m_videoBox->setLayout(lay);
render = new Render(m_name, (int) m_monitorRefresh->winId(), profile, this);
m_monitorRefresh->setRenderer(render);
+ }else if (m_glWidget) {
+ lay->addWidget(m_glWidget);
+ m_videoBox->setLayout(lay);
}
connect(m_audioSlider, SIGNAL(valueChanged(int)), this, SLOT(slotSetVolume(int)));