namespace {
- template<GenType Type, Direction D>
+ template<GenType Type, Direction D, bool Enemy>
ExtMove* make_promotions(ExtMove* moveList, [[maybe_unused]] Square to) {
if constexpr (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS)
+ {
*moveList++ = make<PROMOTION>(to - D, to, QUEEN);
+ if constexpr (Enemy && Type == CAPTURES)
+ {
+ *moveList++ = make<PROMOTION>(to - D, to, ROOK);
+ *moveList++ = make<PROMOTION>(to - D, to, BISHOP);
+ *moveList++ = make<PROMOTION>(to - D, to, KNIGHT);
+ }
+ }
- if constexpr (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS)
+ if constexpr ((Type == QUIETS && !Enemy) || Type == EVASIONS || Type == NON_EVASIONS)
{
*moveList++ = make<PROMOTION>(to - D, to, ROOK);
*moveList++ = make<PROMOTION>(to - D, to, BISHOP);
b3 &= target;
while (b1)
- moveList = make_promotions<Type, UpRight>(moveList, pop_lsb(b1));
+ moveList = make_promotions<Type, UpRight, true>(moveList, pop_lsb(b1));
while (b2)
- moveList = make_promotions<Type, UpLeft >(moveList, pop_lsb(b2));
+ moveList = make_promotions<Type, UpLeft, true>(moveList, pop_lsb(b2));
while (b3)
- moveList = make_promotions<Type, Up >(moveList, pop_lsb(b3));
+ moveList = make_promotions<Type, Up, false>(moveList, pop_lsb(b3));
}
// Standard and en passant captures
moveList = pos.checkers() ? generate<EVASIONS >(pos, moveList)
: generate<NON_EVASIONS>(pos, moveList);
while (cur != moveList)
- if ( ((pinned && pinned & from_sq(*cur)) || from_sq(*cur) == ksq || type_of(*cur) == EN_PASSANT)
+ if ( ((pinned & from_sq(*cur)) || from_sq(*cur) == ksq || type_of(*cur) == EN_PASSANT)
&& !pos.legal(*cur))
*cur = (--moveList)->move;
else