]> git.sesse.net Git - kdenlive/blobdiff - src/monitor.cpp
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[kdenlive] / src / monitor.cpp
index 7a888242553af9aee4bf35ee0815b2a327f30ffc..cd4172dd6e3f8066fdf710ccff9f822aab582538 100644 (file)
 
 #include <QMouseEvent>
 #include <QStylePainter>
+#include <QMenu>
+#include <QToolButton>
+#include <QToolBar>
 
 #include <KDebug>
 #include <KLocale>
 
 #include "gentime.h"
 #include "monitor.h"
+#include "renderer.h"
+#include "monitormanager.h"
+#include "smallruler.h"
 
 Monitor::Monitor(QString name, MonitorManager *manager, QWidget *parent)
         : QWidget(parent), render(NULL), m_monitorManager(manager), m_name(name), m_isActive(false) {
@@ -35,22 +41,56 @@ Monitor::Monitor(QString name, MonitorManager *manager, QWidget *parent)
     QVBoxLayout *layout = new QVBoxLayout;
     layout->addWidget(m_ruler);
     ui.ruler_frame->setLayout(layout);
-    //m_ruler->setPixelPerMark(3);
+
+    QToolBar *toolbar = new QToolBar(name, this);
+    QVBoxLayout *layout2 = new QVBoxLayout;
+
     m_playIcon = KIcon("media-playback-start");
     m_pauseIcon = KIcon("media-playback-pause");
-    ui.button_play->setIcon(m_playIcon);
-    ui.button_rew1->setIcon(KIcon("media-skip-backward"));
-    ui.button_rew->setIcon(KIcon("media-seek-backward"));
-    ui.button_fwd1->setIcon(KIcon("media-skip-forward"));
-    ui.button_fwd->setIcon(KIcon("media-seek-forward"));
-    connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));
-    connect(ui.button_rew, SIGNAL(clicked()), this, SLOT(slotRewind()));
-    connect(ui.button_rew1, SIGNAL(clicked()), this, SLOT(slotRewindOneFrame()));
-    connect(ui.button_fwd, SIGNAL(clicked()), this, SLOT(slotForward()));
-    connect(ui.button_fwd1, SIGNAL(clicked()), this, SLOT(slotForwardOneFrame()));
-    connect(ui.button_play, SIGNAL(clicked()), this, SLOT(slotPlay()));
-    //if ( render ) return;
-    render = new Render(m_name, (int) ui.video_frame->winId(), -1, this);
+
+    QAction *m_rewAction = toolbar->addAction(KIcon("media-seek-backward"), i18n("Rewind"));
+    connect(m_rewAction, SIGNAL(triggered()), this, SLOT(slotRewind()));
+    QAction *m_rew1Action = toolbar->addAction(KIcon("media-skip-backward"), i18n("Rewind 1 frame"));
+    connect(m_rew1Action, SIGNAL(triggered()), this, SLOT(slotRewindOneFrame()));
+
+    QToolButton *playButton = new QToolButton(toolbar);
+    QMenu *playMenu = new QMenu(this);
+    playButton->setMenu(playMenu);
+    playButton->setPopupMode(QToolButton::MenuButtonPopup);
+    toolbar->addWidget(playButton);
+
+    m_playAction = playMenu->addAction(m_playIcon, i18n("Play"));
+    m_playAction->setCheckable(true);
+    connect(m_playAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
+    QAction *m_playSectionAction = playMenu->addAction(m_playIcon, i18n("Play Section"));
+    connect(m_playSectionAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
+    QAction *m_loopSectionAction = playMenu->addAction(m_playIcon, i18n("Loop Section"));
+    connect(m_loopSectionAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
+
+    QAction *m_fwd1Action = toolbar->addAction(KIcon("media-skip-forward"), i18n("Forward 1 frame"));
+    connect(m_fwd1Action, SIGNAL(triggered()), this, SLOT(slotForwardOneFrame()));
+    QAction *m_fwdAction = toolbar->addAction(KIcon("media-seek-forward"), i18n("Forward"));
+    connect(m_fwdAction, SIGNAL(triggered()), this, SLOT(slotForward()));
+
+    playButton->setDefaultAction(m_playAction);
+
+    m_timePos = new KRestrictedLine(this);
+    m_timePos->setInputMask("99:99:99:99");
+    toolbar->addWidget(m_timePos);
+
+    layout2->addWidget(toolbar);
+    ui.button_frame->setLayout(layout2);
+
+    //m_ruler->setPixelPerMark(3);
+
+
+    QVBoxLayout *rendererBox = new QVBoxLayout(ui.video_frame);
+    m_monitorRefresh = new MonitorRefresh(ui.video_frame);
+    rendererBox->addWidget(m_monitorRefresh);
+    m_monitorRefresh->setAttribute(Qt::WA_PaintOnScreen);
+    render = new Render(m_name, (int) m_monitorRefresh->winId(), -1, this);
+    m_monitorRefresh->setRenderer(render);
+
     connect(render, SIGNAL(durationChanged(int)), this, SLOT(adjustRulerSize(int)));
     connect(render, SIGNAL(rendererPosition(int)), this, SLOT(seekCursor(int)));
     connect(render, SIGNAL(rendererStopped(int)), this, SLOT(rendererStopped(int)));
@@ -67,6 +107,10 @@ Monitor::Monitor(QString name, MonitorManager *manager, QWidget *parent)
     kDebug() << "/////// BUILDING MONITOR, ID: " << ui.video_frame->winId();
 }
 
