***************************************************************************/
+#include "monitor.h"
+#include "renderer.h"
+#include "monitormanager.h"
+#include "smallruler.h"
+#include "docclipbase.h"
+#include "kdenlivesettings.h"
+
+#include <KDebug>
+#include <KLocale>
+#include <KFileDialog>
+#include <KApplication>
+#include <KMessageBox>
+
#include <QMouseEvent>
#include <QStylePainter>
#include <QMenu>
#include <QDesktopWidget>
#include <QLabel>
-#include <KDebug>
-#include <KLocale>
-#include <KFileDialog>
-#include <KApplication>
-#include <KMessageBox>
-
-#include "monitor.h"
-#include "renderer.h"
-#include "monitormanager.h"
-#include "smallruler.h"
-#include "docclipbase.h"
Monitor::Monitor(QString name, MonitorManager *manager, QWidget *parent)
- : QWidget(parent), render(NULL), m_monitorManager(manager), m_name(name), m_isActive(false), m_currentClip(NULL), m_dragStarted(false) {
+ : QWidget(parent), render(NULL), m_monitorManager(manager), m_name(name), m_isActive(false), m_currentClip(NULL), m_dragStarted(false), m_overlay(NULL) {
ui.setupUi(this);
m_scale = 1;
m_ruler = new SmallRuler();
m_playIcon = KIcon("media-playback-start");
m_pauseIcon = KIcon("media-playback-pause");
- QAction *zoneStart = toolbar->addAction(KIcon("kdenlive-zone-start"), i18n("Set zone start"), this, SLOT(slotSetZoneStart()));
- QAction *zoneEnd = toolbar->addAction(KIcon("kdenlive-zone-end"), i18n("Set zone end"), this, SLOT(slotSetZoneEnd()));
+ toolbar->addAction(KIcon("kdenlive-zone-start"), i18n("Set zone start"), this, SLOT(slotSetZoneStart()));
+ toolbar->addAction(KIcon("kdenlive-zone-end"), i18n("Set zone end"), this, SLOT(slotSetZoneEnd()));
toolbar->addAction(KIcon("media-seek-backward"), i18n("Rewind"), this, SLOT(slotRewind()));
toolbar->addAction(KIcon("media-skip-backward"), i18n("Rewind 1 frame"), this, SLOT(slotRewindOneFrame()));
render = new Render(m_name, (int) m_monitorRefresh->winId(), -1, this);
m_monitorRefresh->setRenderer(render);
- m_overlay = new Overlay(m_monitorRefresh);
- m_overlay->raise();
- m_overlay->setHidden(true);
-
-
connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));
- connect(m_ruler, SIGNAL(zoneChanged(QPoint)), this, SIGNAL(zoneUpdated(QPoint)));
connect(render, SIGNAL(durationChanged(int)), this, SLOT(adjustRulerSize(int)));
connect(render, SIGNAL(rendererPosition(int)), this, SLOT(seekCursor(int)));
connect(render, SIGNAL(rendererStopped(int)), this, SLOT(rendererStopped(int)));
if (name != "clip") {
connect(render, SIGNAL(rendererPosition(int)), this, SIGNAL(renderPosition(int)));
connect(render, SIGNAL(durationChanged(int)), this, SIGNAL(durationChanged(int)));
+ connect(m_ruler, SIGNAL(zoneChanged(QPoint)), this, SIGNAL(zoneUpdated(QPoint)));
+ } else {
+ connect(m_ruler, SIGNAL(zoneChanged(QPoint)), this, SLOT(setClipZone(QPoint)));
}
m_monitorRefresh->show();
kDebug() << "/////// BUILDING MONITOR, ID: " << ui.video_frame->winId();
Monitor::~Monitor() {
delete m_ruler;
delete m_timePos;
- delete m_overlay;
+ if (m_overlay) delete m_overlay;
delete m_monitorRefresh;
}
m_contextMenu->addAction(extractFrame);
if (m_name != "clip") {
- QAction *splitView = m_contextMenu->addAction(KIcon("document-new"), i18n("Split view"), render, SLOT(slotSplitView(bool)));
