along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
#if !defined(MOVE_H_INCLUDED)
#define MOVE_H_INCLUDED
-////
-//// Includes
-////
-
-#include <iostream>
+#include <string>
#include "misc.h"
#include "piece.h"
#include "square.h"
+#include "value.h"
// Maximum number of allowed moves per position
const int MOVES_MAX = 256;
-////
-//// Types
-////
-
-class Position;
-
/// A move needs 16 bits to be stored
///
/// bit 0- 5: destination square (from 0 to 63)
return bestMove;
}
-////
-//// Inline functions
-////
inline Square move_from(Move m) {
return Square((int(m) >> 6) & 0x3F);
return Move(int(to) | (int(from) << 6) | (3 << 14));
}
+inline bool move_is_ok(Move m) {
+ return move_from(m) != move_to(m); // Catches also MOVE_NONE
+}
-////
-//// Prototypes
-////
+class Position;
-extern std::ostream& operator<<(std::ostream& os, Move m);
-extern Move move_from_uci(const Position& pos, const std::string &str);
extern const std::string move_to_uci(Move m, bool chess960);
-extern bool move_is_ok(Move m);
+extern Move move_from_uci(const Position& pos, const std::string& str);
+extern const std::string move_to_san(Position& pos, Move m);
+extern const std::string pretty_pv(Position& pos, int time, int depth, Value score, ValueType type, Move pv[]);
#endif // !defined(MOVE_H_INCLUDED)