*/
#include <cassert>
-#include <cstring>
#include <string>
#include "movegen.h"
to = from + (file_of(to) == FILE_H ? Square(2) : -Square(2));
if (is_promotion(m))
- promotion = char(tolower(piece_type_to_char(promotion_piece_type(m))));
+ promotion = char(tolower(piece_type_to_char(promotion_type(m))));
return square_to_string(from) + square_to_string(to) + promotion;
}
bool ambiguousMove, ambiguousFile, ambiguousRank;
Square sq, from = from_sq(m);
Square to = to_sq(m);
- PieceType pt = type_of(pos.piece_on(from));
+ PieceType pt = type_of(pos.piece_moved(m));
string san;
if (is_castle(m))
// Disambiguation if we have more then one piece with destination 'to'
// note that for pawns is not needed because starting file is explicit.
attackers = pos.attackers_to(to) & pos.pieces(pt, pos.side_to_move());
- clear_bit(&attackers, from);
+ attackers ^= from;
ambiguousMove = ambiguousFile = ambiguousRank = false;
while (attackers)
if (is_promotion(m))
{
san += '=';
- san += piece_type_to_char(promotion_piece_type(m));
+ san += piece_type_to_char(promotion_type(m));
}
}