#include <QStylePainter>
#include <QMenu>
#include <QToolButton>
+#include <QToolBar>
#include <KDebug>
#include <KLocale>
layout->addWidget(m_ruler);
ui.ruler_frame->setLayout(layout);
- m_toolbar = new QToolBar(name, this);
+ QToolBar *toolbar = new QToolBar(name, this);
QVBoxLayout *layout2 = new QVBoxLayout;
m_playIcon = KIcon("media-playback-start");
m_pauseIcon = KIcon("media-playback-pause");
- QAction *m_rewAction = m_toolbar->addAction(KIcon("media-seek-backward"), i18n("Rewind"));
+ QAction *m_rewAction = toolbar->addAction(KIcon("media-seek-backward"), i18n("Rewind"));
connect(m_rewAction, SIGNAL(triggered()), this, SLOT(slotRewind()));
- QAction *m_rew1Action = m_toolbar->addAction(KIcon("media-skip-backward"), i18n("Rewind 1 frame"));
+ QAction *m_rew1Action = toolbar->addAction(KIcon("media-skip-backward"), i18n("Rewind 1 frame"));
connect(m_rew1Action, SIGNAL(triggered()), this, SLOT(slotRewindOneFrame()));
- QToolButton *playButton = new QToolButton(m_toolbar);
+ QToolButton *playButton = new QToolButton(toolbar);
QMenu *playMenu = new QMenu(this);
playButton->setMenu(playMenu);
playButton->setPopupMode(QToolButton::MenuButtonPopup);
- m_toolbar->addWidget(playButton);
+ toolbar->addWidget(playButton);
m_playAction = playMenu->addAction(m_playIcon, i18n("Play"));
m_playAction->setCheckable(true);
QAction *m_loopSectionAction = playMenu->addAction(m_playIcon, i18n("Loop Section"));
connect(m_loopSectionAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
- QAction *m_fwd1Action = m_toolbar->addAction(KIcon("media-skip-forward"), i18n("Forward 1 frame"));
+ QAction *m_fwd1Action = toolbar->addAction(KIcon("media-skip-forward"), i18n("Forward 1 frame"));
connect(m_fwd1Action, SIGNAL(triggered()), this, SLOT(slotForwardOneFrame()));
- QAction *m_fwdAction = m_toolbar->addAction(KIcon("media-seek-forward"), i18n("Forward"));
+ QAction *m_fwdAction = toolbar->addAction(KIcon("media-seek-forward"), i18n("Forward"));
connect(m_fwdAction, SIGNAL(triggered()), this, SLOT(slotForward()));
playButton->setDefaultAction(m_playAction);
m_timePos = new KRestrictedLine(this);
m_timePos->setInputMask("99:99:99:99");
- m_toolbar->addWidget(m_timePos);
+ toolbar->addWidget(m_timePos);
- layout2->addWidget(m_toolbar);
+ layout2->addWidget(toolbar);
ui.button_frame->setLayout(layout2);
//m_ruler->setPixelPerMark(3);