#ifndef MONITOR_H
#define MONITOR_H
+#include <QLabel>
+
#include <KIcon>
+#include <KAction>
+#include <KRestrictedLine>
+#include <QDomElement>
+#include "gentime.h"
#include "ui_monitor_ui.h"
-#include "renderer.h"
-#include "monitormanager.h"
-#include "smallruler.h"
class MonitorManager;
+class Render;
+class SmallRuler;
+class DocClipBase;
-class Monitor : public QWidget {
+class MonitorRefresh : public QWidget
+{
+ Q_OBJECT
+public:
+ MonitorRefresh(QWidget* parent);
+ virtual void paintEvent(QPaintEvent * event);
+ void setRenderer(Render* render);
+
+private:
+ Render *m_renderer;
+};
+
+class Overlay : public QLabel
+{
+ Q_OBJECT
+public:
+ Overlay(QWidget* parent);
+ virtual void paintEvent(QPaintEvent * event);
+ void setOverlayText(const QString &, bool isZone = true);
+
+private:
+ bool m_isZone;
+};
+
+class Monitor : public QWidget
+{
Q_OBJECT
public:
Monitor(QString name, MonitorManager *manager, QWidget *parent = 0);
+ virtual ~Monitor();
Render *render;
- virtual void resizeEvent(QResizeEvent * event);
+ void resetProfile();
+ QString name() const;
+ void resetSize();
+ bool isActive() const;
+ void pause();
+ void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL);
+ const QString sceneList();
+ DocClipBase *activeClip();
+ GenTime position();
+ void checkOverlay();
+
protected:
virtual void mousePressEvent(QMouseEvent * event);
+ virtual void mouseReleaseEvent(QMouseEvent * event);
virtual void wheelEvent(QWheelEvent * event);
+ virtual void mouseMoveEvent(QMouseEvent *event);
+ virtual QStringList mimeTypes() const;
+ /* virtual void dragMoveEvent(QDragMoveEvent * event);
+ virtual Qt::DropActions supportedDropActions() const;*/
+
+// virtual void resizeEvent(QResizeEvent * event);
+// virtual void paintEvent(QPaintEvent * event);
private:
- Ui::Monitor_UI ui;
+ Ui::Monitor_UI m_ui;
MonitorManager *m_monitorManager;
+ MonitorRefresh *m_monitorRefresh;
QString m_name;
double m_scale;
int m_length;
KIcon m_playIcon;
KIcon m_pauseIcon;
bool m_isActive;
+ KRestrictedLine *m_timePos;
+ QAction *m_playAction;
+ QMenu *m_contextMenu;
+ QMenu *m_configMenu;
+ QMenu *m_playMenu;
+ DocClipBase *m_currentClip;
+ QPoint m_DragStartPosition;
+ bool m_dragStarted;
+ Overlay *m_overlay;
+ GenTime getSnapForPos(bool previous);
private slots:
- void adjustRulerSize(int length);
void seekCursor(int pos);
void rendererStopped(int pos);
- void slotRewindOneFrame();
- void slotForwardOneFrame();
- void slotForward();
- void slotRewind();
+ void slotExtractCurrentFrame();
+ void slotSetThumbFrame();
+ void slotSetSizeOneToOne();
+ void slotSetSizeOneToTwo();
+ void slotSaveZone();
+ void slotSeek();
+ void setClipZone(QPoint pos);
+ void slotSwitchMonitorInfo(bool show);
public slots:
void slotOpenFile(const QString &);
- void slotSetXml(const QDomElement &e);
+ void slotSetXml(DocClipBase *clip, const int position = -1);
void initMonitor();
void refreshMonitor(bool visible);
void slotSeek(int pos);
void start();
void activateMonitor();
void slotPlay();
+ void slotPlayZone();
+ void slotLoopZone();
+ void slotForward(double speed = 0);
+ void slotRewind(double speed = 0);
+ void slotRewindOneFrame(int diff = 1);
+ void slotForwardOneFrame(int diff = 1);
+ void saveSceneList(QString path, QDomElement info = QDomElement());
+ void slotStart();
+ void slotEnd();
+ void slotSetZoneStart();
+ void slotSetZoneEnd();
+ void slotZoneStart();
+ void slotZoneEnd();
+ void slotZoneMoved(int start, int end);
+ void slotSeekToNextSnap();
+ void slotSeekToPreviousSnap();
+ void adjustRulerSize(int length);
signals:
void renderPosition(int);
void durationChanged(int);
+ void refreshClipThumbnail(const QString &);
+ void adjustMonitorSize();
+ void zoneUpdated(QPoint);
+ void saveZone(Render *, QPoint);
};
#endif