+QString Monitor::name() const {
+    return m_name;
+}
+
 // virtual
 void Monitor::mousePressEvent(QMouseEvent * event) {
     slotPlay();
@@ -85,29 +129,33 @@ void Monitor::activateMonitor() {
 void Monitor::slotSeek(int pos) {
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
     if (render == NULL) return;
-    int realPos = ((double) pos) / m_scale;
+    int realPos = (int)(((double) pos) / m_scale);
     render->seekToFrame(realPos);
     m_position = realPos;
     emit renderPosition(m_position);
-    ui.monitor_time->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+    m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
 }
 
-void Monitor::slotRewind() {
+void Monitor::slotRewind(double speed) {
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
-    double speed = render->playSpeed();
-    if (speed >= 0) render->play(-2);
-    else render->play(speed * 2);
-    ui.button_play->setChecked(true);
-    ui.button_play->setIcon(m_pauseIcon);
+    if (speed == 0) {
+        double currentspeed = render->playSpeed();
+        if (currentspeed >= 0) render->play(-2);
+        else render->play(currentspeed * 2);
+    } else render->play(speed);
+    m_playAction->setChecked(true);
+    m_playAction->setIcon(m_pauseIcon);
 }
 
-void Monitor::slotForward() {
+void Monitor::slotForward(double speed) {
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
-    double speed = render->playSpeed();
-    if (speed <= 1) render->play(2);
-    else render->play(speed * 2);
-    ui.button_play->setChecked(true);
-    ui.button_play->setIcon(m_pauseIcon);
+    if (speed == 0) {
+        double currentspeed = render->playSpeed();
+        if (currentspeed <= 1) render->play(2);
+        else render->play(currentspeed * 2);
+    } else render->play(speed);
+    m_playAction->setChecked(true);
+    m_playAction->setIcon(m_pauseIcon);
 }
 
 void Monitor::slotRewindOneFrame() {
@@ -117,7 +165,7 @@ void Monitor::slotRewindOneFrame() {
     m_position--;
     render->seekToFrame(m_position);
     emit renderPosition(m_position);
-    ui.monitor_time->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+    m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
 }
 
 void Monitor::slotForwardOneFrame() {
@@ -127,15 +175,15 @@ void Monitor::slotForwardOneFrame() {
     m_position++;
     render->seekToFrame(m_position);
     emit renderPosition(m_position);
-    ui.monitor_time->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+    m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
 }
 
 void Monitor::seekCursor(int pos) {
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
     int rulerPos = (int)(pos * m_scale);
     m_position = pos;
-    ui.monitor_time->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
-    kDebug() << "seek: " << pos << ", scale: " << m_scale;
+    m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
+    //kDebug() << "seek: " << pos << ", scale: " << m_scale;
     m_ruler->slotNewValue(rulerPos);
 }
 
@@ -143,20 +191,21 @@ void Monitor::rendererStopped(int pos) {
     int rulerPos = (int)(pos * m_scale);
     m_ruler->slotNewValue(rulerPos);
     m_position = pos;
-    ui.monitor_time->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
-    ui.button_play->setChecked(false);
-    ui.button_play->setIcon(m_playIcon);
+    m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
+    m_playAction->setChecked(false);
+    m_playAction->setIcon(m_playIcon);
 }
 
 void Monitor::initMonitor() {
     kDebug() << "/////// INITING MONITOR, ID: " << ui.video_frame->winId();
-
 }
 
 // virtual
 void Monitor::resizeEvent(QResizeEvent * event) {
+    QWidget::resizeEvent(event);
     adjustRulerSize(-1);
-    if (render) render->askForRefresh();
+    if (render && m_isActive) render->doRefresh();
+    //
 }
 
 void Monitor::adjustRulerSize(int length) {
@@ -182,15 +231,18 @@ void Monitor::start() {
 }
 
 void Monitor::refreshMonitor(bool visible) {
-    if (visible && render) render->askForRefresh();
+    if (visible && render) {
+        if (!m_isActive) m_monitorManager->activateMonitor(m_name);
+        render->askForRefresh();
+    }
 }
 
 void Monitor::slotPlay() {
     if (render == NULL) return;
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
     render->switchPlay();
-    ui.button_play->setChecked(true);
-    ui.button_play->setIcon(m_pauseIcon);
+    m_playAction->setChecked(true);
+    m_playAction->setIcon(m_pauseIcon);
 }
 
 void Monitor::slotSetXml(const QDomElement &e) {
@@ -202,11 +254,10 @@ void Monitor::slotSetXml(const QDomElement &e) {
     westley.appendChild(e);
     render->setSceneList(doc, 0);
     m_ruler->slotNewValue(0);
-    ui.monitor_time->setText("00:00:00:00");
+    m_timePos->setText("00:00:00:00");
     m_position = 0;
 }
 
-
 void Monitor::slotOpenFile(const QString &file) {
     if (render == NULL) return;
     if (!m_isActive) m_monitorManager->activateMonitor(m_name);
@@ -220,6 +271,26 @@ void Monitor::slotOpenFile(const QString &file) {
     render->setSceneList(doc, 0);
 }
 
+void Monitor::resetProfile(QString prof) {
+    if (render == NULL) return;
+    render->resetProfile(prof);
+}
 
+void Monitor::saveSceneList(QString path, QDomElement e) {
+    if (render == NULL) return;
+    render->saveSceneList(path, e);
+}
+
+MonitorRefresh::MonitorRefresh(QWidget* parent): QWidget(parent), m_renderer(NULL) {
+
+}
+
+void MonitorRefresh::setRenderer(Render* render) {
+    m_renderer = render;
+}
+
+void MonitorRefresh::paintEvent(QPaintEvent * event) {
+    if (m_renderer != NULL) m_renderer->doRefresh();
+}
 
 #include "monitor.moc"