#include "monitorscene.h"
#include "kdenlivesettings.h"
+#include <QGridLayout>
+
MonitorSceneControlWidget::MonitorSceneControlWidget(MonitorScene* scene, QWidget* parent) :
QWidget(parent),
m_scene->slotZoomFit();
connect(m_ui.buttonShowScene, SIGNAL(toggled(bool)), this, SIGNAL(showScene(bool)));
- connect(m_ui.buttonDirectUpdate, SIGNAL(toggled(bool)), m_scene, SLOT(slotSetDirectUpdate(bool)));
+ connect(m_ui.buttonDirectUpdate, SIGNAL(toggled(bool)), this, SLOT(slotSetDirectUpdate(bool)));
}
MonitorSceneControlWidget::~MonitorSceneControlWidget()
return m_buttonConfig;
}
+void MonitorSceneControlWidget::addWidget(QWidget* widget, int row, int column)
+{
+ ((QGridLayout*)m_ui.groupBox->layout())->addWidget(widget, row, column);
+}
+
+void MonitorSceneControlWidget::slotSetDirectUpdate(bool directUpdate)
+{
+ KdenliveSettings::setMonitorscene_directupdate(directUpdate);
+}
+
+
#include "monitorscenecontrolwidget.moc"