if (render == NULL) return;
if (!m_isActive) m_monitorManager->activateMonitor(m_name);
if (!clip) return;
- if (clip != m_currentClip || m_currentClip->producer() == NULL) {
+ if (clip != m_currentClip && clip->producer() != NULL) {
m_currentClip = clip;
render->setProducer(clip->producer(), position);
//m_ruler->slotNewValue(0);