}
void MovePicker::score_noncaptures() {
- for(int i = 0; i < numOfMoves; i++) {
- Move m = moves[i].move;
- if(m == killer1)
- moves[i].score = HistoryMax + 2;
- else if(m == killer2)
- moves[i].score = HistoryMax + 1;
- else
- moves[i].score = H.move_ordering_score(pos->piece_on(move_from(m)), m);
+
+ for (int i = 0; i < numOfMoves; i++)
+ {
+ Move m = moves[i].move;
+ if (m == killer1)
+ moves[i].score = HistoryMax + 2;
+ else if (m == killer2)
+ moves[i].score = HistoryMax + 1;
+ else
+ moves[i].score = H.move_ordering_score(pos->piece_on(move_from(m)), m);
+
+ if (moves[i].score > 0)
+ moves[i].score += 1000;
+
+ moves[i].score += pos->mg_pst_delta(moves[i].move);
}
}