/** true if selected clip is transition, false = selected clip is clip.
* Necessary because sometimes we get two signals, e.g. we get a clip and we get selected transition = NULL. */
bool m_loopClipTransition;
+
#if defined(Q_WS_MAC) || defined(USE_OPEN_GL)
VideoGLWidget *m_glWidget;
bool createOpenGlWidget(QWidget *parent, const QString profile);
public slots:
void slotOpenFile(const QString &);
- void slotSetXml(DocClipBase *clip, QPoint zone = QPoint(), const int position = -1);
+ void slotSetClipProducer(DocClipBase *clip, QPoint zone = QPoint(), int position = -1);
+ void updateClipProducer(Mlt::Producer *prod);
void refreshMonitor(bool visible);
void refreshMonitor();
void slotSeek(int pos);