#include "smallruler.h"
#include "docclipbase.h"
#include "monitorscene.h"
+#include "abstractclipitem.h"
#include "kdenlivesettings.h"
+#include "audiosignal.h"
#include <KDebug>
#include <KLocale>
Monitor::Monitor(QString name, MonitorManager *manager, QString profile, QWidget *parent) :
- QWidget(parent),
- render(NULL),
- m_name(name),
- m_monitorManager(manager),
- m_currentClip(NULL),
- m_ruler(new SmallRuler(m_monitorManager)),
- m_overlay(NULL),
- m_isActive(false),
- m_scale(1),
- m_length(0),
- m_dragStarted(false),
- m_delStage(false)
+ QWidget(parent),
+ render(NULL),
+ m_audiosignal(NULL),
+ m_name(name),
+ m_monitorManager(manager),
+ m_currentClip(NULL),
+ m_ruler(new SmallRuler(m_monitorManager)),
+ m_overlay(NULL),
+ m_isActive(false),
+ m_scale(1),
+ m_length(0),
+ m_dragStarted(false),
+ m_effectScene(NULL),
+ m_effectView(NULL),
+ m_selectedClip(NULL),
+ m_loopClipTransition(true)
{
m_ui.setupUi(this);
QVBoxLayout *layout = new QVBoxLayout;
render = new Render(m_name, (int) m_monitorRefresh->winId(), -1, profile, this);
m_monitorRefresh->setRenderer(render);
#endif
+ m_audiosignal= new AudioSignal(this);
+ rendererBox->addWidget(m_audiosignal);
+ connect(render, SIGNAL(showAudioSignal(QByteArray)), m_audiosignal, SLOT(showAudio(QByteArray)));
connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));
connect(render, SIGNAL(durationChanged(int)), this, SLOT(adjustRulerSize(int)));
if (name == "project") {
m_effectScene = new MonitorScene(render);
m_effectView = new QGraphicsView(m_effectScene, m_ui.video_frame);
+ m_effectView->setRenderHints(QFlags<QPainter::RenderHint>());
+ m_effectView->scale(((double) render->renderWidth()) / render->frameRenderWidth(), 1.0);
rendererBox->addWidget(m_effectView);
m_effectView->setMouseTracking(true);
m_effectScene->setUp();
Monitor::~Monitor()
{
- m_delStage = true;
delete m_ruler;
delete m_timePos;
delete m_overlay;
return m_name;
}
-void Monitor::setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu)
+void Monitor::setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu, QAction *loopClip)
{
m_contextMenu = new QMenu(this);
m_contextMenu->addMenu(m_playMenu);
- if (goMenu) m_contextMenu->addMenu(goMenu);
- if (markerMenu) m_contextMenu->addMenu(markerMenu);
+ if (goMenu)
+ m_contextMenu->addMenu(goMenu);
+ if (markerMenu)
+ m_contextMenu->addMenu(markerMenu);
m_playMenu->addAction(playZone);
m_playMenu->addAction(loopZone);
+ if (loopClip) {
+ m_loopClipAction = loopClip;
+ m_playMenu->addAction(loopClip);
+ }
//TODO: add save zone to timeline monitor when fixed
if (m_name == "clip") {
void Monitor::mouseReleaseEvent(QMouseEvent * event)
{
if (m_dragStarted) {
- if (m_ui.video_frame->underMouse()) {
+ if (m_ui.video_frame->underMouse() && (!m_effectView || !m_effectView->isVisible())) {
if (isActive()) slotPlay();
else activateMonitor();
} else QWidget::mouseReleaseEvent(event);
m_playAction->setIcon(m_pauseIcon);
}
+void Monitor::slotLoopClip()
+{
+ if (render == NULL || m_selectedClip == NULL)
+ return;
+ activateMonitor();
+ render->loopZone(m_selectedClip->startPos(), m_selectedClip->endPos());
+ m_playAction->setChecked(true);
+ m_playAction->setIcon(m_pauseIcon);
+}
+
void Monitor::slotSetXml(DocClipBase *clip, QPoint zone, const int position)
{
if (render == NULL) return;
render->setProducer(NULL, -1);
return;
}
- if (m_currentClip != NULL) activateMonitor();
+ if (m_currentClip != NULL || clip != NULL) activateMonitor();
if (clip != m_currentClip) {
m_currentClip = clip;
updateMarkers(clip);
m_timePos->updateTimeCode(m_monitorManager->timecode());
if (render == NULL) return;
render->resetProfile(profile);
+ if (m_effectScene) {
+ m_effectView->scale(((double) render->renderWidth()) / render->frameRenderWidth(), 1.0);
+ m_effectScene->resetProfile();
+ }
}
void Monitor::saveSceneList(QString path, QDomElement info)
return result;
}
+void Monitor::slotSetSelectedClip(AbstractClipItem* item)
+{
+ if (item) {
+ m_loopClipAction->setEnabled(true);
+ m_selectedClip = item;
+ } else {
+ m_loopClipAction->setEnabled(false);
+ }
+}
+
+void Monitor::slotSetSelectedClip(ClipItem* item)
+{
+ if (item || (!item && !m_loopClipTransition)) {
+ m_loopClipTransition = false;
+ slotSetSelectedClip((AbstractClipItem*)item);
+ }
+}
+
+void Monitor::slotSetSelectedClip(Transition* item)
+{
+ if (item || (!item && m_loopClipTransition)) {
+ m_loopClipTransition = true;
+ slotSetSelectedClip((AbstractClipItem*)item);
+ }
+}
+
+
void Monitor::slotEffectScene(bool show)
{
- if (m_name == "project" && !m_delStage) {
+ if (m_name == "project") {
+#ifdef Q_WS_MAC
+ m_glWidget->setVisible(!show);
+#else
m_monitorRefresh->setVisible(!show);
+#endif
m_effectView->setVisible(show);
- if (show)
- m_effectScene->slotUpdateBackground();
+ emit requestFrameForAnalysis(show);
+ if (show) {
+ render->doRefresh();
+ m_effectScene->slotZoomFit();
+ }
}
}
return m_effectScene;
}
-MonitorRefresh::MonitorRefresh(QWidget* parent) : \
- QWidget(parent),
- m_renderer(NULL)
+bool Monitor::effectSceneDisplayed()
+{
+ return m_effectView->isVisible();
+}
+
+MonitorRefresh::MonitorRefresh(QWidget* parent) :
+ QWidget(parent),
+ m_renderer(NULL)
{
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_OpaquePaintEvent);
}
Overlay::Overlay(QWidget* parent) :
- QLabel(parent)
+ QLabel(parent)
{
setAttribute(Qt::WA_TransparentForMouseEvents);
//setAttribute(Qt::WA_OpaquePaintEvent);