame_aspect = mlt_frame_get_aspect_ratio( frame );
- changed = 1;
+ if ( this->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( this->sdl_overlay );
+ this->sdl_overlay = NULL;
}
- if ( this->sdl_screen == NULL || changed )
+ if ( this->running && ( !SDL_GetVideoSurface() || changed ) )
+ {
+ // Force an overlay recreation
+ if ( this->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( this->sdl_overlay );
+ this->sdl_overlay = NULL;
+
+ // open SDL window with video overlay, if possible
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ consumer_get_dimensions( &this->window_width, &this->window_height );
+ SDL_Surface *screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+
+ if ( screen )
+ {
+ uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
+ SDL_FillRect( screen, NULL, color >> 8 );
+ SDL_Flip( screen );
+ }
+ }
+
+ if ( this->running )
{
- // Determine frame's display aspect ratio
- float frame_aspect = mlt_frame_get_aspect_ratio( frame ) * this->width / this->height;
-
// Determine window's new display aspect ratio
- float this_aspect = ( float )this->window_width / this->window_height;
+ double this_aspect = ( double )this->window_width / this->window_height;
+
+ // Get the display aspect ratio
+ double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
+
+ // Determine frame's display aspect ratio
+ double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
+
+ // Store the width and height received
+ this->width = width;
+ this->height = height;
// If using hardware scaler
if ( mlt_properties_get( properties, "rescale" ) != NULL &&
!strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
{
- // Special case optimisation to negate odd effect of sample aspect ratio
- // not corresponding exactly with image resolution.
- if ( ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) ) &&
- ( (int)( mlt_frame_get_aspect_ratio( frame ) * 1000 ) == (int)( this->aspect_ratio * 1000 ) ) )
+ // Use hardware scaler to normalise display aspect ratio
+ this->rect.w = frame_aspect / this_aspect * this->window_width;
+ this->rect.h = this->window_height;
+ if ( this->rect.w > this->window_width )
{
this->rect.w = this->window_width;
- this->rect.h = this->window_height;
- }
- else
- {
- // Use hardware scaler to normalise display aspect ratio
- this->rect.w = frame_aspect / this_aspect * this->window_width;
- this->rect.h = this->window_height;
- if ( this->rect.w > this->window_width )
- {
- this->rect.w = this->window_width;
- this->rect.h = this_aspect / frame_aspect * this->window_height;
- }
+ this->rect.h = this_aspect / frame_aspect * this->window_height;
}
}
// Special case optimisation to negate odd effect of sample aspect ratio
// not corresponding exactly with image resolution.
- else if ( (int)( this_aspect * 1000 ) == (int)( this->display_aspect * 1000 ) )
+ else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
{
this->rect.w = this->window_width;
this->rect.h = this->window_height;
}
// Use hardware scaler to normalise sample aspect ratio
- else if ( this->window_height * this->display_aspect > this->window_width )
+ else if ( this->window_height * display_ratio > this->window_width )
{
this->rect.w = this->window_width;
- this->rect.h = this->window_width / this->display_aspect;
+ this->rect.h = this->window_width / display_ratio;
}
else
{
- this->rect.w = this->window_height * this->display_aspect;
+ this->rect.w = this->window_height * display_ratio;
this->rect.h = this->window_height;
}
this->rect.x = ( this->window_width - this->rect.w ) / 2;
this->rect.y = ( this->window_height - this->rect.h ) / 2;
+ this->rect.x -= this->rect.x % 2;
mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
-
- // Force an overlay recreation
- if ( this->sdl_overlay != NULL )
- SDL_FreeYUVOverlay( this->sdl_overlay );
-
- // open SDL window with video overlay, if possible
- sdl_lock_display();
- this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
- sdl_unlock_display();
- if ( this->sdl_screen != NULL )
- {
- SDL_SetClipRect( this->sdl_screen, &this->rect );
- sdl_lock_display();
- this->sdl_overlay = SDL_CreateYUVOverlay( this->width, this->height, SDL_YUY2_OVERLAY, this->sdl_screen );
- sdl_unlock_display();
- }
+ SDL_SetClipRect( SDL_GetVideoSurface(), &this->rect );
}
-
- if ( mlt_properties_get_int( properties, "changed" ) )
+
+ if ( this->running && SDL_GetVideoSurface() && this->sdl_overlay == NULL )
{
- sdl_lock_display();
- this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
- SDL_SetClipRect( this->sdl_screen, &this->rect );
- SDL_Flip( this->sdl_screen );
- sdl_unlock_display();
- mlt_properties_set_int( properties, "changed", 0 );
+ SDL_SetClipRect( SDL_GetVideoSurface(), &this->rect );
+ this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, SDL_GetVideoSurface() );
}
- if ( this->sdl_screen != NULL && this->sdl_overlay != NULL )
+ if ( this->running && SDL_GetVideoSurface() && this->sdl_overlay != NULL )
{
this->buffer = this->sdl_overlay->pixels[ 0 ];
- sdl_lock_display();
if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
{
if ( image != NULL )
memcpy( this->buffer, image, width * height * 2 );
