bool isActive() const;
void pause();
void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL);
- QDomDocument sceneList();
+ const QString sceneList();
DocClipBase *activeClip();
GenTime position();
void checkOverlay();
void slotSetSizeOneToTwo();
void slotSaveZone();
void slotSeek();
+ void setClipZone(QPoint pos);
public slots:
void slotOpenFile(const QString &);