kDebug() << "/////// BUILDING MONITOR, ID: " << ui.video_frame->winId();
}
+QString Monitor::name() const {
+ return m_name;
+}
+
// virtual
void Monitor::mousePressEvent(QMouseEvent * event) {
slotPlay();
render->resetProfile(prof);
}
-void Monitor::saveSceneList(QString path) {
+void Monitor::saveSceneList(QString path, QDomElement e) {
if (render == NULL) return;
- render->saveSceneList(path);
+ render->saveSceneList(path, e);
}
void Monitor::paintEvent(QPaintEvent * event) {