along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
#if !defined(MOVE_H_INCLUDED)
#define MOVE_H_INCLUDED
+#include <string>
+
#include "misc.h"
-#include "piece.h"
-#include "square.h"
+#include "types.h"
// Maximum number of allowed moves per position
-const int MOVES_MAX = 256;
+const int MAX_MOVES = 256;
/// A move needs 16 bits to be stored
///
inline Square move_from(Move m) {
- return Square((int(m) >> 6) & 0x3F);
+ return Square((m >> 6) & 0x3F);
}
inline Square move_to(Move m) {
}
inline PieceType move_promotion_piece(Move m) {
- return move_is_promotion(m) ? PieceType(((int(m) >> 12) & 3) + 2) : PIECE_TYPE_NONE;
+ return PieceType(((m >> 12) & 3) + 2);
}
inline Move make_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6));
+ return Move(to | (from << 6));
}
inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
- return Move(int(to) | (int(from) << 6) | ((int(promotion) - 2) << 12) | (1 << 14));
+ return Move(to | (from << 6) | ((promotion - 2) << 12) | (1 << 14));
}
inline Move make_ep_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6) | (2 << 14));
+ return Move(to | (from << 6) | (2 << 14));
}
inline Move make_castle_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6) | (3 << 14));
+ return Move(to | (from << 6) | (3 << 14));
}
inline bool move_is_ok(Move m) {
return move_from(m) != move_to(m); // Catches also MOVE_NONE
}
+class Position;
+
+extern const std::string move_to_uci(Move m, bool chess960);
+extern Move move_from_uci(const Position& pos, const std::string& str);
+extern const std::string move_to_san(Position& pos, Move m);
+extern const std::string pretty_pv(Position& pos, int depth, Value score, int time, Move pv[]);
+
#endif // !defined(MOVE_H_INCLUDED)