* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
-
#ifndef MONITOR_H
#define MONITOR_H
#include <QDomElement>
#include "gentime.h"
-#include "ui_monitor_ui.h"
-#ifdef Q_WS_MAC
+#include "timecodedisplay.h"
+#if defined(Q_WS_MAC) || defined(USE_OPEN_GL)
#include "videoglwidget.h"
#endif
class Render;
class SmallRuler;
class DocClipBase;
+class MonitorScene;
+class AbstractClipItem;
+class Transition;
+class ClipItem;
+class QGraphicsView;
+class QGraphicsPixmapItem;
+
+class Monitor;
+
+class VideoContainer : public QFrame
+{
+ Q_OBJECT
+public:
+ VideoContainer(Monitor *parent = 0);
+ void switchFullScreen();
+
+protected:
+ virtual void mouseDoubleClickEvent(QMouseEvent * event);
+ virtual void mousePressEvent(QMouseEvent * event);
+ virtual void mouseReleaseEvent(QMouseEvent *event);
+ virtual void mouseMoveEvent(QMouseEvent *event);
+ void keyPressEvent(QKeyEvent *event);
+ virtual void wheelEvent(QWheelEvent * event);
+
+private:
+ Qt::WindowFlags m_baseFlags;
+ Monitor *m_monitor;
+};
class MonitorRefresh : public QWidget
{
Q_OBJECT
public:
- MonitorRefresh(QWidget* parent);
- virtual void paintEvent(QPaintEvent * event);
+ MonitorRefresh(QWidget *parent = 0);
void setRenderer(Render* render);
+protected:
+ virtual void paintEvent(QPaintEvent *event);
+
private:
Render *m_renderer;
+
+signals:
+ void switchFullScreen();
+ void switchPlay();
+ void mouseSeek(int, bool);
};
class Overlay : public QLabel
Q_OBJECT
public:
Overlay(QWidget* parent);
- virtual void paintEvent(QPaintEvent * event);
void setOverlayText(const QString &, bool isZone = true);
private:
void resetSize();
bool isActive() const;
void pause();
- void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL);
+ void setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu = NULL, QAction *loopClip = NULL);
const QString sceneList();
DocClipBase *activeClip();
GenTime position();
void checkOverlay();
void updateTimecodeFormat();
void updateMarkers(DocClipBase *source);
+ MonitorScene *getEffectScene();
+ QWidget *container();
protected:
virtual void mousePressEvent(QMouseEvent * event);
virtual void mouseReleaseEvent(QMouseEvent * event);
+
+ /** @brief Move to another position on mouse wheel event.
+ *
+ * Moves towards the end of the clip/timeline on mouse wheel down/back, the
+ * opposite on mouse wheel up/forward.
+ * Ctrl + wheel moves by a second, without Ctrl it moves by a single frame. */
virtual void wheelEvent(QWheelEvent * event);
virtual void mouseMoveEvent(QMouseEvent *event);
virtual QStringList mimeTypes() const;
- /* virtual void dragMoveEvent(QDragMoveEvent * event);
- virtual Qt::DropActions supportedDropActions() const;*/
+ /*virtual void dragMoveEvent(QDragMoveEvent * event);
+ virtual Qt::DropActions supportedDropActions() const;*/
-// virtual void resizeEvent(QResizeEvent * event);
-// virtual void paintEvent(QPaintEvent * event);
+ //virtual void resizeEvent(QResizeEvent * event);
+ //virtual void paintEvent(QPaintEvent * event);
private:
- Ui::Monitor_UI m_ui;
QString m_name;
MonitorManager *m_monitorManager;
DocClipBase *m_currentClip;
MonitorRefresh *m_monitorRefresh;
KIcon m_playIcon;
KIcon m_pauseIcon;
- KRestrictedLine *m_timePos;
+ TimecodeDisplay *m_timePos;
QAction *m_playAction;
+ /** Has to be available so we can enable and disable it. */
+ QAction *m_loopClipAction;
QMenu *m_contextMenu;
QMenu *m_configMenu;
QMenu *m_playMenu;
QMenu *m_markerMenu;
QPoint m_DragStartPosition;
-#ifdef Q_WS_MAC
+ MonitorScene *m_effectScene;
+ QGraphicsView *m_effectView;
+ VideoContainer *m_videoBox;
+ /** Selected clip/transition in timeline. Used for looping it. */
+ AbstractClipItem *m_selectedClip;
+ /** true if selected clip is transition, false = selected clip is clip.
+ * Necessary because sometimes we get two signals, e.g. we get a clip and we get selected transition = NULL. */
+ bool m_loopClipTransition;
+#if defined(Q_WS_MAC) || defined(USE_OPEN_GL)
VideoGLWidget *m_glWidget;
+ bool createOpenGlWidget(QWidget *parent, const QString profile);
#endif
+
GenTime getSnapForPos(bool previous);
- bool m_frametimecode;
+ Qt::WindowFlags m_baseFlags;
private slots:
void seekCursor(int pos);
public slots:
void slotOpenFile(const QString &);
void slotSetXml(DocClipBase *clip, QPoint zone = QPoint(), const int position = -1);
- void initMonitor();
- void refreshMonitor(bool visible = true);
+ void refreshMonitor(bool visible);
+ void refreshMonitor();
void slotSeek(int pos);
void stop();
void start();
void slotPlay();
void slotPlayZone();
void slotLoopZone();
+ /** @brief Loops the selected item (clip or transition). */
+ void slotLoopClip();
void slotForward(double speed = 0);
void slotRewind(double speed = 0);
void slotRewindOneFrame(int diff = 1);
void adjustRulerSize(int length);
void setTimePos(const QString &pos);
QStringList getZoneInfo() const;
+ void slotEffectScene(bool show = true);
+ bool effectSceneDisplayed();
+
+ /** @brief Sets m_selectedClip to @param item. Used for looping it. */
+ void slotSetSelectedClip(AbstractClipItem *item);
+ void slotSetSelectedClip(ClipItem *item);
+ void slotSetSelectedClip(Transition *item);
+ void slotMouseSeek(int eventDelta, bool fast);
+ void slotSwitchFullScreen();
signals:
void renderPosition(int);
void adjustMonitorSize();
void zoneUpdated(QPoint);
void saveZone(Render *, QPoint);
- void blockMonitors();
+ /** @brief Editing transitions / effects over the monitor requires the renderer to send frames as QImage.
+ * This causes a major slowdown, so we only enable it if required */
+ void requestFrameForAnalysis(bool);
};
#endif