SDL_UnlockYUVOverlay( this->sdl_overlay );
- SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
+ SDL_DisplayYUVOverlay( this->sdl_overlay, &SDL_GetVideoSurface()->clip_rect );
}
- sdl_unlock_display();
}
+
+ sdl_unlock_display();
+ mlt_cocoa_autorelease_close( pool );
+ mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
+ }
+ else if ( this->running )
+ {
+ vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
+ if ( !video_off )
+ mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
+ mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
}
return 0;
{
// Pop the next frame
pthread_mutex_lock( &this->video_mutex );
- while ( ( next = mlt_deque_pop_front( this->queue ) ) == NULL && this->running )
+ next = mlt_deque_pop_front( this->queue );
+ while ( next == NULL && this->running )
+ {
pthread_cond_wait( &this->video_cond, &this->video_mutex );
+ next = mlt_deque_pop_front( this->queue );
+ }
pthread_mutex_unlock( &this->video_mutex );
+ if ( !this->running || next == NULL ) break;
+
// Get the properties
- properties = mlt_frame_properties( next );
+ properties = MLT_FRAME_PROPERTIES( next );
// Get the speed of the frame
speed = mlt_properties_get_double( properties, "_speed" );
if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
{
// Obtain the scheduled playout time
- mlt_position scheduled = mlt_properties_get_position( properties, "playtime" );
+ int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
// Determine the difference between the elapsed time and the scheduled playout time
- mlt_position difference = scheduled - elapsed;
+ int64_t difference = scheduled - elapsed;
// Smooth playback a bit
if ( real_time && ( difference > 20000 && speed == 1.0 ) )
start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
}
}
+ else
+ {
+ static int dropped = 0;
+ mlt_log_info( MLT_CONSUMER_SERVICE(&this->parent), "dropped video frame %d\n", ++dropped );
+ }
// This frame can now be closed
mlt_frame_close( next );
+ next = NULL;
}
+ if ( next != NULL )
+ mlt_frame_close( next );
+
mlt_consumer_stopped( &this->parent );
return NULL;
// Get the consumer
mlt_consumer consumer = &this->parent;
+ // Convenience functionality
+ int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
+ int terminated = 0;
+
// Video thread
pthread_t thread;
int init_audio = 1;
int init_video = 1;
mlt_frame frame = NULL;
- mlt_properties properties = NULL;
int duration = 0;
int64_t playtime = 0;
struct timespec tm = { 0, 100000 };
- if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
- {
- fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
- return NULL;
- }
-
- SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
- SDL_EnableUNICODE( 1 );
-
// Loop until told not to
while( this->running )
{
// Get a frame from the attached producer
- frame = mlt_consumer_rt_frame( consumer );
+ frame = !terminated? mlt_consumer_rt_frame( consumer ) : NULL;
+
+ // Check for termination
+ if ( terminate_on_pause && frame )
+ terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
// Ensure that we have a frame
- if ( frame != NULL )
+ if ( frame )
{
- // Get the frame properties
- properties = mlt_frame_properties( frame );
-
// Play audio
init_audio = consumer_play_audio( this, frame, init_audio, &duration );
}
// Set playtime for this frame
- mlt_properties_set_position( properties, "playtime", playtime );
+ mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "playtime", playtime );
while ( this->running && mlt_deque_count( this->queue ) > 15 )
nanosleep( &tm, NULL );
// Calculate the next playtime
playtime += ( duration * 1000 );
}
+ else if ( terminated )
+ {
+ if ( init_video || mlt_deque_count( this->queue ) == 0 )
+ break;
+ else
+ nanosleep( &tm, NULL );
+ }
+ }
+
+ this->running = 0;
+
+ // Unblock sdl_preview
+ if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "put_mode" ) == 1 )
+ {
+ frame = mlt_consumer_get_frame( consumer );
+ if ( frame )
+ mlt_frame_close( frame );
+ frame = NULL;
}
// Kill the video thread
pthread_join( thread, NULL );
}
- // internal cleanup
- if ( this->sdl_overlay != NULL )
- SDL_FreeYUVOverlay( this->sdl_overlay );
- SDL_Quit( );
-
while( mlt_deque_count( this->queue ) )
mlt_frame_close( mlt_deque_pop_back( this->queue ) );
- this->sdl_screen = NULL;
- this->sdl_overlay = NULL;
this->audio_avail = 0;
return NULL;
SDL_VERSION( &wm.version );
// Lock the display
- sdl_lock_display();
+ //sdl_lock_display();
+#ifndef __DARWIN__
// Get the wm structure
if ( SDL_GetWMInfo( &wm ) == 1 )
{
+#ifndef WIN32
// Check that we have the X11 wm
if ( wm.subsystem == SDL_SYSWM_X11 )
{
*width = attr.width;
*height = attr.height;
}
+#endif
}
+#endif
// Unlock the display
- sdl_lock_display();
+ //sdl_unlock_display();
return changed;
}
consumer_sdl this = parent->child;
// Stop the consumer
- mlt_consumer_stop( parent );
+ ///mlt_consumer_stop( parent );
+
+ // Now clean up the rest
+ mlt_consumer_close( parent );
// Close the queue
mlt_deque_close( this->queue );
pthread_mutex_destroy( &this->audio_mutex );
pthread_cond_destroy( &this->audio_cond );
- // Now clean up the rest
- mlt_consumer_close( parent );
-
// Finally clean up this
free( this );
}