/// move_from_uci() takes a position and a string representing a move in
-/// simple coordinate notation and returns an equivalent Move.
+/// simple coordinate notation and returns an equivalent Move if any.
+/// Moves are guaranteed to be legal.
Move move_from_uci(const Position& pos, const string& str) {
- MoveStack mlist[MOVES_MAX];
+ MoveStack mlist[MAX_MOVES];
MoveStack* last = generate<MV_LEGAL>(pos, mlist);
for (MoveStack* cur = mlist; cur != last; cur++)
assert(pos.is_ok());
assert(move_is_ok(m));
- MoveStack mlist[MOVES_MAX];
+ MoveStack mlist[MAX_MOVES];
Square from = move_from(m);
Square to = move_to(m);
PieceType pt = pos.type_of_piece_on(from);
}
}
- // The move gives check? We don't use pos.move_is_check() here
+ // The move gives check? We don't use pos.move_gives_check() here
// because we need to test for a mate after the move is done.
StateInfo st;
pos.do_move(m, st);
- if (pos.is_check())
+ if (pos.in_check())
san += pos.is_mate() ? "#" : "+";
pos.undo_move(m);