/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
#if !defined(MOVE_H_INCLUDED)
#define MOVE_H_INCLUDED
-////
-//// Includes
-////
-
-#include <iostream>
+#include <string>
#include "misc.h"
-#include "piece.h"
-#include "square.h"
-
-
-////
-//// Types
-////
+#include "types.h"
-class Position;
+// Maximum number of allowed moves per position
+const int MAX_MOVES = 256;
-/// A move needs 17 bits to be stored
+/// A move needs 16 bits to be stored
///
/// bit 0- 5: destination square (from 0 to 63)
/// bit 6-11: origin square (from 0 to 63)
-/// bit 12-14: promotion piece type
-/// bit 15: en passant flag
-/// bit 16: castle flag
+/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
+/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3)
///
/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in
/// because in any normal move destination square is always different
int score;
};
-// Note that operator< is set up such that std::sort() will sort in descending order
-inline bool operator<(const MoveStack& f, const MoveStack& s) { return s.score < f.score; }
-
-
-////
-//// Inline functions
-////
+inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; }
+
+// An helper insertion sort implementation, works with pointers and iterators
+template<typename T, typename K>
+inline void sort(K firstMove, K lastMove)
+{
+ T value;
+ K cur, p, d;
+
+ if (firstMove != lastMove)
+ for (cur = firstMove + 1; cur != lastMove; cur++)
+ {
+ p = d = cur;
+ value = *p--;
+ if (*p < value)
+ {
+ do *d = *p;
+ while (--d != firstMove && *--p < value);
+ *d = value;
+ }
+ }
+}
inline Square move_from(Move m) {
- return Square((int(m) >> 6) & 0x3F);
+ return Square((m >> 6) & 0x3F);
}
inline Square move_to(Move m) {
return Square(m & 0x3F);
}
-inline PieceType move_promotion(Move m) {
- return PieceType((int(m) >> 12) & 7);
+inline bool is_special(Move m) {
+ return m & (3 << 14);
}
-inline int move_is_ep(Move m) {
- return m & (1 << 15);
+inline bool is_promotion(Move m) {
+ return (m & (3 << 14)) == (1 << 14);
}
-inline int move_is_castle(Move m) {
- return m & (1 << 16);
+inline int is_enpassant(Move m) {
+ return (m & (3 << 14)) == (2 << 14);
}
-inline bool move_is_short_castle(Move m) {
- return move_is_castle(m) && (move_to(m) > move_from(m));
+inline int is_castle(Move m) {
+ return (m & (3 << 14)) == (3 << 14);
}
-inline bool move_is_long_castle(Move m) {
- return move_is_castle(m) && (move_to(m) < move_from(m));
+inline PieceType promotion_piece_type(Move m) {
+ return PieceType(((m >> 12) & 3) + 2);
+}
+
+inline Move make_move(Square from, Square to) {
+ return Move(to | (from << 6));
}
inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
- return Move(int(to) | (int(from) << 6) | (int(promotion) << 12));
+ return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ;
}
-inline Move make_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6));
+inline Move make_enpassant_move(Square from, Square to) {
+ return Move(to | (from << 6) | (2 << 14));
}
inline Move make_castle_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6) | (1 << 16));
+ return Move(to | (from << 6) | (3 << 14));
}
-inline Move make_ep_move(Square from, Square to) {
- return Move(int(to) | (int(from) << 6) | (1 << 15));
+inline bool is_ok(Move m) {
+ return move_from(m) != move_to(m); // Catches also MOVE_NONE
}
+class Position;
-////
-//// Prototypes
-////
-
-extern std::ostream &operator << (std::ostream &os, Move m);
-extern Move move_from_string(const Position &pos, const std::string &str);
-extern const std::string move_to_string(Move m);
-extern bool move_is_ok(Move m);
-
+extern const std::string move_to_uci(Move m, bool chess960);
+extern Move move_from_uci(const Position& pos, const std::string& str);
+extern const std::string move_to_san(Position& pos, Move m);
#endif // !defined(MOVE_H_INCLUDED)