template<Color Us, GenType Type>
ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target) {
- constexpr CastlingRight OO = Us | KING_SIDE;
- constexpr CastlingRight OOO = Us | QUEEN_SIDE;
+ constexpr CastlingRights OO = Us & KING_SIDE;
+ constexpr CastlingRights OOO = Us & QUEEN_SIDE;
constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantations
moveList = generate_pawn_moves<Us, Type>(pos, moveList, target);
while (b)
*moveList++ = make_move(ksq, pop_lsb(&b));
- if (Type != CAPTURES && pos.can_castle(CastlingRight(OO | OOO)))
+ if (Type != CAPTURES && pos.can_castle(CastlingRights(OO | OOO)))
{
if (!pos.castling_impeded(OO) && pos.can_castle(OO))
*moveList++ = make<CASTLING>(ksq, pos.castling_rook_square(OO));