* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-// Local header files
-#include "producer_vorbis.h"
-
// MLT Header files
+#include <framework/mlt_producer.h>
#include <framework/mlt_frame.h>
+#include <framework/mlt_profile.h>
// vorbis Header files
#include <vorbis/codec.h>
// System header files
#include <stdlib.h>
#include <string.h>
+#include <ctype.h>
// Forward references.
-static int producer_open( mlt_producer this, char *file );
+static int producer_open( mlt_producer this, mlt_profile profile, char *file );
static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index );
/** Structure for metadata reading
/** Constructor for libvorbis.
*/
-mlt_producer producer_vorbis_init( char *file )
+mlt_producer producer_vorbis_init( mlt_profile profile, mlt_service_type type, const char *id, char *file )
{
mlt_producer this = NULL;
this->get_frame = producer_get_frame;
// Open the file
- if ( producer_open( this, file ) != 0 )
+ if ( producer_open( this, profile, file ) != 0 )
{
// Clean up
mlt_producer_close( this );
/** Open the file.
*/
-static int producer_open( mlt_producer this, char *file )
+static int producer_open( mlt_producer this, mlt_profile profile, char *file )
{
// FILE pointer for file
- FILE *input = fopen( file, "r" );
+ FILE *input = fopen( file, "rb" );
// Error code to return
int error = input == NULL;
char **ptr = ov_comment(ov, -1)->user_comments;
while(*ptr) {
metadata = vorbis_metadata_from_str (*ptr);
- if (metadata != NULL)
+ if (metadata != NULL) {
mlt_properties_set(properties, metadata->name, metadata->content);
+ if (metadata->name)
+ free(metadata->name);
+ if (metadata->content)
+ free(metadata->content);
+ free(metadata);
+ }
++ptr;
}
double length = ov_time_total( ov, -1 );
// We will treat everything with the producer fps
- double fps = mlt_properties_get_double( properties, "fps" );
+ double fps = mlt_profile_fps( profile );
// Set out and length of file
mlt_properties_set_position( properties, "out", ( length * fps ) - 1 );
// Get the vorbis info
vorbis_info *vi = ov_info( ov, -1 );
- mlt_properties_set_int( properties, "frequency", (int) vi->rate );
- mlt_properties_set_int( properties, "channels", vi->channels );
+ mlt_properties_set_int( properties, "audio_frequency", (int) vi->rate );
+ mlt_properties_set_int( properties, "audio_channels", vi->channels );
+
+ // Set some media metadata
+ mlt_properties_set_int( properties, "meta.media.nb_streams", 1 );
+ mlt_properties_set_int( properties, "audio_index", 0 );
+ mlt_properties_set( properties, "meta.media.0.stream.type", "audio" );
+ mlt_properties_set( properties, "meta.media.0.codec.name", "vorbis" );
+ mlt_properties_set( properties, "meta.media.0.codec.long_name", "Vorbis" );
}
}
else
static double producer_time_of_frame( mlt_producer this, mlt_position position )
{
- // Get the properties
- mlt_properties properties = MLT_PRODUCER_PROPERTIES( this );
-
- // Obtain the fps
- double fps = mlt_properties_get_double( properties, "fps" );
-
- // Do the calc
- return ( double )position / fps;
+ return ( double )position / mlt_producer_get_fps( this );
}
/** Get the audio from a frame.
*/
-static int producer_get_audio( mlt_frame frame, int16_t **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
+static int producer_get_audio( mlt_frame frame, void **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
- // Get the properties from the frame
- mlt_properties frame_properties = MLT_FRAME_PROPERTIES( frame );
-
// Obtain the frame number of this frame
- mlt_position position = mlt_properties_get_position( frame_properties, "vorbis_position" );
+ mlt_position position = mlt_frame_original_position( frame );
// Get the producer
mlt_producer this = mlt_frame_pop_audio( frame );
// Get the producer properties
mlt_properties properties = MLT_PRODUCER_PROPERTIES( this );
+ mlt_service_lock( MLT_PRODUCER_SERVICE( this ) );
+
// Get the ogg vorbis file
OggVorbis_File *ov = mlt_properties_get_data( properties, "ogg_vorbis_file", NULL );
mlt_position expected = mlt_properties_get_position( properties, "audio_expected" );
// Get the fps for this producer
- double fps = mlt_properties_get_double( properties, "fps" );
+ double fps = mlt_producer_get_fps( this );
// Get the vorbis info
vorbis_info *vi = ov_info( ov, -1 );
{
ignore --;
audio_used -= *samples;
- memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * sizeof( int16_t ) );
+ memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * sizeof( int16_t ) * *channels );
*samples = mlt_sample_calculator( fps, *frequency, expected ++ );
}
}
// Now handle the audio if we have enough
if ( audio_used >= *samples )
{
- *buffer = mlt_pool_alloc( *samples * *channels * sizeof( int16_t ) );
- memcpy( *buffer, audio_buffer, *samples * *channels * sizeof( int16_t ) );
+ int size = *samples * *channels * sizeof( int16_t );
+
+ *format = mlt_audio_s16;
+ *buffer = mlt_pool_alloc( size );
+ memcpy( *buffer, audio_buffer, size );
audio_used -= *samples;
memmove( audio_buffer, &audio_buffer[ *samples * *channels ], audio_used * *channels * sizeof( int16_t ) );
- mlt_properties_set_data( frame_properties, "audio", *buffer, 0, mlt_pool_release, NULL );
+ mlt_frame_set_audio( frame, *buffer, *format, size, mlt_pool_release );
}
else
{
// Regardless of speed, we expect to get the next frame (cos we ain't too bright)
mlt_properties_set_position( properties, "audio_expected", position + 1 );
+ mlt_service_unlock( MLT_PRODUCER_SERVICE( this ) );
+
return 0;
}
static int producer_get_frame( mlt_producer this, mlt_frame_ptr frame, int index )
{
// Create an empty frame
- *frame = mlt_frame_init( );
+ *frame = mlt_frame_init( MLT_PRODUCER_SERVICE( this ) );
// Update timecode on the frame we're creating
mlt_frame_set_position( *frame, mlt_producer_position( this ) );
- // Set the position of this producer
- mlt_properties frame_properties = MLT_FRAME_PROPERTIES( *frame );
- mlt_properties_set_position( frame_properties, "vorbis_position", mlt_producer_frame( this ) );
-
// Set up the audio
mlt_frame_push_audio( *frame, this );
mlt_frame_push_audio( *frame, producer_get_audio );
// Pass audio properties to the frame
- mlt_properties_pass_list( frame_properties, MLT_PRODUCER_PROPERTIES( this ), "frequency, channels" );
+ mlt_properties_pass_list( MLT_FRAME_PROPERTIES(*frame), MLT_PRODUCER_PROPERTIES( this ), "frequency, channels" );
// Calculate the next timecode
mlt_producer_prepare_next( this );