class Monitor;
-class MonitorManager : public QObject {
+class MonitorManager : public QObject
+{
Q_OBJECT
public:
void stopActiveMonitor();
public slots:
- void activateMonitor(QString name = QString::null);
+ void activateMonitor(QString name = QString());
void slotPlay();
+ void slotPlayZone();
+ void slotLoopZone();
void slotRewind(double speed = 0);
void slotForward(double speed = 0);
void slotRewindOneFrame();