#include "monitormanager.h"
+#include "renderer.h"
#include "kdenlivesettings.h"
#include <mlt++/Mlt.h>
else m_projectMonitor->refreshMonitor();
}
+void MonitorManager::slotUpdateAudioMonitoring()
+{
+ m_clipMonitor->render->analyseAudio = KdenliveSettings::monitor_audio();
+ m_projectMonitor->render->analyseAudio = KdenliveSettings::monitor_audio();
+}
+
#include "monitormanager.moc"