Monitor::Monitor(QString name, MonitorManager *manager, QWidget *parent)
- : QWidget(parent), render(NULL), m_monitorManager(manager), m_name(name), m_isActive(false), m_currentClip(NULL), m_dragStarted(false), m_overlay(NULL) {
+ : QWidget(parent), render(NULL), m_monitorManager(manager), m_name(name), m_isActive(false), m_currentClip(NULL), m_dragStarted(false), m_overlay(NULL)
+{
ui.setupUi(this);
m_scale = 1;
m_ruler = new SmallRuler();
kDebug() << "/////// BUILDING MONITOR, ID: " << ui.video_frame->winId();
}
-Monitor::~Monitor() {
+Monitor::~Monitor()
+{
delete m_ruler;
delete m_timePos;
if (m_overlay) delete m_overlay;
delete m_monitorRefresh;
}
-QString Monitor::name() const {
+QString Monitor::name() const
+{
return m_name;
}
-void Monitor::setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu) {
+void Monitor::setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu)
+{
m_contextMenu = new QMenu(this);
m_contextMenu->addMenu(m_playMenu);
m_contextMenu->addMenu(goMenu);
}
-void Monitor::slotSetSizeOneToOne() {
+void Monitor::slotSetSizeOneToOne()
+{
QRect r = QApplication::desktop()->screenGeometry();
const int maxWidth = r.width() - 20;
const int maxHeight = r.height() - 20;
emit adjustMonitorSize();
}
-void Monitor::slotSetSizeOneToTwo() {
+void Monitor::slotSetSizeOneToTwo()
+{
QRect r = QApplication::desktop()->screenGeometry();
const int maxWidth = r.width() - 20;
const int maxHeight = r.height() - 20;
emit adjustMonitorSize();
}
-void Monitor::resetSize() {
+void Monitor::resetSize()
+{
ui.video_frame->setMinimumSize(0, 0);
}
-DocClipBase *Monitor::activeClip() {
+DocClipBase *Monitor::activeClip()
+{
return m_currentClip;
}
-void Monitor::slotSeekToPreviousSnap() {
+void Monitor::slotSeekToPreviousSnap()
+{
if (m_currentClip) slotSeek(getSnapForPos(true).frames(m_monitorManager->timecode().fps()));
}
-void Monitor::slotSeekToNextSnap() {
+void Monitor::slotSeekToNextSnap()
+{
if (m_currentClip) slotSeek(getSnapForPos(false).frames(m_monitorManager->timecode().fps()));
}
-GenTime Monitor::position() {
+GenTime Monitor::position()
+{
return GenTime(m_position, m_monitorManager->timecode().fps());
}
-GenTime Monitor::getSnapForPos(bool previous) {
+GenTime Monitor::getSnapForPos(bool previous)
+{
QList <GenTime> snaps;
QList < GenTime > markers = m_currentClip->snapMarkers();
for (int i = 0; i < markers.size(); ++i) {
-void Monitor::slotZoneMoved(int start, int end) {
+void Monitor::slotZoneMoved(int start, int end)
+{
m_ruler->setZone(start, end);
checkOverlay();
setClipZone(m_ruler->zone());
}
-void Monitor::slotSetZoneStart() {
+void Monitor::slotSetZoneStart()
+{
m_ruler->setZone(m_position, -1);
emit zoneUpdated(m_ruler->zone());
checkOverlay();
setClipZone(m_ruler->zone());
}
-void Monitor::slotSetZoneEnd() {
+void Monitor::slotSetZoneEnd()
+{
m_ruler->setZone(-1, m_position);
emit zoneUpdated(m_ruler->zone());
checkOverlay();
}
// virtual
-void Monitor::mousePressEvent(QMouseEvent * event) {
+void Monitor::mousePressEvent(QMouseEvent * event)
+{
if (event->button() != Qt::RightButton) {
if (ui.video_frame->underMouse()) {
m_dragStarted = true;
}
// virtual
-void Monitor::mouseReleaseEvent(QMouseEvent * event) {
+void Monitor::mouseReleaseEvent(QMouseEvent * event)
+{
if (m_dragStarted) {
if (ui.video_frame->underMouse()) {
slotPlay();
// virtual
-void Monitor::mouseMoveEvent(QMouseEvent *event) {
+void Monitor::mouseMoveEvent(QMouseEvent *event)
+{
// kDebug() << "// DRAG STARTED, MOUSE MOVED: ";
if (!m_dragStarted || m_currentClip == NULL) return;
return Qt::MoveAction;
}*/
-QStringList Monitor::mimeTypes() const {
+QStringList Monitor::mimeTypes() const
+{
QStringList qstrList;
// list of accepted mime types for drop
qstrList.append("kdenlive/clip");
* Ctrl+wheel moves single frame, without Ctrl moves a second.
