#ifndef MONITOR_H
#define MONITOR_H
+#include <QLabel>
+
#include <KIcon>
#include <KAction>
#include <KRestrictedLine>
#include <QDomElement>
+#include "gentime.h"
#include "ui_monitor_ui.h"
class MonitorManager;
Render *m_renderer;
};
-class Overlay : public QWidget {
+class Overlay : public QLabel {
Q_OBJECT
public:
Overlay(QWidget* parent);
virtual void paintEvent(QPaintEvent * event);
- void setOverlayText(const QString &);
+ void setOverlayText(const QString &, bool isZone = true);
private:
- QString m_text;
+ bool m_isZone;
};
class Monitor : public QWidget {
void resetSize();
bool isActive() const;
void pause();
- void setupMenu(QMenu *goMenu);
+ void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL);
QDomDocument sceneList();
+ DocClipBase *activeClip();
+ GenTime position();
+ void checkOverlay();
protected:
virtual void mousePressEvent(QMouseEvent * event);
QPoint m_DragStartPosition;
bool m_dragStarted;
Overlay *m_overlay;
- void checkOverlay();
+ GenTime getSnapForPos(bool previous);
private slots:
- void adjustRulerSize(int length);
void seekCursor(int pos);
void rendererStopped(int pos);
void slotExtractCurrentFrame();
void slotSetSizeOneToTwo();
void slotSaveZone();
void slotSeek();
+ void setClipZone(QPoint pos);
public slots:
void slotOpenFile(const QString &);
void slotLoopZone();
void slotForward(double speed = 0);
void slotRewind(double speed = 0);
- void slotRewindOneFrame();
- void slotForwardOneFrame();
+ void slotRewindOneFrame(int diff = 1);
+ void slotForwardOneFrame(int diff = 1);
void saveSceneList(QString path, QDomElement info = QDomElement());
void slotStart();
void slotEnd();
void slotZoneStart();
void slotZoneEnd();
void slotZoneMoved(int start, int end);
+ void slotSeekToNextSnap();
+ void slotSeekToPreviousSnap();
+ void adjustRulerSize(int length);
signals:
void renderPosition(int);