MonitorScene(Render *renderer, QObject* parent = 0);
void setUp();
void setEnabled(bool enabled = true);
+ bool getDirectUpdate();
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
public slots:
void slotUpdateBackground(bool fit = false);
+ void slotSetDirectUpdate(bool directUpdate);
private slots:
void slotSetBackgroundImage(QImage image);
QPointF m_clickPoint;
QImage m_backgroundImage;
bool m_enabled;
+ bool m_modified;
+ bool m_directUpdate;
signals:
void actionFinished();