*
* See also http://www.kdenlive.org/mantis/view.php?id=265 */
-void Monitor::wheelEvent(QWheelEvent * event) {
+void Monitor::wheelEvent(QWheelEvent * event)
+{
if (event->modifiers() == Qt::ControlModifier) {
int delta = m_monitorManager->timecode().fps();
if (event->delta() < 0) delta = 0 - delta;
}
}
-void Monitor::slotSetThumbFrame() {
+void Monitor::slotSetThumbFrame()
+{
if (m_currentClip == NULL) {
return;
}
emit refreshClipThumbnail(m_currentClip->getId());
}
-void Monitor::slotExtractCurrentFrame() {
+void Monitor::slotExtractCurrentFrame()
+{
QPixmap frame = render->extractFrame(m_position);
QString outputFile = KFileDialog::getSaveFileName(KUrl(), "image/png");
if (!outputFile.isEmpty()) {
}
}
-bool Monitor::isActive() const {
+bool Monitor::isActive() const
+{
return m_isActive;
}
-void Monitor::activateMonitor() {
+void Monitor::activateMonitor()
+{
if (!m_isActive) m_monitorManager->switchMonitors(); //m_monitorManager->activateMonitor(m_name);
}
-void Monitor::slotSeek() {
+void Monitor::slotSeek()
+{
const int frames = m_monitorManager->timecode().getFrameCount(m_timePos->text(), m_monitorManager->timecode().fps());
slotSeek(frames);
}
-void Monitor::slotSeek(int pos) {
+void Monitor::slotSeek(int pos)
+{
activateMonitor();
if (render == NULL) return;
m_position = pos;
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
}
-void Monitor::checkOverlay() {
+void Monitor::checkOverlay()
+{
if (m_overlay == NULL) return;
QPoint zone = m_ruler->zone();
if (m_position == zone.x()) m_overlay->setOverlayText(i18n("In Point"));
}
}
-void Monitor::slotStart() {
+void Monitor::slotStart()
+{
activateMonitor();
render->play(0);
m_position = 0;
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
}
-void Monitor::slotEnd() {
+void Monitor::slotEnd()
+{
activateMonitor();
render->play(0);
m_position = render->getLength();
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
}
-void Monitor::slotZoneStart() {
+void Monitor::slotZoneStart()
+{
activateMonitor();
render->play(0);
m_position = m_ruler->zone().x();
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
}
-void Monitor::slotZoneEnd() {
+void Monitor::slotZoneEnd()
+{
activateMonitor();
render->play(0);
m_position = m_ruler->zone().y();
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
}
-void Monitor::slotRewind(double speed) {
+void Monitor::slotRewind(double speed)
+{
activateMonitor();
if (speed == 0) {
double currentspeed = render->playSpeed();
m_playAction->setIcon(m_pauseIcon);
}
-void Monitor::slotForward(double speed) {
+void Monitor::slotForward(double speed)
+{
activateMonitor();
if (speed == 0) {
double currentspeed = render->playSpeed();
m_playAction->setIcon(m_pauseIcon);
}
-void Monitor::slotRewindOneFrame(int diff) {
+void Monitor::slotRewindOneFrame(int diff)
+{
activateMonitor();
render->play(0);
if (m_position < 1) return;
checkOverlay();
}
-void Monitor::slotForwardOneFrame(int diff) {
+void Monitor::slotForwardOneFrame(int diff)
+{
activateMonitor();
render->play(0);
if (m_position >= m_length) return;
checkOverlay();
}
-void Monitor::seekCursor(int pos) {
+void Monitor::seekCursor(int pos)
+{
activateMonitor();
checkOverlay();
m_position = pos;
m_ruler->slotNewValue(pos);
}
-void Monitor::rendererStopped(int pos) {
+void Monitor::rendererStopped(int pos)
+{
//int rulerPos = (int)(pos * m_scale);
m_ruler->slotNewValue(pos);
m_position = pos;
m_playAction->setIcon(m_playIcon);
}
-void Monitor::initMonitor() {
+void Monitor::initMonitor()
+{
kDebug() << "/////// INITING MONITOR, ID: " << ui.video_frame->winId();
}
//
}*/
-void Monitor::adjustRulerSize(int length) {
+void Monitor::adjustRulerSize(int length)
+{
if (length > 0) m_length = length;
m_ruler->adjustScale(m_length);
if (m_currentClip != NULL) {
}
}
