/*
* consumer_sdl_audio.c -- A Simple DirectMedia Layer audio-only consumer
- * Copyright (C) 2009 Ushodaya Enterprises Limited
+ * Copyright (C) 2009, 2010 Ushodaya Enterprises Limited
* Author: Dan Dennedy <dan@dennedy.org>
*
* This library is free software; you can redistribute it and/or
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
-#include <SDL/SDL.h>
+#include <SDL.h>
#include <sys/time.h>
+extern pthread_mutex_t mlt_sdl_mutex;
+
/** This classes definition.
*/
// Default scaler (for now we'll use nearest)
mlt_properties_set( this->properties, "rescale", "nearest" );
+ mlt_properties_set( this->properties, "deinterlace_method", "onefield" );
// Default buffer for low latency
mlt_properties_set_int( this->properties, "buffer", 1 );
{
consumer_sdl this = parent->child;
pthread_mutex_lock( &this->refresh_mutex );
- this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count ++;
+ this->refresh_count = this->refresh_count <= 0 ? 1 : this->refresh_count + 1;
pthread_cond_broadcast( &this->refresh_cond );
pthread_mutex_unlock( &this->refresh_mutex );
}
this->running = 1;
this->joined = 0;
- if ( SDL_Init( SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
+
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ int ret = SDL_Init( SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE );
+ pthread_mutex_unlock( &mlt_sdl_mutex );
+ if ( ret < 0 )
{
mlt_log_error( MLT_CONSUMER_SERVICE(parent), "Failed to initialize SDL: %s\n", SDL_GetError() );
return -1;
pthread_mutex_unlock( &this->refresh_mutex );
// Cleanup the main thread
+#ifndef WIN32
if ( this->thread )
+#endif
pthread_join( this->thread, NULL );
// Unlatch the audio callback
consumer_play_video( this, frame );
pthread_cond_wait( &this->refresh_cond, &this->refresh_mutex );
}
+ mlt_frame_close( frame );
this->refresh_count --;
pthread_mutex_unlock( &this->refresh_mutex );
}
+ else
+ mlt_frame_close( frame );
// Optimisation to reduce latency
if ( speed == 1.0 )