+ QAction *splitView = m_contextMenu->addAction(KIcon("view-split-left-right"), i18n("Split view"), render, SLOT(slotSplitView(bool)));
splitView->setCheckable(true);
m_configMenu->addAction(splitView);
} else {
m_configMenu->addAction(setThumbFrame);
}
+ QAction *showTips = m_contextMenu->addAction(KIcon("help-hint"), i18n("Monitor overlay infos"), this, SLOT(slotSwitchMonitorInfo(bool)));
+ showTips->setCheckable(true);
+ slotSwitchMonitorInfo(KdenliveSettings::displayMonitorInfo());
+ m_configMenu->addAction(showTips);
+
}
void Monitor::slotSetSizeOneToOne() {
void Monitor::slotZoneMoved(int start, int end) {
m_ruler->setZone(start, end);
checkOverlay();
+ setClipZone(m_ruler->zone());
}
void Monitor::slotSetZoneStart() {
m_ruler->setZone(m_position, -1);
emit zoneUpdated(m_ruler->zone());
checkOverlay();
+ setClipZone(m_ruler->zone());
}
void Monitor::slotSetZoneEnd() {
m_ruler->setZone(-1, m_position);
emit zoneUpdated(m_ruler->zone());
checkOverlay();
+ setClipZone(m_ruler->zone());
}
// virtual
}
void Monitor::checkOverlay() {
+ if (m_overlay == NULL) return;
QPoint zone = m_ruler->zone();
if (m_position == zone.x()) m_overlay->setOverlayText(i18n("In Point"));
else if (m_position == zone.y()) m_overlay->setOverlayText(i18n("Out Point"));
void Monitor::seekCursor(int pos) {
activateMonitor();
+ checkOverlay();
m_position = pos;
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
m_ruler->slotNewValue(pos);
//int rulerPos = (int)(pos * m_scale);
m_ruler->slotNewValue(pos);
m_position = pos;
- checkOverlay();
+ //checkOverlay();
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
m_playAction->setChecked(false);
m_playAction->setIcon(m_playIcon);
void Monitor::adjustRulerSize(int length) {
if (length > 0) m_length = length;
m_ruler->adjustScale(m_length);
+ if (m_currentClip != NULL) {
+ QPoint zone = m_currentClip->zone();
+ m_ruler->setZone(zone.x(), zone.y());
+ }
}
void Monitor::stop() {
return;
}
if (clip != m_currentClip) {
- if (clip->producer() != NULL) {
- m_currentClip = clip;
- render->setProducer(clip->producer(), position);
- //m_ruler->slotNewValue(0);
- //adjustRulerSize(clip->producer()->get_playtime());
- //m_timePos->setText("00:00:00:00");
- m_position = position;
- }
+ m_currentClip = clip;
+ render->setProducer(clip->producer(), position);
+ m_position = position;
} else if (position != -1) render->seek(GenTime(position, render->fps()));
}
render->saveSceneList(path, info);
}
-QDomDocument Monitor::sceneList() {
- if (render == NULL) return QDomDocument();
- QDomDocument doc;
- doc.setContent(render->sceneList());
- return doc;
+const QString Monitor::sceneList() {
+ if (render == NULL) return QString();
+ return render->sceneList();
+}
+
+
+void Monitor::setClipZone(QPoint pos) {
+ if (m_currentClip == NULL) return;
+ m_currentClip->setZone(pos);
+}
+
+void Monitor::slotSwitchMonitorInfo(bool show) {
+ KdenliveSettings::setDisplayMonitorInfo(show);
+ if (show) {
+ if (m_overlay) return;
+ m_overlay = new Overlay(m_monitorRefresh);
+ m_overlay->raise();
+ m_overlay->setHidden(true);
+ } else {
+ delete m_overlay;
+ m_overlay = NULL;
+ }
}
MonitorRefresh::MonitorRefresh(QWidget* parent): QWidget(parent), m_renderer(NULL) {
update();
}
-
-
#include "monitor.moc"