-void Monitor::stop() {
+void Monitor::stop()
+{
m_isActive = false;
if (render) render->stop();
//kDebug()<<"/// MONITOR RENDER STOP";
}
-void Monitor::start() {
+void Monitor::start()
+{
m_isActive = true;
if (render) render->start();
//kDebug()<<"/// MONITOR RENDER START";
}
-void Monitor::refreshMonitor(bool visible) {
+void Monitor::refreshMonitor(bool visible)
+{
if (visible && render) {
activateMonitor();
render->doRefresh(); //askForRefresh();
}
}
-void Monitor::pause() {
+void Monitor::pause()
+{
if (render == NULL) return;
activateMonitor();
render->pause();
//m_playAction->setIcon(m_pauseIcon);
}
-void Monitor::slotPlay() {
+void Monitor::slotPlay()
+{
if (render == NULL) return;
activateMonitor();
if (render->playSpeed() == 0) {
render->switchPlay();
}
-void Monitor::slotPlayZone() {
+void Monitor::slotPlayZone()
+{
if (render == NULL) return;
activateMonitor();
QPoint p = m_ruler->zone();
m_playAction->setIcon(m_pauseIcon);
}
-void Monitor::slotLoopZone() {
+void Monitor::slotLoopZone()
+{
if (render == NULL) return;
activateMonitor();
QPoint p = m_ruler->zone();
m_playAction->setIcon(m_pauseIcon);
}
-void Monitor::slotSetXml(DocClipBase *clip, const int position) {
+void Monitor::slotSetXml(DocClipBase *clip, const int position)
+{
if (render == NULL) return;
activateMonitor();
if (!clip && m_currentClip != NULL) {
} else if (position != -1) render->seek(GenTime(position, render->fps()));
}
-void Monitor::slotOpenFile(const QString &file) {
+void Monitor::slotOpenFile(const QString &file)
+{
if (render == NULL) return;
activateMonitor();
QDomDocument doc;
render->setSceneList(doc, 0);
}
-void Monitor::slotSaveZone() {
+void Monitor::slotSaveZone()
+{
if (render == NULL) return;
emit saveZone(render, m_ruler->zone());
}
-void Monitor::resetProfile() {
+void Monitor::resetProfile()
+{
if (render == NULL) return;
render->resetProfile();
}
-void Monitor::saveSceneList(QString path, QDomElement info) {
+void Monitor::saveSceneList(QString path, QDomElement info)
+{
if (render == NULL) return;
render->saveSceneList(path, info);
}
-const QString Monitor::sceneList() {
+const QString Monitor::sceneList()
+{
if (render == NULL) return QString();
return render->sceneList();
}
-void Monitor::setClipZone(QPoint pos) {
+void Monitor::setClipZone(QPoint pos)
+{
if (m_currentClip == NULL) return;
m_currentClip->setZone(pos);
}
-void Monitor::slotSwitchMonitorInfo(bool show) {
+void Monitor::slotSwitchMonitorInfo(bool show)
+{
KdenliveSettings::setDisplayMonitorInfo(show);
if (show) {
if (m_overlay) return;
}
}
-MonitorRefresh::MonitorRefresh(QWidget* parent): QWidget(parent), m_renderer(NULL) {
+MonitorRefresh::MonitorRefresh(QWidget* parent): QWidget(parent), m_renderer(NULL)
+{
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_OpaquePaintEvent); //setAttribute(Qt::WA_NoSystemBackground);
}
-void MonitorRefresh::setRenderer(Render* render) {
+void MonitorRefresh::setRenderer(Render* render)
+{
m_renderer = render;
}
-void MonitorRefresh::paintEvent(QPaintEvent * /*event*/) {
+void MonitorRefresh::paintEvent(QPaintEvent * /*event*/)
+{
if (m_renderer) m_renderer->doRefresh();
}
-Overlay::Overlay(QWidget* parent): QLabel(parent) {
+Overlay::Overlay(QWidget* parent): QLabel(parent)
+{
setAttribute(Qt::WA_TransparentForMouseEvents);
setAttribute(Qt::WA_OpaquePaintEvent);
//setAttribute(Qt::WA_NoSystemBackground);
setAutoFillBackground(false);
}
-void Overlay::paintEvent(QPaintEvent * /*event*/) {
+void Overlay::paintEvent(QPaintEvent * /*event*/)
+{
QPainter painter(this);
QColor col;
painter.setPen(Qt::white);
-void Overlay::setOverlayText(const QString &text, bool isZone) {
+void Overlay::setOverlayText(const QString &text, bool isZone)
+{
setHidden(true);
m_isZone = isZone;
setText(' ' + text + ' ');